Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JittBuggin
Danzaburou
Level 23
God Stats
2W - 3L
1,591 SR
Queue Stats
23W - 39L
1,351 Elo+
Solo
Tsukuyomi
Tsukuyomi
KyuteB0i
Tsukuyomi
Level 8
God Stats
5W - 1L
1,442 SR
Queue Stats
38W - 26L
1,564 Elo+
Party 2
Ares
Ares
MeerHuncho_
Ares
Level 29
God Stats
7W - 10L
1,409 SR
Queue Stats
33W - 31L
1,405 Elo+
Solo
Bellona
Bellona
xReaper__Soulx
Bellona
Level 17
God Stats
2W - 0L
1,440 SR
Queue Stats
7W - 4L
1,564 Elo+
Party 2
Team Averages
Level 39
1,476 SR
1,477 Elo+

VS

Team Averages
Level 7
1,418 SR
1,521 Elo+
Hou Yi
Hou Yi
Bubbaricans2
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,319 Elo+
Party 1
Bacchus
Bacchus
Crowballz
Bacchus
Level 7
God Stats
2W - 3L
1,430 SR
Queue Stats
24W - 39L
1,768 Elo+
Party 1
Kukulkan
Kukulkan
PuRe 0asis
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,698 Elo+
Party 1
Scylla
Scylla
SzechuanSaus
Scylla
Level 7
God Stats
0W - 1L
1,163 SR
Queue Stats
1W - 4L
1,319 Elo+
Solo
Thor
Thor
mulansWAP
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
24 / 4 / 14
13,217
575
25,658
14,101
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
JittBuggin
Danzaburou
19
16 / 1 / 17
14,043
611
19,252
12,205
5,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
KyuteB0i
Tsukuyomi
20
16 / 1 / 14
13,639
593
21,004
16,199
7,386
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 0 / 15
13,129
571
10,859
13,864
13,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 15
10,756
468
6,414
13,619
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
1 / 15 / 1
9,480
412
7,494
19,213
6,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Crowballz
Bacchus
14
3 / 14 / 0
10,192
443
6,605
22,861
26,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
PuRe 0asis
Kukulkan
11
0 / 15 / 3
7,739
336
3,108
22,757
13,682
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
13
0 / 13 / 2
8,577
373
5,159
18,200
4,983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
10
0 / 16 / 2
7,170
312
2,920
19,332
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
12
72
Kills
4
9
Deaths
73
75
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
24
4
14
7.75
L
Hou Yi
1
15
1
0.1
L
Bacchus
Crowballz
Bacchus
3
14
0
0.21
W
Danzaburou
JittBuggin
Danzaburou
16
1
17
24.5
W
Tsukuyomi
KyuteB0i
Tsukuyomi
16
1
14
23
W
13
0
15
20.5
L
Kukulkan
PuRe 0asis
Kukulkan
0
15
3
0.1
L
Scylla
0
13
2
0.08
L
Thor
0
16
2
0.06
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,187
Damage
25,286
69,988
Taken
102,363
44,354
Mitigated
57,544
24,382
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
25,658
1,314
0
3,280
14,101
6,647
2,388
2,379
11,722
83,544
0
L
Hou Yi
7,494
3,208
0
1,058
19,213
6,503
1,189
4,553
14,630
0
49,099
L
Bacchus
Crowballz
Bacchus
6,605
420
0
619
22,861
26,575
216
9,367
13,196
28,018
0
W
Danzaburou
JittBuggin
Danzaburou
19,252
10,429
1,136
4,537
12,205
5,145
5,524
3,050
9,155
0
76,938
W
Tsukuyomi
KyuteB0i
Tsukuyomi
21,004
5,551
0
7,407
16,199
7,386
1,180
2,645
12,884
0
119,526
W
10,859
376
135
4,433
13,864
13,814
876
3,368
10,496
39,230
0
L
Kukulkan
PuRe 0asis
Kukulkan
3,108
771
0
219
22,757
13,682
50
11,357
10,980
16,232
0
L
Scylla
5,159
1,382
0
515
18,200
4,983
70
4,392
13,628
37,122
0
L
Thor
2,920
927
0
939
19,332
5,801
0
6,914
12,328
0
18,749
W
6,414
2,080
0
3,454
13,619
11,362
2,338
3,760
9,859
427
56,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,784
Gold Earned
43,158
610
Minions Killed
259
0
Camps Cleared
0
2,100,317
Distance Traveled
1,843,207
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,217
575
124
5
0
364,566
0
L
Hou Yi
9,480
412
90
4
0
334,419
0
L
Bacchus
10,192
443
32
1
0
420,429
0
W
Danzaburou
14,043
611
126
5
0
411,235
0
W
Tsukuyomi
13,639
593
193
8
0
515,441
8
W
Ares
13,129
571
75
3
0
446,197
0
L
Kukulkan
7,739
336
27
1
0
371,950
1
L
Scylla
8,577
373
84
4
0
314,791
1
L
Thor
7,170
312
26
1
0
401,618
5
W
Bellona
10,756
468
92
4
0
362,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role