Player Matchup

Tiamat
Tiamat
Aroken
Tiamat
Level 24
God Stats
2W - 2L
1,414 SR
Queue Stats
50W - 47L
1,428 Elo+
Solo
Danzaburou
Danzaburou
BuBeHunter7
Danzaburou
Level 24
God Stats
643W - 675L
1,537 SR
Queue Stats
1,561W - 1,685L
1,485 Elo+
Solo
Kukulkan
Kukulkan
KINGisLION
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
983 Elo+
Solo
Ymir
Ymir
KojakwitaKodak
Ymir
Level 7
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Sol
Sol
Miirajane
Sol
Level 24
God Stats
42W - 32L
1,559 SR
Queue Stats
156W - 144L
1,490 Elo+
Solo
Team Averages
Level 17
1,547 SR
1,417 Elo+

VS

Team Averages
Level 13
1,478 SR
1,394 Elo+
Tsukuyomi
Tsukuyomi
Deafshadow9601
Tsukuyomi
Level 5
God Stats
1W - 0L
1,671 SR
Queue Stats
1W - 4L
1,151 Elo+
Solo
Mercury
Mercury
FertileSquire13
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,269 Elo+
Solo
Chronos
Chronos
Toshiro2237
Chronos
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 56L
1,338 Elo+
Solo
Bellona
Bellona
VaCaS FLaCaS979
Bellona
Level 5
God Stats
23W - 24L
1,500 SR
Queue Stats
281W - 331L
1,746 Elo+
Solo
Merlin
Merlin
o420 smoke
Merlin
Level 6
God Stats
1W - 2L
1,217 SR
Queue Stats
5W - 4L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aroken
Tiamat
20
5 / 7 / 15
14,930
995
30,902
17,211
11,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
BuBeHunter7
Danzaburou
20
4 / 8 / 18
14,739
983
22,004
20,234
7,988
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KINGisLION
Kukulkan
20
1 / 17 / 18
13,892
926
12,158
26,246
8,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 6 / 19
13,975
932
8,957
27,393
33,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
21 / 5 / 8
19,101
1,273
34,981
18,768
7,193
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deafshadow9601
Tsukuyomi
18
0 / 8 / 5
12,277
818
2,324
17,836
15,187
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 7 / 22
14,855
990
15,387
19,748
7,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Toshiro2237
Chronos
20
7 / 6 / 18
15,902
1,060
26,394
23,339
7,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
12 / 5 / 11
17,076
1,138
17,984
32,500
24,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
o420 smoke
Merlin
20
21 / 6 / 11
16,814
1,121
44,175
22,620
7,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
110
32
Kills
43
43
Deaths
32
78
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aroken
Tiamat
5
7
15
1.79
L
Danzaburou
BuBeHunter7
Danzaburou
4
8
18
1.63
W
Tsukuyomi
Deafshadow9601
Tsukuyomi
0
8
5
0.31
W
3
7
22
2
L
Kukulkan
KINGisLION
Kukulkan
1
17
18
0.59
L
1
6
19
1.75
L
21
5
8
5
W
Chronos
Toshiro2237
Chronos
7
6
18
2.67
W
12
5
11
3.5
W
Merlin
o420 smoke
Merlin
21
6
11
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,002
Damage
106,264
109,852
Taken
116,043
69,003
Mitigated
63,037
9,764
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aroken
Tiamat
30,902
2,229
103
3,726
17,211
11,765
0
9,719
7,492
49,465
0
L
Danzaburou
BuBeHunter7
Danzaburou
22,004
15,124
0
2,242
20,234
7,988
0
10,710
9,524
0
44,437
W
Tsukuyomi
Deafshadow9601
Tsukuyomi
2,324
439
0
23
17,836
15,187
0
8,814
8,902
0
17,645
W
15,387
6,238
0
507
19,748
7,426
0
15,498
4,062
0
36,563
L
Kukulkan
KINGisLION
Kukulkan
12,158
2,494
0
795
26,246
8,361
0
20,049
6,197
38,960
0
L
8,957
1,265
0
0
27,393
33,696
0
19,121
8,272
36,950
0
L
34,981
16,330
0
2,898
18,768
7,193
0
10,970
7,798
63,112
0
W
Chronos
Toshiro2237
Chronos
26,394
11,436
0
1,989
23,339
7,639
0
19,121
3,966
58,918
0
W
17,984
4,710
1,493
3,762
32,500
24,893
0
24,403
7,469
0
40,307
W
Merlin
o420 smoke
Merlin
44,175
1,792
0
2,562
22,620
7,892
0
17,753
4,646
60,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,637
Gold Earned
76,924
270
Minions Killed
265
5
Camps Cleared
7
1,245,964
Distance Traveled
1,399,893
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,930
995
44
3
4
265,458
3
L
Danzaburou
14,739
983
45
3
0
259,167
4
W
Tsukuyomi
12,277
818
20
1
3
199,449
2
W
Mercury
14,855
990
54
4
1
336,781
0
L
Kukulkan
13,892
926
56
4
0
206,166
2
L
Ymir
13,975
932
71
5
0
280,439
0
L
Sol
19,101
1,273
54
4
1
234,734
0
W
Chronos
15,902
1,060
97
6
0
264,672
0
W
Bellona
17,076
1,138
62
4
2
320,796
0
W
Merlin
16,814
1,121
32
2
1
278,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role