Player Matchup

Thor
Thor
 
Thor
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
iMissedMyUlt
Izanami
Level 15
God Stats
2W - 3L
1,612 SR
Queue Stats
26W - 27L
1,531 Elo+
Solo
Anubis
Anubis
m1nisteri0
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,506 Elo+
Solo
King Arthur
King Arthur
mobuisss
King Arthur
Level 11
God Stats
14W - 5L
1,713 SR
Queue Stats
49W - 37L
1,634 Elo+
Solo
Sobek
Sobek
shmebulock69420
Sobek
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 17L
1,369 Elo+
Solo
Team Averages
Level 10
1,565 SR
1,508 Elo+

VS

Team Averages
Level 15
1,469 SR
1,502 Elo+
Nemesis
Nemesis
ChuBoDoi69
Nemesis
Level 15
God Stats
6W - 6L
1,412 SR
Queue Stats
65W - 60L
1,453 Elo+
Solo
Olorun
Olorun
W33bTr4sh
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 59L
1,636 Elo+
Solo
Persephone
Persephone
Xavier943
Persephone
Level 5
God Stats
1W - 1L
1,318 SR
Queue Stats
3W - 2L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
logip
Sun Wukong
Level 29
God Stats
10W - 8L
1,615 SR
Queue Stats
182W - 188L
1,485 Elo+
Solo
Neith
Neith
vinyo543
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 15 / 3
6,451
340
3,147
15,359
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
iMissedMyUlt
Izanami
15
3 / 7 / 1
9,308
490
7,831
13,543
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
m1nisteri0
Anubis
15
4 / 5 / 2
9,111
480
8,939
12,683
5,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
mobuisss
King Arthur
12
1 / 3 / 4
7,616
401
4,937
16,347
12,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 2 / 1
6,132
323
982
6,203
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChuBoDoi69
Nemesis
16
7 / 2 / 6
11,010
579
10,023
14,868
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
W33bTr4sh
Olorun
20
13 / 2 / 3
13,687
720
17,531
17,076
8,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Xavier943
Persephone
15
2 / 3 / 6
10,674
562
8,287
8,532
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
logip
Sun Wukong
15
7 / 0 / 8
10,738
565
10,582
10,639
7,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
vinyo543
Neith
14
2 / 2 / 5
9,246
487
4,773
6,978
2,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
9
Kills
31
32
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
15
3
0.1
W
Nemesis
ChuBoDoi69
Nemesis
7
2
6
5
W
Olorun
W33bTr4sh
Olorun
13
2
3
7.25
W
Persephone
Xavier943
Persephone
2
3
6
1.67
L
Izanami
iMissedMyUlt
Izanami
3
7
1
0.5
W
Sun Wukong
logip
Sun Wukong
7
0
8
11
L
Anubis
m1nisteri0
Anubis
4
5
2
1
L
King Arthur
mobuisss
King Arthur
1
3
4
1
L
1
2
1
0.75
W
Neith
vinyo543
Neith
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,836
Damage
51,196
64,135
Taken
58,093
30,685
Mitigated
26,314
11,456
Healing
21,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,147
1,317
0
30
15,359
4,538
0
4,803
10,556
0
15,378
W
Nemesis
ChuBoDoi69
Nemesis
10,023
5,197
0
4,755
14,868
6,306
1,710
1,762
13,016
0
71,550
W
Olorun
W33bTr4sh
Olorun
17,531
9,944
238
9,566
17,076
8,045
5,100
2,787
14,109
110,402
7,261
W
Persephone
Xavier943
Persephone
8,287
833
0
1,512
8,532
2,347
1,706
1,991
6,508
56,962
0
L
Izanami
iMissedMyUlt
Izanami
7,831
4,534
0
2,720
13,543
4,727
0
7,805
5,738
0
53,291
W
Sun Wukong
logip
Sun Wukong
10,582
1,419
255
3,176
10,639
7,444
3,941
1,074
9,475
0
55,134
L
Anubis
m1nisteri0
Anubis
8,939
225
0
3,402
12,683
5,720
0
6,568
6,115
53,738
0
L
King Arthur
mobuisss
King Arthur
4,937
937
0
3,923
16,347
12,053
0
4,500
11,847
0
26,477
L
982
144
0
1,381
6,203
3,647
0
1,245
4,958
10,042
0
W
Neith
vinyo543
Neith
4,773
1,598
0
2,326
6,978
2,172
1,389
2,304
4,554
0
28,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
55,355
283
Minions Killed
532
0
Camps Cleared
0
1,431,355
Distance Traveled
1,722,726
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,451
340
29
2
0
252,796
3
W
Nemesis
11,010
579
109
6
0
391,092
0
W
Olorun
13,687
720
184
10
0
339,478
2
W
Persephone
10,674
562
95
5
0
307,869
1
L
Izanami
9,308
490
112
6
0
335,775
6
W
Sun Wukong
10,738
565
95
5
0
365,651
4
L
Anubis
9,111
480
81
4
0
291,038
3
L
King Arthur
7,616
401
44
2
0
372,948
0
L
Sobek
6,132
323
17
1
0
178,798
0
W
Neith
9,246
487
49
3
0
318,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role