Player Matchup

Baron Samedi
Baron Samedi
BamBamSafadaum
Baron Samedi
Level 4
God Stats
2W - 0L
1,749 SR
Queue Stats
9W - 4L
1,836 Elo+
Party 1
Persephone
Persephone
CometaCarmesin
Persephone
Level 18
God Stats
74W - 44L
1,689 SR
Queue Stats
97W - 59L
1,616 Elo+
Party 1
Ra
Ra
HyuugaisGREAT
Ra
Level 25
God Stats
3W - 3L
1,194 SR
Queue Stats
130W - 91L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
igorx12
Gilgamesh
Level 28
God Stats
58W - 52L
1,823 SR
Queue Stats
362W - 379L
1,528 Elo+
Solo
Xing Tian
Xing Tian
xGuizinhoO
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 31L
1,646 Elo+
Party 1
Team Averages
Level 18
1,591 SR
1,642 Elo+

VS

Team Averages
Level 26
1,618 SR
1,546 Elo+
Anubis
Anubis
DarkScorP32
Anubis
Level 26
God Stats
21W - 13L
1,759 SR
Queue Stats
35W - 29L
1,629 Elo+
Party 3
Hercules
Hercules
Mariam1167
Hercules
Level 17
God Stats
6W - 2L
1,833 SR
Queue Stats
18W - 20L
1,595 Elo+
Party 3
Nemesis
Nemesis
Rackmat
Nemesis
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 56L
1,576 Elo+
Party 3
Cthulhu
Cthulhu
yDarkk_SlaYer
Cthulhu
Level 28
God Stats
2W - 1L
1,719 SR
Queue Stats
25W - 22L
1,489 Elo+
Party 2
Fafnir
Fafnir
ySmall_Infract0r
Fafnir
Level 28
God Stats
0W - 2L
1,281 SR
Queue Stats
16W - 13L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BamBamSafadaum
Baron Samedi
20
9 / 9 / 13
14,819
988
16,696
18,668
8,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
CometaCarmesin
Persephone
20
6 / 5 / 18
15,556
1,037
24,294
14,708
4,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
11 / 6 / 17
16,357
1,090
31,061
16,766
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
igorx12
Gilgamesh
20
4 / 8 / 26
14,526
968
22,254
27,631
18,761
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
xGuizinhoO
Xing Tian
20
3 / 6 / 23
13,802
920
17,977
30,450
31,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 10 / 19
15,532
1,035
37,822
32,573
17,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Mariam1167
Hercules
20
4 / 6 / 22
14,471
965
16,875
21,998
19,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Rackmat
Nemesis
20
12 / 8 / 12
16,401
1,093
24,066
21,341
9,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
20
6 / 5 / 15
14,398
960
13,866
26,359
13,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
6 / 6 / 22
15,034
1,002
10,522
22,528
24,656
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
124
33
Kills
34
34
Deaths
35
97
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BamBamSafadaum
Baron Samedi
9
9
13
1.72
W
Persephone
CometaCarmesin
Persephone
6
5
18
3
L
Anubis
6
10
19
1.55
W
11
6
17
3.25
L
Hercules
Mariam1167
Hercules
4
6
22
2.5
L
Nemesis
Rackmat
Nemesis
12
8
12
2.25
W
Gilgamesh
igorx12
Gilgamesh
4
8
26
2.13
W
Xing Tian
xGuizinhoO
Xing Tian
3
6
23
2.42
L
Cthulhu
6
5
15
2.7
L
6
6
22
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,282
Damage
103,151
108,223
Taken
124,799
69,051
Mitigated
84,181
13,814
Healing
21,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BamBamSafadaum
Baron Samedi
16,696
3,187
2,615
1,487
18,668
8,285
0
8,047
10,621
32,859
0
W
Persephone
CometaCarmesin
Persephone
24,294
994
0
1,277
14,708
4,574
0
9,220
5,483
66,289
0
L
Anubis
37,822
4,038
0
13,047
32,573
17,092
0
24,379
8,194
84,353
0
W
31,061
420
3,906
1,938
16,766
5,726
0
12,186
4,580
67,974
0
L
Hercules
Mariam1167
Hercules
16,875
4,720
0
3,466
21,998
19,947
0
14,094
7,391
0
30,789
L
Nemesis
Rackmat
Nemesis
24,066
13,967
0
1,666
21,341
9,053
0
14,092
7,249
0
45,722
W
Gilgamesh
igorx12
Gilgamesh
22,254
4,005
0
2,521
27,631
18,761
0
13,370
14,261
0
37,068
W
Xing Tian
xGuizinhoO
Xing Tian
17,977
2,297
0
70
30,450
31,705
0
19,384
11,066
28,984
0
L
Cthulhu
13,866
1,026
58
709
26,359
13,433
0
20,052
6,307
42,201
0
L
10,522
2,532
0
2,272
22,528
24,656
0
17,411
5,117
16,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,060
Gold Earned
75,836
274
Minions Killed
236
3
Camps Cleared
10
1,299,296
Distance Traveled
1,297,060
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,819
988
37
2
0
186,704
1
W
Persephone
15,556
1,037
110
7
0
274,327
0
L
Anubis
15,532
1,035
90
6
0
206,288
0
W
Ra
16,357
1,090
96
6
0
271,923
1
L
Hercules
14,471
965
35
2
0
277,491
0
L
Nemesis
16,401
1,093
46
3
7
313,408
0
W
Gilgamesh
14,526
968
19
1
2
289,744
0
W
Xing Tian
13,802
920
12
1
1
276,598
1
L
Cthulhu
14,398
960
50
3
3
258,693
0
L
Fafnir
15,034
1,002
15
1
0
241,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role