Player Matchup

Gilgamesh
Gilgamesh
SpikeFace1
Gilgamesh
Level 106
God Stats
36W - 16L
1,664 SR
Queue Stats
599W - 532L
1,621 Elo+
Party 2
Eset
Eset
frogwaffleimp
Eset
Level 100
God Stats
6W - 8L
1,707 SR
Queue Stats
839W - 670L
1,600 Elo+
Party 2
Ymir
Ymir
outwrench1
Ymir
Level 88
God Stats
17W - 13L
1,625 SR
Queue Stats
137W - 110L
1,601 Elo+
Party 2
Team Averages
Level 98
1,665 SR
1,607 Elo+

VS

Team Averages
Level 91
1,439 SR
1,609 Elo+
Cthulhu
Cthulhu
DepressionX4
Cthulhu
Level 118
God Stats
0W - 1L
1,617 SR
Queue Stats
62W - 59L
1,590 Elo+
Party 1
Ra
Ra
aliax00x
Ra
Level 96
God Stats
0W - 1L
1,137 SR
Queue Stats
34W - 23L
1,621 Elo+
Party 1
Cupid
Cupid
ultramanj
Cupid
Level 60
God Stats
4W - 4L
1,562 SR
Queue Stats
57W - 50L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SpikeFace1
Gilgamesh
14
7 / 5 / 5
10,776
829
9,903
14,087
9,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 6 / 5
10,007
770
12,548
8,847
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 10
10,318
794
6,422
14,455
11,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DepressionX4
Cthulhu
13
6 / 3 / 6
9,247
711
11,163
15,750
12,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 6 / 12
9,599
738
6,674
10,582
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
ultramanj
Cupid
12
7 / 6 / 3
9,500
731
8,911
10,267
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
15
Kills
15
15
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DepressionX4
Cthulhu
6
3
6
3
W
Gilgamesh
SpikeFace1
Gilgamesh
7
5
5
1.9
L
2
6
12
1.33
W
6
6
5
1.42
W
2
4
10
1.75
L
Cupid
ultramanj
Cupid
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,873
Damage
26,748
37,389
Taken
36,599
24,596
Mitigated
18,793
6,597
Healing
4,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DepressionX4
Cthulhu
11,163
620
817
1,104
15,750
12,101
70
6,880
8,870
32,206
0
W
Gilgamesh
SpikeFace1
Gilgamesh
9,903
2,259
0
2,767
14,087
9,525
792
6,692
7,099
84
45,439
L
6,674
450
698
1,595
10,582
3,583
288
5,065
5,517
38,959
0
W
12,548
1,142
1,162
1,769
8,847
3,368
1,137
5,637
3,140
42,793
0
W
6,422
1,484
0
899
14,455
11,703
597
5,031
9,210
22,151
0
L
Cupid
ultramanj
Cupid
8,911
4,840
99
129
10,267
3,109
821
7,043
3,224
0
31,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,101
Gold Earned
28,346
148
Minions Killed
162
0
Camps Cleared
0
724,980
Distance Traveled
671,738
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,247
711
40
3
0
242,685
3
W
Gilgamesh
10,776
829
46
4
0
255,170
1
L
Ra
9,599
738
79
6
0
220,394
1
W
Eset
10,007
770
64
5
0
239,159
4
W
Ymir
10,318
794
38
3
0
230,651
0
L
Cupid
9,500
731
43
3
0
208,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role