Player Matchup

Sobek
Sobek
ChillYourPeriod
Sobek
Level 17
God Stats
1W - 1L
1,693 SR
Queue Stats
13W - 15L
1,564 Elo+
Party 1
King Arthur
King Arthur
DuKaht
King Arthur
Level 93
God Stats
0W - 3L
1,104 SR
Queue Stats
61W - 60L
1,504 Elo+
Party 1
Janus
Janus
Highkeyy
Janus
Level 47
God Stats
15W - 20L
1,240 SR
Queue Stats
522W - 481L
1,511 Elo+
Solo
Izanami
Izanami
Shigedy
Izanami
Level 89
God Stats
125W - 107L
1,578 SR
Queue Stats
276W - 266L
1,540 Elo+
Party 1
Da Ji
Da Ji
TetraFlavasaver
Da Ji
Level 25
God Stats
12W - 9L
1,337 SR
Queue Stats
286W - 278L
1,534 Elo+
Party 1
Team Averages
Level 54
1,390 SR
1,531 Elo+

VS

Team Averages
Level 89
1,408 SR
1,497 Elo+
Bakasura
Bakasura
GLIZZYATOR
Bakasura
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 137L
1,499 Elo+
Solo
Merlin
Merlin
Grott
Merlin
Level 117
God Stats
18W - 24L
1,477 SR
Queue Stats
468W - 478L
1,499 Elo+
Solo
Heimdallr
Heimdallr
Yumsayin
Heimdallr
Level 129
God Stats
6W - 3L
1,288 SR
Queue Stats
97W - 94L
1,502 Elo+
Solo
Nike
Nike
devilsqeen
Nike
Level 107
God Stats
1W - 0L
1,276 SR
Queue Stats
77W - 77L
1,513 Elo+
Solo
Odin
Odin
grumg
Odin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 140L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
9,480
474
3,734
14,934
15,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
DuKaht
King Arthur
13
1 / 5 / 1
8,056
403
5,532
13,405
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Highkeyy
Janus
18
3 / 4 / 5
10,780
539
9,055
12,925
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Shigedy
Izanami
15
5 / 4 / 5
9,919
496
14,833
14,726
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 6 / 2
9,816
491
7,831
16,428
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GLIZZYATOR
Bakasura
20
9 / 3 / 7
12,484
624
14,110
17,869
8,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Grott
Merlin
17
6 / 3 / 7
11,241
562
17,635
9,927
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Yumsayin
Heimdallr
16
3 / 2 / 6
10,825
541
10,492
11,840
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 8
10,339
517
7,235
15,977
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
grumg
Odin
14
2 / 3 / 3
9,944
497
6,059
16,007
10,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
15
Kills
23
23
Deaths
15
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
L
King Arthur
DuKaht
King Arthur
1
5
1
0.3
W
Bakasura
GLIZZYATOR
Bakasura
9
3
7
4.17
W
Merlin
Grott
Merlin
6
3
7
3.17
L
Janus
Highkeyy
Janus
3
4
5
1.38
L
Izanami
Shigedy
Izanami
5
4
5
1.88
L
4
6
2
0.83
W
Heimdallr
Yumsayin
Heimdallr
3
2
6
3
W
3
4
8
1.75
W
Odin
grumg
Odin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
55,531
72,418
Taken
71,620
44,361
Mitigated
38,119
16,922
Healing
24,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,734
243
0
3,323
14,934
15,834
48
4,545
10,279
15,867
0
L
King Arthur
DuKaht
King Arthur
5,532
881
0
520
13,405
12,825
108
3,240
9,935
93
27,047
W
Bakasura
GLIZZYATOR
Bakasura
14,110
9,895
0
8,348
17,869
8,328
25
2,739
14,888
0
90,259
W
Merlin
Grott
Merlin
17,635
416
0
1,809
9,927
4,212
0
2,336
7,385
79,789
0
L
Janus
Highkeyy
Janus
9,055
891
0
3,763
12,925
4,319
0
2,554
9,512
85,308
0
L
Izanami
Shigedy
Izanami
14,833
9,622
0
4,933
14,726
4,893
1,434
2,770
11,270
0
66,888
L
7,831
1,620
0
4,383
16,428
6,490
968
4,526
11,293
0
51,208
W
Heimdallr
Yumsayin
Heimdallr
10,492
6,295
0
4,941
11,840
4,924
2,453
1,991
9,721
0
73,107
W
7,235
2,205
489
3,187
15,977
9,717
846
2,600
13,323
0
42,932
W
Odin
grumg
Odin
6,059
1,374
0
5,526
16,007
10,938
384
2,647
12,896
0
46,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,051
Gold Earned
54,833
480
Minions Killed
556
0
Camps Cleared
0
1,868,267
Distance Traveled
1,888,562
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,480
474
21
1
0
427,895
4
L
King Arthur
8,056
403
53
3
0
343,836
4
W
Bakasura
12,484
624
149
7
0
425,289
3
W
Merlin
11,241
562
132
7
0
370,712
5
L
Janus
10,780
539
176
9
0
388,165
6
L
Izanami
9,919
496
127
6
0
337,116
3
L
Da Ji
9,816
491
103
5
0
371,255
4
W
Heimdallr
10,825
541
111
6
0
341,336
5
W
Nike
10,339
517
67
3
0
384,361
5
W
Odin
9,944
497
97
5
0
366,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role