Player Matchup

Kukulkan
Kukulkan
Leon_LYX-117
Kukulkan
Level 5
God Stats
1W - 4L
1,398 SR
Queue Stats
7W - 19L
1,415 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheDeyvilCryLOL
Cu Chulainn
Level 26
God Stats
22W - 39L
1,392 SR
Queue Stats
99W - 124L
1,432 Elo+
Party 1
Medusa
Medusa
davferrari
Medusa
Level 61
God Stats
12W - 12L
1,476 SR
Queue Stats
297W - 363L
1,443 Elo+
Party 1
Team Averages
Level 31
1,422 SR
1,430 Elo+

VS

Team Averages
Level 86
1,487 SR
1,535 Elo+
Scylla
Scylla
Avrek
Scylla
Level 18
God Stats
3W - 2L
1,484 SR
Queue Stats
24W - 13L
1,450 Elo+
Party 2
Bacchus
Bacchus
Me do drugs
Bacchus
Level 107
God Stats
6W - 1L
1,345 SR
Queue Stats
46W - 25L
1,496 Elo+
Party 2
Fenrir
Fenrir
gold man 457
Fenrir
Level 134
God Stats
1W - 0L
1,632 SR
Queue Stats
124W - 69L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Leon_LYX-117
Kukulkan
11
0 / 14 / 1
8,922
525
5,504
15,460
5,273
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
TheDeyvilCryLOL
Cu Chulainn
12
0 / 7 / 2
9,121
537
9,403
21,903
12,355
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
davferrari
Medusa
12
2 / 11 / 0
9,751
574
6,782
16,354
6,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Avrek
Scylla
15
4 / 2 / 22
11,745
691
10,131
8,439
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Me do drugs
Bacchus
15
7 / 0 / 24
13,445
791
13,135
12,891
16,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
21 / 0 / 9
14,055
827
23,724
14,026
13,513
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
87
2
Kills
32
32
Deaths
2
3
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Scylla
Avrek
Scylla
4
2
22
7.5
L
Kukulkan
Leon_LYX-117
Kukulkan
0
14
1
0.04
W
Bacchus
Me do drugs
Bacchus
7
0
24
19
L
Cu Chulainn
TheDeyvilCryLOL
Cu Chulainn
0
7
2
0.14
L
Medusa
davferrari
Medusa
2
11
0
0.18
W
Fenrir
21
0
9
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
46,990
53,717
Taken
35,356
24,476
Mitigated
33,548
3,659
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Avrek
Scylla
10,131
669
0
1,326
8,439
3,358
1,314
2,411
6,028
47,792
0
L
Kukulkan
Leon_LYX-117
Kukulkan
5,504
839
0
299
15,460
5,273
813
7,567
7,669
28,580
0
W
Bacchus
Me do drugs
Bacchus
13,135
1,736
0
3,501
12,891
16,677
500
1,770
11,121
36,026
0
L
Cu Chulainn
TheDeyvilCryLOL
Cu Chulainn
9,403
1,917
0
2,172
21,903
12,355
639
9,723
11,836
0
33,475
L
Medusa
davferrari
Medusa
6,782
2,259
0
1,188
16,354
6,848
0
5,442
10,848
0
35,071
W
Fenrir
23,724
10,177
0
2,954
14,026
13,513
1,112
1,396
12,630
0
68,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,794
Gold Earned
39,245
131
Minions Killed
191
0
Camps Cleared
0
770,635
Distance Traveled
958,429
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,745
691
73
4
0
294,412
0
L
Kukulkan
8,922
525
41
2
0
209,100
0
W
Bacchus
13,445
791
55
3
0
338,730
0
L
Cu Chulainn
9,121
537
34
2
0
303,613
2
L
Medusa
9,751
574
56
3
0
257,922
4
W
Fenrir
14,055
827
63
4
0
325,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role