Player Matchup

Baba Yaga
Baba Yaga
Aclus
Baba Yaga
Level 142
God Stats
1W - 3L
1,189 SR
Queue Stats
309W - 319L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
FurySL
Zhong Kui
Level 144
God Stats
1W - 2L
1,458 SR
Queue Stats
80W - 69L
1,521 Elo+
Solo
Hou Yi
Hou Yi
MaranhoBR
Hou Yi
Level 25
God Stats
0W - 5L
1,088 SR
Queue Stats
129W - 158L
1,455 Elo+
Solo
Chaac
Chaac
TђΔŇΔtØŞ
Chaac
Level 129
God Stats
1W - 1L
1,701 SR
Queue Stats
105W - 120L
1,477 Elo+
Solo
Susano
Susano
gsuper00
Susano
Level 106
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 109
1,436 SR
1,506 Elo+

VS

Team Averages
Level 128
1,445 SR
1,490 Elo+
Hercules
Hercules
D4RkSpAW
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Exials
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
PartyMonsterBR7
Athena
Level 104
God Stats
6W - 5L
1,518 SR
Queue Stats
179W - 166L
1,488 Elo+
Solo
Hou Yi
Hou Yi
Rezzat
Hou Yi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
diazfabiom
Chiron
Level 104
God Stats
18W - 27L
1,206 SR
Queue Stats
1,654W - 1,777L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aclus
Baba Yaga
19
2 / 6 / 14
10,952
730
19,703
16,729
10,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
FurySL
Zhong Kui
18
6 / 8 / 8
11,872
791
19,227
20,364
13,342
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
MaranhoBR
Hou Yi
19
8 / 5 / 9
11,999
800
18,603
16,234
8,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 8 / 17
11,671
778
13,270
31,680
54,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
gsuper00
Susano
19
5 / 5 / 14
11,948
797
20,833
19,243
10,746
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D4RkSpAW
Hercules
20
8 / 4 / 14
12,089
806
19,457
42,099
36,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Exials
Mercury
20
5 / 5 / 14
12,473
832
14,261
15,611
7,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 8 / 15
10,574
705
11,047
24,557
32,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Rezzat
Hou Yi
19
13 / 5 / 12
12,670
845
24,766
17,278
8,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
diazfabiom
Chiron
18
5 / 3 / 21
11,400
760
17,811
16,084
8,431
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
108
23
Kills
32
32
Deaths
25
62
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Aclus
Baba Yaga
2
6
14
1.5
W
Hercules
D4RkSpAW
Hercules
8
4
14
3.75
W
Mercury
Exials
Mercury
5
5
14
2.4
L
Zhong Kui
FurySL
Zhong Kui
6
8
8
1.25
L
Hou Yi
MaranhoBR
Hou Yi
8
5
9
2.5
W
1
8
15
1.06
W
Hou Yi
Rezzat
Hou Yi
13
5
12
3.8
L
2
8
17
1.31
W
Chiron
diazfabiom
Chiron
5
3
21
5.17
L
Susano
gsuper00
Susano
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,636
Damage
87,342
104,250
Taken
115,629
97,886
Mitigated
93,012
34,843
Healing
52,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Aclus
Baba Yaga
19,703
821
1,677
4,152
16,729
10,694
512
1,415
15,314
41,459
0
W
Hercules
D4RkSpAW
Hercules
19,457
4,993
1,200
23,297
42,099
36,184
341
14,991
27,108
229
32,004
W
Mercury
Exials
Mercury
14,261
6,432
1,575
3,918
15,611
7,964
1,869
4,045
11,566
0
45,853
L
Zhong Kui
FurySL
Zhong Kui
19,227
1,580
2,766
5,068
20,364
13,342
720
2,597
17,767
36,510
0
L
Hou Yi
MaranhoBR
Hou Yi
18,603
11,061
2,043
2,985
16,234
8,835
2,497
873
15,361
0
30,551
W
11,047
1,917
1,784
2,243
24,557
32,309
633
7,020
17,537
18,315
0
W
Hou Yi
Rezzat
Hou Yi
24,766
13,258
2,935
4,251
17,278
8,124
1,378
5,914
11,364
0
37,556
L
13,270
3,347
1,696
9,819
31,680
54,269
143
3,788
27,892
0
28,299
W
Chiron
diazfabiom
Chiron
17,811
5,009
3,830
7,003
16,084
8,431
1,920
6,960
9,124
0
28,497
L
Susano
gsuper00
Susano
20,833
3,649
1,981
2,656
19,243
10,746
1,243
2,603
16,640
0
31,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,442
Gold Earned
59,206
153
Minions Killed
156
0
Camps Cleared
0
1,290,162
Distance Traveled
1,348,897
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,952
730
36
2
0
270,148
1
W
Hercules
12,089
806
24
2
0
269,280
0
W
Mercury
12,473
832
57
4
0
326,288
0
L
Zhong Kui
11,872
791
51
3
0
240,132
1
L
Hou Yi
11,999
800
27
2
0
219,524
0
W
Athena
10,574
705
16
1
0
251,883
0
W
Hou Yi
12,670
845
37
2
0
238,268
0
L
Chaac
11,671
778
19
1
0
258,073
0
W
Chiron
11,400
760
22
1
0
263,178
0
L
Susano
11,948
797
20
1
0
302,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role