Player Matchup

Artemis
Artemis
Hasaguui
Artemis
Level 9
God Stats
1W - 1L
1,737 SR
Queue Stats
9W - 9L
1,541 Elo+
Party 1
Anubis
Anubis
KILLJOY_x_x
Anubis
Level 27
God Stats
9W - 5L
1,714 SR
Queue Stats
196W - 181L
1,506 Elo+
Solo
Ymir
Ymir
Nicolas 3280
Ymir
Level 7
God Stats
1W - 0L
1,295 SR
Queue Stats
3W - 5L
1,316 Elo+
Solo
Pele
Pele
Wezitoz22
Pele
Level 29
God Stats
16W - 10L
1,662 SR
Queue Stats
27W - 17L
1,527 Elo+
Solo
Chaac
Chaac
o-Skoll-
Chaac
Level 90
God Stats
1W - 0L
1,752 SR
Queue Stats
37W - 50L
1,502 Elo+
Party 1
Team Averages
Level 32
1,632 SR
1,479 Elo+

VS

Team Averages
Level 23
1,485 SR
1,461 Elo+
Mercury
Mercury
GHOST_N_CHIPS
Mercury
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
306W - 328L
1,448 Elo+
Party 2
Olorun
Olorun
JJ5633
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,511 Elo+
Solo
Apollo
Apollo
KSapphiree
Apollo
Level 24
God Stats
2W - 4L
1,469 SR
Queue Stats
62W - 61L
1,473 Elo+
Solo
Tiamat
Tiamat
StereoPandora78
Tiamat
Level 29
God Stats
26W - 22L
1,509 SR
Queue Stats
203W - 194L
1,431 Elo+
Solo
Ra
Ra
xxchicken125
Ra
Level 27
God Stats
65W - 85L
1,447 SR
Queue Stats
529W - 604L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hasaguui
Artemis
15
5 / 2 / 4
9,332
549
7,779
10,528
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
17
15 / 0 / 10
11,008
648
18,557
10,493
6,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 1 / 4
7,764
457
4,308
8,526
5,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
16
10 / 0 / 7
10,309
606
6,441
5,488
2,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
o-Skoll-
Chaac
14
2 / 1 / 9
8,937
526
9,258
14,124
10,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
2 / 10 / 1
7,120
419
4,491
14,833
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
JJ5633
Olorun
9
0 / 11 / 0
5,918
348
3,429
12,681
3,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
KSapphiree
Apollo
13
1 / 3 / 3
7,202
424
6,592
10,214
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 4 / 1
7,735
455
4,955
11,439
4,723
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 0
7,273
428
4,680
10,239
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
35
Kills
4
4
Deaths
35
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
10
1
0.25
W
Artemis
Hasaguui
Artemis
5
2
4
3.5
L
Olorun
JJ5633
Olorun
0
11
0
0
W
Anubis
15
0
10
20
L
Apollo
KSapphiree
Apollo
1
3
3
0.83
W
3
1
4
5
L
0
4
1
0.13
W
Pele
10
0
7
13.5
W
Chaac
o-Skoll-
Chaac
2
1
9
6.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,343
Damage
24,147
49,159
Taken
59,406
28,422
Mitigated
18,042
22,286
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
4,491
2,314
0
590
14,833
4,116
0
4,980
9,733
0
35,296
W
Artemis
Hasaguui
Artemis
7,779
3,289
0
3,298
10,528
3,670
2,056
2,147
8,301
0
59,692
L
Olorun
JJ5633
Olorun
3,429
1,675
113
2,229
12,681
3,116
234
9,268
3,413
23,730
0
W
Anubis
18,557
1,398
0
8,363
10,493
6,272
1,453
3,970
6,407
67,062
0
L
Apollo
KSapphiree
Apollo
6,592
2,943
0
1,909
10,214
3,168
0
2,902
7,222
0
35,027
W
4,308
463
0
1,884
8,526
5,361
601
2,036
6,378
23,698
0
L
4,955
398
0
3,482
11,439
4,723
0
667
10,328
46,206
0
W
Pele
6,441
2,849
0
2,398
5,488
2,218
2,352
1,419
4,069
0
54,814
W
Chaac
o-Skoll-
Chaac
9,258
1,713
0
6,343
14,124
10,901
1,877
3,130
10,940
0
42,181
L
4,680
308
232
2,187
10,239
2,919
0
5,048
5,101
37,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,350
Gold Earned
35,248
441
Minions Killed
340
0
Camps Cleared
0
1,568,916
Distance Traveled
1,441,568
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,120
419
66
4
0
302,216
3
W
Artemis
9,332
549
98
6
0
267,644
1
L
Olorun
5,918
348
37
2
0
240,511
0
W
Anubis
11,008
648
113
7
0
301,936
1
L
Apollo
7,202
424
49
3
0
314,601
0
W
Ymir
7,764
457
39
2
0
339,494
0
L
Tiamat
7,735
455
103
6
0
300,521
3
W
Pele
10,309
606
105
6
0
337,680
0
W
Chaac
8,937
526
86
5
0
322,162
0
L
Ra
7,273
428
85
5
0
283,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role