Player Matchup

Danzaburou
Danzaburou
BendoPan
Danzaburou
Level 100
God Stats
12W - 22L
1,769 SR
Queue Stats
159W - 215L
1,393 Elo+
Party 1
Kuzenbo
Kuzenbo
EuMesi
Kuzenbo
Level 27
God Stats
21W - 44L
1,322 SR
Queue Stats
170W - 272L
1,265 Elo+
Party 1
Ra
Ra
Lucidifyyy
Ra
Level 44
God Stats
15W - 17L
1,402 SR
Queue Stats
113W - 156L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
Vachii
Gilgamesh
Level 27
God Stats
10W - 5L
1,762 SR
Queue Stats
240W - 341L
1,314 Elo+
Party 1
Guan Yu
Guan Yu
ariariels
Guan Yu
Level 25
God Stats
3W - 6L
1,391 SR
Queue Stats
71W - 117L
1,285 Elo+
Party 1
Team Averages
Level 45
1,529 SR
1,336 Elo+

VS

Team Averages
Level 45
1,559 SR
1,442 Elo+
Nemesis
Nemesis
Migtoru
Nemesis
Level 28
God Stats
10W - 17L
1,467 SR
Queue Stats
350W - 380L
1,462 Elo+
Party 2
Ares
Ares
UndeadFANG
Ares
Level 38
God Stats
6W - 6L
1,595 SR
Queue Stats
69W - 95L
1,405 Elo+
Solo
Eset
Eset
Xmaiinia
Eset
Level 36
God Stats
4W - 4L
1,569 SR
Queue Stats
198W - 220L
1,361 Elo+
Solo
Hades
Hades
pinabells
Hades
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
sairusxdz000
Anhur
Level 45
God Stats
5W - 5L
1,663 SR
Queue Stats
56W - 78L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BendoPan
Danzaburou
8
5 / 2 / 1
5,504
550
5,144
4,050
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
EuMesi
Kuzenbo
8
1 / 1 / 3
5,366
537
2,249
5,688
3,894
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 1
5,757
576
1,733
4,242
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Vachii
Gilgamesh
8
1 / 3 / 1
4,922
492
1,450
6,873
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
ariariels
Guan Yu
8
0 / 2 / 0
4,167
417
638
4,541
2,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Migtoru
Nemesis
11
3 / 0 / 1
6,132
613
2,432
3,894
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 4 / 1
5,194
519
2,834
6,193
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
10
2 / 1 / 1
5,857
586
2,015
3,416
1,016
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hades
pinabells
Hades
10
2 / 0 / 1
5,881
588
2,169
3,061
1,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 2 / 3
4,918
492
3,345
6,710
1,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
10
10
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BendoPan
Danzaburou
5
2
1
2.75
L
Kuzenbo
EuMesi
Kuzenbo
1
1
3
2.5
L
0
2
1
0.25
W
Nemesis
Migtoru
Nemesis
3
0
1
3.5
W
2
4
1
0.63
L
Gilgamesh
Vachii
Gilgamesh
1
3
1
0.5
W
Eset
2
1
1
2.5
L
Guan Yu
ariariels
Guan Yu
0
2
0
0
W
Hades
pinabells
Hades
2
0
1
2.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,214
Damage
12,795
25,394
Taken
23,274
10,373
Mitigated
8,977
6,131
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BendoPan
Danzaburou
5,144
2,169
0
427
4,050
1,037
378
1,134
2,916
0
21,099
L
Kuzenbo
EuMesi
Kuzenbo
2,249
1,211
0
1,326
5,688
3,894
144
1,733
3,955
13,564
0
L
1,733
433
25
1,547
4,242
1,263
0
1,664
2,578
34,263
0
W
Nemesis
Migtoru
Nemesis
2,432
1,382
0
124
3,894
1,422
0
472
3,422
0
32,713
W
2,834
521
0
1,170
6,193
3,209
0
1,271
4,922
15,502
0
L
Gilgamesh
Vachii
Gilgamesh
1,450
328
0
913
6,873
2,050
0
847
6,026
0
23,879
W
Eset
2,015
59
0
523
3,416
1,016
171
1,261
2,155
28,207
0
L
Guan Yu
ariariels
Guan Yu
638
178
0
1,893
4,541
2,129
0
1,640
2,901
0
8,937
W
Hades
pinabells
Hades
2,169
834
61
2,253
3,061
1,363
497
0
3,061
22,305
0
W
3,345
1,944
0
2,986
6,710
1,967
0
978
5,732
0
20,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,716
Gold Earned
27,982
221
Minions Killed
241
0
Camps Cleared
0
890,633
Distance Traveled
895,877
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,504
550
40
4
0
162,474
0
L
Kuzenbo
5,366
537
24
2
0
188,394
0
L
Ra
5,757
576
83
8
0
179,566
5
W
Nemesis
6,132
613
64
6
0
210,603
1
W
Ares
5,194
519
23
2
0
203,730
0
L
Gilgamesh
4,922
492
54
5
0
190,597
0
W
Eset
5,857
586
61
6
0
170,864
2
L
Guan Yu
4,167
417
20
2
0
169,602
0
W
Hades
5,881
588
49
5
0
151,074
3
W
Anhur
4,918
492
44
4
0
159,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role