Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
SgtFeffy
Agni
Bronze III
Level 32
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 5L
1,354 MMR
Party 1
Ares
Ares
Silver I
Shaboopalab00py
Ares
Silver I
Level 122
God Stats
17W - 17L
1,556 SR
Queue Stats
528W - 540L
1,324 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Sylver_Bravewolf
Ao Kuang
Gold IV
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 273L
1,282 MMR
Solo
Nike
Nike
Bronze III
WinkleBerry199
Nike
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,354 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,543 SR
1,363 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,510 SR
1,360 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
Ininki
Geb
Gold III
Level 141
God Stats
12W - 10L
1,569 SR
Queue Stats
302W - 310L
1,303 MMR
Solo
Guan Yu
Guan Yu
Gold V
M4T14s_1003
Guan Yu
Gold V
Level 118
God Stats
7W - 6L
1,654 SR
Queue Stats
215W - 219L
1,279 MMR
Solo
Pele
Pele
Gold V
Thinks Hes Nice
Pele
Gold V
Level 99
God Stats
5W - 3L
1,723 SR
Queue Stats
382W - 377L
1,351 MMR
Solo
Artemis
Artemis
Bronze III
sunylavigne
Artemis
Bronze III
Level 154
God Stats
263W - 208L
1,105 SR
Queue Stats
384W - 389L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 0 / 3
6,020
547
3,854
4,899
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
9
1 / 6 / 1
5,048
459
2,688
5,890
1,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
2 / 3 / 0
5,568
506
2,214
7,665
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 2
5,202
473
1,954
8,726
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 0
5,070
461
2,649
5,168
1,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
BellonaTsukuyomiOdinAthena

VS

Bans
CthulhuHeraIzanamiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
9 / 1 / 1
7,192
654
11,256
6,006
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
Ininki
Geb
9
0 / 2 / 6
5,531
503
2,944
7,269
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
M4T14s_1003
Guan Yu
12
2 / 0 / 0
6,670
606
2,556
4,627
1,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 1 / 4
6,205
564
2,628
5,584
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
sunylavigne
Artemis
11
2 / 0 / 0
6,095
554
2,621
4,350
1,266
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
15
15
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
3
2.5
W
Nu Wa
 
Nu Wa
9
1
1
9.5
W
Geb
Ininki
Geb
0
2
6
1.5
W
Guan Yu
M4T14s_1003
Guan Yu
2
0
0
2
L
Agni
1
6
1
0.25
L
2
3
0
0.67
L
0
4
2
0.25
W
2
1
4
4
L
0
2
0
0
W
Artemis
sunylavigne
Artemis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,359
Damage
22,005
32,348
Taken
27,836
9,795
Mitigated
9,637
7,083
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,854
1,386
0
2,190
4,899
1,394
0
1,651
3,248
0
38,624
W
Nu Wa
 
Nu Wa
11,256
3,191
195
1,478
6,006
2,013
142
3,111
2,893
39,350
0
W
Geb
Ininki
Geb
2,944
382
0
944
7,269
2,828
0
2,533
4,718
16,247
0
W
Guan Yu
M4T14s_1003
Guan Yu
2,556
81
212
1,784
4,627
1,912
0
0
4,627
0
33,725
L
Agni
2,688
280
0
247
5,890
1,330
227
3,882
2,008
23,340
0
L
2,214
0
0
2,029
7,665
3,835
0
3,481
4,184
14,234
0
L
1,954
251
0
1,518
8,726
1,975
0
4,359
4,367
25,685
0
W
2,628
456
0
1,028
5,584
1,618
344
603
4,981
0
39,057
L
2,649
126
110
989
5,168
1,261
0
827
4,341
0
22,476
W
Artemis
sunylavigne
Artemis
2,621
823
0
2,362
4,350
1,266
175
589
3,761
0
31,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,908
Gold Earned
31,693
225
Minions Killed
308
0
Camps Cleared
0
1,014,716
Distance Traveled
1,028,286
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,020
547
72
7
0
188,781
3
W
Nu Wa
7,192
654
61
6
0
188,046
3
W
Geb
5,531
503
10
1
0
210,900
2
W
Guan Yu
6,670
606
70
6
0
203,303
3
L
Agni
5,048
459
37
3
0
185,759
0
L
Ares
5,568
506
20
2
0
214,683
3
L
Ao Kuang
5,202
473
53
5
0
213,023
1
W
Pele
6,205
564
82
7
0
231,374
2
L
Nike
5,070
461
43
4
0
212,470
0
W
Artemis
6,095
554
85
8
0
194,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role