Player Matchup

Hera
Hera
 
Hera
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AstorianAutismo
Gilgamesh
Level 144
God Stats
8W - 8L
1,745 SR
Queue Stats
186W - 156L
1,606 Elo+
Party 1
Izanami
Izanami
NusalokRS
Izanami
Level 62
God Stats
1W - 2L
1,285 SR
Queue Stats
176W - 128L
1,529 Elo+
Party 1
Team Averages
Level 108
1,510 SR
1,545 Elo+

VS

Team Averages
Level 112
1,496 SR
1,603 Elo+
Neith
Neith
Bluejay100
Neith
Level 145
God Stats
5W - 8L
1,458 SR
Queue Stats
205W - 221L
1,588 Elo+
Party 2
Gilgamesh
Gilgamesh
Randipulator
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 34L
1,648 Elo+
Party 2
Hera
Hera
chrisszesz
Hera
Level 84
God Stats
12W - 12L
1,530 SR
Queue Stats
58W - 44L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
9 / 1 / 9
14,364
718
17,858
13,008
5,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
AstorianAutismo
Gilgamesh
17
5 / 4 / 9
13,639
682
11,784
20,197
17,727
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
NusalokRS
Izanami
17
4 / 3 / 11
13,138
657
12,746
18,629
7,487
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 6 / 3
11,965
598
13,972
14,406
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Randipulator
Gilgamesh
15
3 / 4 / 3
13,411
671
11,855
19,943
16,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 8 / 3
13,024
651
14,355
14,747
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
8
8
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
1
9
13.5
W
Gilgamesh
AstorianAutismo
Gilgamesh
5
4
9
2.38
L
Neith
1
6
3
0.42
W
Izanami
NusalokRS
Izanami
4
3
11
3.17
L
Gilgamesh
Randipulator
Gilgamesh
3
4
3
1.13
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,388
Damage
40,182
51,834
Taken
49,096
30,673
Mitigated
27,388
22,507
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,858
4,183
0
5,849
13,008
5,459
576
3,184
9,462
93,310
0
W
Gilgamesh
AstorianAutismo
Gilgamesh
11,784
2,425
1,005
5,040
20,197
17,727
449
4,341
14,964
0
43,281
L
Neith
13,972
5,518
0
4,239
14,406
5,809
0
6,233
8,173
0
86,788
W
Izanami
NusalokRS
Izanami
12,746
8,899
522
10,091
18,629
7,487
2,664
6,011
12,250
0
85,769
L
Gilgamesh
Randipulator
Gilgamesh
11,855
2,120
0
2,009
19,943
16,950
0
7,212
12,731
0
38,914
L
14,355
2,321
0
2,427
14,747
4,629
32
4,573
10,174
51,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,141
Gold Earned
38,400
270
Minions Killed
231
0
Camps Cleared
0
1,113,070
Distance Traveled
1,033,060
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,364
718
127
6
0
365,962
2
W
Gilgamesh
13,639
682
41
2
0
414,110
4
L
Neith
11,965
598
121
6
0
303,305
3
W
Izanami
13,138
657
102
5
0
332,998
2
L
Gilgamesh
13,411
671
43
2
0
385,017
3
L
Hera
13,024
651
67
3
0
344,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role