Player Matchup

Geb
Geb
Skeedop
Geb
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 30L
1,635 Elo+
Party 2
Kukulkan
Kukulkan
Taffyman
Kukulkan
Level 6
God Stats
2W - 0L
1,681 SR
Queue Stats
10W - 6L
1,606 Elo+
Party 2
Hercules
Hercules
Timothyc435
Hercules
Level 27
God Stats
2W - 1L
1,464 SR
Queue Stats
107W - 120L
1,409 Elo+
Solo
Neith
Neith
XxTriKcsxX
Neith
Level 27
God Stats
1W - 1L
1,279 SR
Queue Stats
8W - 7L
1,489 Elo+
Solo
Arachne
Arachne
rosarielle
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 38
1,485 SR
1,528 Elo+

VS

Team Averages
Level 30
1,551 SR
1,453 Elo+
Kuzenbo
Kuzenbo
Balors_heir
Kuzenbo
Level 80
God Stats
1W - 3L
1,471 SR
Queue Stats
388W - 371L
1,480 Elo+
Party 1
Medusa
Medusa
Cresszelda
Medusa
Level 9
God Stats
38W - 32L
1,659 SR
Queue Stats
219W - 184L
1,653 Elo+
Party 1
Ra
Ra
Dilly Bopps
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,097 Elo+
Solo
Neith
Neith
Linkrai211469
Neith
Level 28
God Stats
25W - 18L
1,762 SR
Queue Stats
600W - 499L
1,583 Elo+
Party 1
Anubis
Anubis
shark7266880
Anubis
Level 11
God Stats
3W - 6L
1,362 SR
Queue Stats
6W - 8L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
1 / 0 / 12
10,815
1,082
5,067
6,015
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Taffyman
Kukulkan
16
3 / 0 / 9
10,244
1,024
19,565
3,448
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Timothyc435
Hercules
16
5 / 2 / 6
10,051
1,005
9,434
15,105
13,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
17
5 / 0 / 5
10,448
1,045
8,617
4,931
2,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
rosarielle
Arachne
12
0 / 1 / 0
7,852
785
0
820
108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

292

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Balors_heir
Kuzenbo
15
1 / 1 / 1
9,859
986
6,160
13,272
15,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Cresszelda
Medusa
15
0 / 1 / 3
9,140
914
6,158
9,626
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

13
0 / 3 / 2
8,181
818
1,908
3,405
1,401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 0 / 1
9,199
920
3,722
3,973
1,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
15
1 / 9 / 2
8,997
900
8,195
15,528
7,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
14
Kills
3
3
Deaths
14
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Balors_heir
Kuzenbo
1
1
1
1.5
L
Medusa
Cresszelda
Medusa
0
1
3
1.5
L
0
3
2
0.33
L
1
0
1
1.5
W
Geb
1
0
12
7
W
Kukulkan
Taffyman
Kukulkan
3
0
9
7.5
W
Hercules
Timothyc435
Hercules
5
2
6
4
W
Neith
5
0
5
7.5
W
Arachne
rosarielle
Arachne
0
1
0
0
L
Anubis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,683
Damage
26,143
30,319
Taken
45,804
24,831
Mitigated
30,008
7,482
Healing
2,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Balors_heir
Kuzenbo
6,160
2,407
0
1,002
13,272
15,492
0
7,645
5,627
17,157
0
L
Medusa
Cresszelda
Medusa
6,158
2,550
0
0
9,626
4,016
0
5,516
4,110
0
30,159
L
1,908
427
0
233
3,405
1,401
0
1,870
1,535
4,382
0
L
3,722
1,269
0
654
3,973
1,598
0
1,756
2,217
0
31,395
W
Geb
5,067
131
0
987
6,015
6,428
0
3,095
2,920
12,228
0
W
Kukulkan
Taffyman
Kukulkan
19,565
2,586
0
0
3,448
1,796
0
1,554
1,894
37,855
0
W
Hercules
Timothyc435
Hercules
9,434
2,693
0
4,968
15,105
13,992
0
8,738
6,367
0
24,254
W
Neith
8,617
4,315
0
1,490
4,931
2,507
0
2,525
2,406
0
44,128
W
Arachne
rosarielle
Arachne
0
0
0
37
820
108
0
351
469
0
819
L
Anubis
8,195
789
0
886
15,528
7,501
0
7,845
7,683
15,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,410
Gold Earned
45,376
188
Minions Killed
159
4
Camps Cleared
4
804,204
Distance Traveled
744,638
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,859
986
22
2
0
200,340
0
L
Medusa
9,140
914
68
7
4
175,911
0
L
Ra
8,181
818
8
1
0
32,952
0
L
Neith
9,199
920
47
5
0
180,722
0
W
Geb
10,815
1,082
10
1
0
213,867
0
W
Kukulkan
10,244
1,024
52
5
0
181,550
0
W
Hercules
10,051
1,005
28
3
1
189,313
0
W
Neith
10,448
1,045
95
10
0
193,391
0
W
Arachne
7,852
785
3
0
3
26,083
0
L
Anubis
8,997
900
14
1
0
154,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role