Player Matchup

Kukulkan
Kukulkan
Cross2006
Kukulkan
Level 5
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 2L
1,142 Elo+
Party 2
Skadi
Skadi
DragnessRider
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Faceheals
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 77L
1,369 Elo+
Solo
Fenrir
Fenrir
ICEduty
Fenrir
Level 8
God Stats
3W - 3L
1,435 SR
Queue Stats
3W - 4L
1,364 Elo+
Solo
Scylla
Scylla
SigmaRush
Scylla
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 103L
1,352 Elo+
Solo
Team Averages
Level 22
1,443 SR
1,345 Elo+

VS

Team Averages
Level 15
1,458 SR
1,350 Elo+
Izanami
Izanami
Marcuz9
Izanami
Level 17
God Stats
4W - 4L
1,450 SR
Queue Stats
43W - 54L
1,315 Elo+
Party 1
Chaac
Chaac
WArun14
Chaac
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 55L
1,311 Elo+
Party 1
Tsukuyomi
Tsukuyomi
culiadoring
Tsukuyomi
Level 16
God Stats
4W - 4L
1,562 SR
Queue Stats
20W - 31L
1,376 Elo+
Solo
Anubis
Anubis
drizzz12
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,481 Elo+
Solo
Chang'e
Chang'e
wasabeanie
Chang'e
Level 13
God Stats
6W - 7L
1,276 SR
Queue Stats
35W - 45L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cross2006
Kukulkan
20
3 / 10 / 24
14,304
1,022
21,943
22,509
5,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 3 / 18
17,818
1,273
38,605
16,593
5,033
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Faceheals
Neith
20
5 / 7 / 19
14,247
1,018
15,315
17,621
5,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
ICEduty
Fenrir
20
9 / 10 / 23
15,540
1,110
21,888
30,501
17,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
SigmaRush
Scylla
20
6 / 5 / 16
14,246
1,018
12,862
13,999
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Marcuz9
Izanami
20
2 / 7 / 18
13,811
987
11,110
19,999
8,040
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
WArun14
Chaac
20
8 / 4 / 19
16,279
1,163
18,475
31,602
44,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
culiadoring
Tsukuyomi
20
3 / 12 / 13
13,598
971
16,359
22,432
9,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
drizzz12
Anubis
20
19 / 6 / 11
18,511
1,322
41,463
17,313
9,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
wasabeanie
Chang'e
20
3 / 9 / 17
13,964
997
9,161
23,661
10,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
113
38
Kills
35
35
Deaths
38
100
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cross2006
Kukulkan
3
10
24
1.5
W
15
3
18
8
W
Neith
Faceheals
Neith
5
7
19
2.07
W
Fenrir
ICEduty
Fenrir
9
10
23
2.05
L
Izanami
Marcuz9
Izanami
2
7
18
1.57
W
Scylla
SigmaRush
Scylla
6
5
16
2.8
L
Chaac
WArun14
Chaac
8
4
19
4.38
L
Tsukuyomi
culiadoring
Tsukuyomi
3
12
13
0.79
L
Anubis
drizzz12
Anubis
19
6
11
4.08
L
Chang'e
wasabeanie
Chang'e
3
9
17
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,613
Damage
96,568
101,223
Taken
115,007
37,171
Mitigated
82,041
5,311
Healing
30,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cross2006
Kukulkan
21,943
2,561
0
424
22,509
5,632
0
13,564
8,595
46,540
0
W
38,605
14,020
0
1,351
16,593
5,033
0
7,225
9,248
0
69,099
W
Neith
Faceheals
Neith
15,315
6,119
0
2,736
17,621
5,381
0
6,516
10,783
0
39,058
W
Fenrir
ICEduty
Fenrir
21,888
3,065
0
640
30,501
17,744
0
16,362
13,838
0
32,730
L
Izanami
Marcuz9
Izanami
11,110
7,244
1,224
1,005
19,999
8,040
0
7,172
12,827
0
49,387
W
Scylla
SigmaRush
Scylla
12,862
1,072
0
160
13,999
3,381
0
5,650
8,135
44,870
0
L
Chaac
WArun14
Chaac
18,475
3,501
0
7,697
31,602
44,704
0
10,591
21,011
0
35,762
L
Tsukuyomi
culiadoring
Tsukuyomi
16,359
4,228
0
580
22,432
9,185
0
8,515
13,917
0
37,690
L
Anubis
drizzz12
Anubis
41,463
1,296
0
4,740
17,313
9,875
0
2,511
14,802
65,387
0
L
Chang'e
wasabeanie
Chang'e
9,161
3,114
9,541
5,956
23,661
10,237
0
6,016
17,645
29,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,155
Gold Earned
76,163
272
Minions Killed
259
6
Camps Cleared
12
1,248,859
Distance Traveled
1,280,307
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,304
1,022
45
3
1
222,498
3
W
Skadi
17,818
1,273
64
5
2
275,919
1
W
Neith
14,247
1,018
54
4
1
218,626
0
W
Fenrir
15,540
1,110
19
1
2
289,112
0
L
Izanami
13,811
987
72
5
5
246,655
0
W
Scylla
14,246
1,018
90
6
0
242,704
0
L
Chaac
16,279
1,163
46
3
1
306,015
1
L
Tsukuyomi
13,598
971
49
4
0
208,867
0
L
Anubis
18,511
1,322
42
3
6
266,797
0
L
Chang'e
13,964
997
50
4
0
251,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role