Player Matchup

King Arthur
King Arthur
Dayrus_02
King Arthur
Level 18
God Stats
13W - 23L
1,392 SR
Queue Stats
20W - 42L
1,258 Elo+
Party 2
Janus
Janus
LancerXz
Janus
Level 37
God Stats
1W - 5L
1,162 SR
Queue Stats
82W - 117L
1,324 Elo+
Party 2
Artemis
Artemis
Sakura012
Artemis
Level 8
God Stats
9W - 1L
1,897 SR
Queue Stats
10W - 9L
1,309 Elo+
Party 4
Tsukuyomi
Tsukuyomi
apolo852
Tsukuyomi
Level 37
God Stats
13W - 14L
1,520 SR
Queue Stats
71W - 104L
1,336 Elo+
Party 2
Yemoja
Yemoja
asianow34
Yemoja
Level 23
God Stats
6W - 1L
1,831 SR
Queue Stats
12W - 9L
1,309 Elo+
Party 4
Team Averages
Level 25
1,560 SR
1,307 Elo+

VS

Team Averages
Level 21
1,441 SR
1,269 Elo+
Athena
Athena
BlackGriffin23
Athena
Level 29
God Stats
15W - 14L
1,511 SR
Queue Stats
291W - 346L
1,362 Elo+
Solo
Izanami
Izanami
Gordo__mexicano
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,218 Elo+
Party 3
Nemesis
Nemesis
M3X1C4N
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,134 Elo+
Party 3
Chaac
Chaac
Shliiwa249
Chaac
Level 28
God Stats
2W - 2L
1,504 SR
Queue Stats
95W - 113L
1,348 Elo+
Party 1
Agni
Agni
cholero
Agni
Level 25
God Stats
3W - 7L
1,190 SR
Queue Stats
45W - 65L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dayrus_02
King Arthur
14
0 / 1 / 4
8,174
481
4,126
10,301
6,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
LancerXz
Janus
15
1 / 0 / 0
9,172
540
1,439
7,169
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Sakura012
Artemis
15
12 / 0 / 4
9,419
554
15,345
7,639
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
apolo852
Tsukuyomi
16
6 / 2 / 3
9,535
561
8,188
9,387
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
asianow34
Yemoja
15
4 / 0 / 8
9,233
543
6,552
4,555
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,003
412
5,183
15,984
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 9 / 0
6,567
386
2,247
9,204
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
M3X1C4N
Nemesis
11
0 / 2 / 1
7,032
414
1,735
9,216
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
15
2 / 4 / 0
8,574
504
10,239
14,243
15,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
cholero
Agni
14
0 / 3 / 0
7,672
451
5,229
5,871
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
23
Kills
3
3
Deaths
23
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
King Arthur
Dayrus_02
King Arthur
0
1
4
2
L
1
9
0
0.11
W
Janus
LancerXz
Janus
1
0
0
1
L
Nemesis
M3X1C4N
Nemesis
0
2
1
0.25
W
Artemis
Sakura012
Artemis
12
0
4
14
L
Chaac
2
4
0
0.5
W
Tsukuyomi
apolo852
Tsukuyomi
6
2
3
3.75
W
Yemoja
asianow34
Yemoja
4
0
8
8
L
Agni
cholero
Agni
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,650
Damage
24,633
39,051
Taken
54,518
18,300
Mitigated
30,879
8,542
Healing
13,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,183
1,801
0
3,346
15,984
7,711
115
3,524
12,460
32,827
0
W
King Arthur
Dayrus_02
King Arthur
4,126
491
0
1,756
10,301
6,212
356
0
9,689
0
40,459
L
2,247
1,263
0
176
9,204
2,903
591
2,528
6,676
0
23,706
W
Janus
LancerXz
Janus
1,439
0
0
2,490
7,169
2,079
936
2,727
3,602
64,143
0
L
Nemesis
M3X1C4N
Nemesis
1,735
529
0
4,820
9,216
3,277
0
503
8,651
0
39,405
W
Artemis
Sakura012
Artemis
15,345
7,028
0
323
7,639
3,353
3,586
3,785
3,730
0
51,710
L
Chaac
10,239
1,677
0
4,789
14,243
15,040
648
0
14,243
0
49,421
W
Tsukuyomi
apolo852
Tsukuyomi
8,188
4,138
0
772
9,387
3,459
695
688
8,359
0
54,550
W
Yemoja
asianow34
Yemoja
6,552
1,109
2,042
1,159
4,555
3,197
1,532
2,138
2,377
29,091
0
L
Agni
cholero
Agni
5,229
37
0
528
5,871
1,948
0
1,164
4,497
44,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
36,848
444
Minions Killed
361
0
Camps Cleared
0
1,603,263
Distance Traveled
1,366,059
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,003
412
59
3
0
280,467
4
W
King Arthur
8,174
481
76
4
0
339,180
0
L
Izanami
6,567
386
50
3
0
263,455
0
W
Janus
9,172
540
141
8
0
337,809
1
L
Nemesis
7,032
414
68
4
0
293,754
2
W
Artemis
9,419
554
97
6
0
294,972
3
L
Chaac
8,574
504
86
5
0
222,539
0
W
Tsukuyomi
9,535
561
89
5
0
326,298
0
W
Yemoja
9,233
543
41
2
0
305,004
5
L
Agni
7,672
451
98
6
0
305,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role