Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SniperBlack18
Danzaburou
Level 40
God Stats
0W - 2L
1,479 SR
Queue Stats
23W - 29L
1,562 Elo+
Party 1
Da Ji
Da Ji
SuPerSnAtCh89
Da Ji
Level 147
God Stats
2W - 2L
1,544 SR
Queue Stats
4W - 7L
1,465 Elo+
Party 1
Achilles
Achilles
WACKYzacky9
Achilles
Level 68
God Stats
19W - 34L
1,484 SR
Queue Stats
509W - 556L
1,495 Elo+
Party 1
Agni
Agni
itz rabis
Agni
Level 106
God Stats
1W - 2L
1,539 SR
Queue Stats
4W - 5L
1,491 Elo+
Party 1
Team Averages
Level 86
1,509 SR
1,502 Elo+

VS

Team Averages
Level 52
1,559 SR
1,550 Elo+
Susano
Susano
Bennnayyy
Susano
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 44L
1,633 Elo+
Party 2
Hou Yi
Hou Yi
Floomer
Hou Yi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,602 Elo+
Party 2
Sobek
Sobek
GalanGardios
Sobek
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 54L
1,446 Elo+
Party 2
Cabrakan
Cabrakan
opjobro11
Cabrakan
Level 81
God Stats
34W - 42L
1,458 SR
Queue Stats
589W - 643L
1,435 Elo+
Solo
Hera
Hera
wearepeople2
Hera
Level 67
God Stats
5W - 0L
1,839 SR
Queue Stats
112W - 73L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 4 / 1
7,038
414
6,515
13,685
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SniperBlack18
Danzaburou
12
1 / 4 / 2
7,440
438
5,046
11,545
3,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 5 / 1
8,358
492
6,544
12,042
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
WACKYzacky9
Achilles
12
3 / 2 / 0
7,555
444
6,287
11,246
8,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
12
0 / 4 / 2
6,944
408
3,639
7,451
2,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bennnayyy
Susano
14
3 / 3 / 5
8,379
493
5,436
10,800
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Floomer
Hou Yi
14
6 / 2 / 3
8,634
508
11,433
8,735
3,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 6
8,241
485
5,388
7,946
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
opjobro11
Cabrakan
15
2 / 3 / 2
9,384
552
6,608
11,097
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 1
10,795
635
9,980
5,995
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
19
19
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
1
0.38
W
Susano
Bennnayyy
Susano
3
3
5
1.83
W
Hou Yi
Floomer
Hou Yi
6
2
3
3.75
W
2
1
6
5
L
Danzaburou
SniperBlack18
Danzaburou
1
4
2
0.5
L
4
5
1
0.9
L
Achilles
WACKYzacky9
Achilles
3
2
0
1.5
L
Agni
0
4
2
0.25
W
Cabrakan
opjobro11
Cabrakan
2
3
2
1
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,031
Damage
38,845
55,969
Taken
44,573
24,040
Mitigated
23,191
11,005
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,515
232
222
2,452
13,685
5,580
0
4,338
9,247
40,113
0
W
Susano
Bennnayyy
Susano
5,436
1,021
0
4,294
10,800
4,160
0
1,495
9,245
0
48,563
W
Hou Yi
Floomer
Hou Yi
11,433
5,986
0
2,309
8,735
3,292
872
3,004
5,701
0
63,000
W
5,388
757
0
2,632
7,946
6,516
0
3,623
4,233
17,081
0
L
Danzaburou
SniperBlack18
Danzaburou
5,046
1,229
0
2,108
11,545
3,689
0
3,159
8,300
0
40,579
L
6,544
1,709
0
2,937
12,042
4,248
0
3,969
7,999
0
38,366
L
Achilles
WACKYzacky9
Achilles
6,287
1,313
0
1,127
11,246
8,381
0
6,227
4,999
0
34,099
L
Agni
3,639
90
159
2,000
7,451
2,142
96
3,953
3,448
35,663
0
W
Cabrakan
opjobro11
Cabrakan
6,608
1,049
0
4,569
11,097
6,962
0
372
10,249
58,891
0
W
9,980
3,175
0
1,027
5,995
2,261
569
1,660
4,305
84,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
45,433
347
Minions Killed
529
0
Camps Cleared
0
1,688,453
Distance Traveled
1,591,844
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,038
414
70
4
0
336,962
2
W
Susano
8,379
493
83
5
0
357,031
0
W
Hou Yi
8,634
508
110
6
0
291,979
3
W
Sobek
8,241
485
34
2
0
325,313
6
L
Danzaburou
7,440
438
76
4
0
301,092
3
L
Da Ji
8,358
492
77
5
0
367,054
1
L
Achilles
7,555
444
54
3
0
344,876
5
L
Agni
6,944
408
70
4
0
338,469
5
W
Cabrakan
9,384
552
134
8
0
279,996
0
W
Hera
10,795
635
168
10
0
337,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role