Player Matchup

Athena
Athena
ISymphonicsI
Athena
Level 81
God Stats
9W - 10L
1,489 SR
Queue Stats
47W - 44L
1,537 Elo+
Solo
Skadi
Skadi
SuperKush911
Skadi
Level 151
God Stats
2W - 0L
1,297 SR
Queue Stats
107W - 75L
1,659 Elo+
Party 1
Kukulkan
Kukulkan
getonurknees863
Kukulkan
Level 28
God Stats
5W - 4L
1,395 SR
Queue Stats
31W - 31L
1,452 Elo+
Party 1
Team Averages
Level 87
1,394 SR
1,549 Elo+

VS

Team Averages
Level 12
1,484 SR
1,506 Elo+
Ra
Ra
IIIPlaYTmZIII
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Solo
Baron Samedi
Baron Samedi
JeiDavi
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Rhys9898
Danzaburou
Level 27
God Stats
1W - 2L
1,452 SR
Queue Stats
6W - 8L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
3 / 0 / 13
8,679
868
6,169
6,739
4,595
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 0 / 7
8,931
893
8,924
4,508
1,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
10
6 / 4 / 6
8,162
816
7,178
6,259
2,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,064
706
4,063
6,158
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
JeiDavi
Baron Samedi
7
0 / 12 / 3
6,049
605
2,745
11,450
4,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Rhys9898
Danzaburou
10
3 / 2 / 1
7,695
770
4,308
7,902
2,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
4
4
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Athena
3
0
13
9.5
L
Baron Samedi
JeiDavi
Baron Samedi
0
12
3
0.13
L
Danzaburou
Rhys9898
Danzaburou
3
2
1
1.75
W
7
0
7
10.5
W
Kukulkan
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,271
Damage
11,116
17,506
Taken
25,510
8,436
Mitigated
9,182
5,523
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,063
315
939
2,068
6,158
2,141
0
3,278
2,880
35,367
0
W
Athena
6,169
1,514
0
2,692
6,739
4,595
290
1,821
4,580
19,269
0
L
Baron Samedi
JeiDavi
Baron Samedi
2,745
685
0
325
11,450
4,562
10
5,845
5,605
6,492
0
L
Danzaburou
Rhys9898
Danzaburou
4,308
1,215
0
1,480
7,902
2,479
0
4,256
3,646
0
14,737
W
8,924
3,666
0
1,694
4,508
1,489
1,649
1,142
3,204
0
48,894
W
Kukulkan
7,178
658
342
795
6,259
2,352
266
3,151
2,902
20,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,772
Gold Earned
20,808
150
Minions Killed
113
0
Camps Cleared
0
559,775
Distance Traveled
513,904
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,064
706
64
6
0
182,100
2
W
Athena
8,679
868
32
3
0
210,874
3
L
Baron Samedi
6,049
605
5
1
0
154,005
1
L
Danzaburou
7,695
770
44
4
0
177,799
3
W
Skadi
8,931
893
82
8
0
194,712
1
W
Kukulkan
8,162
816
36
4
0
154,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role