Player Matchup

Cabrakan
Cabrakan
NHW08
Cabrakan
Level 12
God Stats
1W - 6L
1,093 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
anthonysupafire
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,127 Elo+
Solo
Skadi
Skadi
ciknus12
Skadi
Level 128
God Stats
8W - 13L
1,429 SR
Queue Stats
145W - 149L
1,336 Elo+
Party 2
Ra
Ra
leon7000320
Ra
Level 12
God Stats
14W - 4L
1,954 SR
Queue Stats
22W - 19L
1,329 Elo+
Solo
Artio
Artio
x NooB x9478
Artio
Level 30
God Stats
8W - 11L
1,422 SR
Queue Stats
94W - 89L
1,371 Elo+
Solo
Team Averages
Level 37
1,479 SR
1,308 Elo+

VS

Team Averages
Level 25
1,481 SR
1,360 Elo+
Cthulhu
Cthulhu
FlashyCrawdad68
Cthulhu
Level 14
God Stats
15W - 21L
1,508 SR
Queue Stats
259W - 253L
1,340 Elo+
Solo
Bellona
Bellona
KeNs_Tourettes
Bellona
Level 27
God Stats
3W - 2L
1,246 SR
Queue Stats
68W - 82L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDreadCow
Tsukuyomi
Level 48
God Stats
12W - 13L
1,469 SR
Queue Stats
66W - 79L
1,320 Elo+
Party 1
Jing Wei
Jing Wei
TheFartCanon766
Jing Wei
Level 11
God Stats
10W - 12L
1,505 SR
Queue Stats
23W - 26L
1,365 Elo+
Party 1
Hades
Hades
TheKxdNxtDior
Hades
Level 23
God Stats
29W - 17L
1,676 SR
Queue Stats
67W - 69L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NHW08
Cabrakan
19
4 / 5 / 14
13,355
477
13,820
20,873
34,493
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
3
0 / 4 / 0
7,213
258
175
2,089
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
ciknus12
Skadi
20
13 / 5 / 8
14,783
528
36,093
21,215
10,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 10 / 4
13,009
465
18,732
23,306
11,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 16 / 6
12,038
430
12,204
31,751
23,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 10
12,104
432
12,794
29,157
17,671
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
17 / 2 / 9
16,647
595
21,164
26,152
23,029
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
TheDreadCow
Tsukuyomi
20
12 / 5 / 13
16,351
584
21,025
23,269
10,160
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
19
0 / 8 / 10
12,874
460
7,294
17,068
6,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 5 / 11
14,792
528
20,636
25,285
22,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
92
26
Kills
39
40
Deaths
26
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
1
6
10
1
W
17
2
9
10.75
L
Cabrakan
NHW08
Cabrakan
4
5
14
2.2
W
Tsukuyomi
TheDreadCow
Tsukuyomi
12
5
13
3.7
W
Jing Wei
0
8
10
0.63
W
9
5
11
2.9
L
Kukulkan
0
4
0
0
L
Skadi
ciknus12
Skadi
13
5
8
3.4
L
6
10
4
0.8
L
3
16
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,024
Damage
82,913
99,234
Taken
120,931
81,400
Mitigated
79,575
23,772
Healing
39,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,794
225
270
6,799
29,157
17,671
480
14,182
14,742
48,457
0
W
21,164
8,165
486
10,464
26,152
23,029
2,147
8,844
16,644
0
117,405
L
Cabrakan
NHW08
Cabrakan
13,820
519
0
2,346
20,873
34,493
0
7,687
13,186
41,787
0
W
Tsukuyomi
TheDreadCow
Tsukuyomi
21,025
5,245
0
5,784
23,269
10,160
1,834
8,658
14,501
264
108,193
W
Jing Wei
7,294
4,942
810
1,440
17,068
6,326
763
6,340
10,688
0
80,667
W
20,636
160
683
13,011
25,285
22,389
2,153
10,325
14,766
73,756
0
L
Kukulkan
175
70
0
0
2,089
412
0
144
1,945
1,640
0
L
Skadi
ciknus12
Skadi
36,093
23,638
606
6,179
21,215
10,857
505
8,558
12,657
0
109,259
L
18,732
2,506
2,813
4,208
23,306
11,708
2,290
9,453
13,853
89,293
0
L
12,204
258
1,057
6,563
31,751
23,930
696
7,837
23,914
53,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,398
Gold Earned
72,768
435
Minions Killed
571
0
Camps Cleared
0
1,864,016
Distance Traveled
2,660,508
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,104
432
52
2
0
542,770
3
W
Bellona
16,647
595
179
6
0
534,159
4
L
Cabrakan
13,355
477
53
2
0
494,272
3
W
Tsukuyomi
16,351
584
138
5
0
536,855
0
W
Jing Wei
12,874
460
120
4
0
534,696
3
W
Hades
14,792
528
82
3
0
512,028
9
L
Kukulkan
7,213
258
7
0
0
105,747
1
L
Skadi
14,783
528
164
6
0
429,444
7
L
Ra
13,009
465
134
5
0
447,968
0
L
Artio
12,038
430
77
3
0
386,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role