Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Ozzyrod21
Serqet
Level 123
God Stats
5W - 5L
1,500 SR
Queue Stats
338W - 327L
1,508 Elo+
Party 2
Neith
Neith
buglumcflu
Neith
Level 14
God Stats
5W - 5L
1,584 SR
Queue Stats
41W - 27L
1,674 Elo+
Party 2
Chaac
Chaac
ethanglopez
Chaac
Level 88
God Stats
13W - 12L
1,433 SR
Queue Stats
138W - 140L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
zcool95
Gilgamesh
Level 129
God Stats
33W - 28L
1,524 SR
Queue Stats
265W - 235L
1,551 Elo+
Party 2
Team Averages
Level 98
1,508 SR
1,550 Elo+

VS

Team Averages
Level 67
1,612 SR
1,476 Elo+
Ra
Ra
Bio Esq
Ra
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 28L
1,380 Elo+
Party 1
Rama
Rama
Cameronfun1
Rama
Level 25
God Stats
9W - 14L
1,607 SR
Queue Stats
133W - 142L
1,543 Elo+
Party 1
Loki
Loki
InaneBurrito79
Loki
Level 89
God Stats
12W - 21L
1,535 SR
Queue Stats
703W - 615L
1,524 Elo+
Party 1
Yemoja
Yemoja
Mayhem bw
Yemoja
Level 88
God Stats
10W - 17L
1,669 SR
Queue Stats
273W - 274L
1,456 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShadedMemoirs
Cu Chulainn
Level 100
God Stats
6W - 9L
1,749 SR
Queue Stats
254W - 244L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 1 / 6
10,420
613
11,172
5,008
2,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Ozzyrod21
Serqet
14
4 / 3 / 9
9,306
547
5,641
9,299
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
7 / 3 / 7
10,463
615
9,495
11,797
4,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 2 / 12
9,157
539
10,981
11,983
9,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
zcool95
Gilgamesh
18
12 / 1 / 8
11,543
679
15,305
15,317
9,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
8,623
507
7,419
9,301
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 8 / 3
6,903
406
2,851
11,975
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 4
9,634
567
9,493
13,773
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Mayhem bw
Yemoja
9
1 / 9 / 3
6,817
401
3,592
16,553
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
ShadedMemoirs
Cu Chulainn
12
0 / 8 / 1
7,274
428
7,740
15,757
10,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
34
Kills
10
10
Deaths
34
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
1
6
9
L
4
6
1
0.75
L
0
8
3
0.19
L
5
3
4
2.33
L
Yemoja
Mayhem bw
Yemoja
1
9
3
0.28
W
Serqet
Ozzyrod21
Serqet
4
3
9
2.83
L
Cu Chulainn
ShadedMemoirs
Cu Chulainn
0
8
1
0.06
W
Neith
7
3
7
3.5
W
5
2
12
5.5
W
Gilgamesh
zcool95
Gilgamesh
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,594
Damage
31,095
53,404
Taken
67,359
29,377
Mitigated
30,156
17,278
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,172
4,403
0
823
5,008
2,607
688
1,810
3,008
66,385
0
L
7,419
974
400
1,461
9,301
3,609
0
2,840
5,993
42,414
0
L
2,851
2,565
0
1,873
11,975
3,433
0
284
11,495
0
32,898
L
9,493
2,415
0
4,072
13,773
4,560
0
2,086
10,842
0
62,564
L
Yemoja
Mayhem bw
Yemoja
3,592
903
1,315
1,456
16,553
8,551
0
4,380
11,680
13,806
0
W
Serqet
Ozzyrod21
Serqet
5,641
795
0
3,084
9,299
3,421
0
939
8,264
0
41,464
L
Cu Chulainn
ShadedMemoirs
Cu Chulainn
7,740
789
0
1,083
15,757
10,003
0
1,582
14,059
3,100
45,271
W
Neith
9,495
4,263
0
4,886
11,797
4,394
2,803
2,379
9,406
0
73,489
W
10,981
1,138
0
3,861
11,983
9,835
602
3,402
8,392
0
36,768
W
Gilgamesh
zcool95
Gilgamesh
15,305
5,546
0
4,624
15,317
9,120
1,561
3,562
11,699
0
77,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,889
Gold Earned
39,251
532
Minions Killed
368
0
Camps Cleared
0
1,567,486
Distance Traveled
1,456,949
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,420
613
136
8
0
317,546
9
L
Ra
8,623
507
96
6
0
298,109
0
L
Rama
6,903
406
56
3
0
278,766
1
L
Loki
9,634
567
108
6
0
338,271
2
L
Yemoja
6,817
401
13
1
0
269,574
0
W
Serqet
9,306
547
75
4
0
282,573
4
L
Cu Chulainn
7,274
428
95
6
0
272,229
0
W
Neith
10,463
615
137
8
0
277,524
2
W
Chaac
9,157
539
43
3
0
349,025
3
W
Gilgamesh
11,543
679
141
8
0
340,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role