Player Matchup

Anhur
Anhur
Ace0fSpades023
Anhur
Level 84
God Stats
4W - 3L
1,320 SR
Queue Stats
147W - 138L
1,404 Elo+
Party 1
King Arthur
King Arthur
DramaticLeech12
King Arthur
Level 79
God Stats
26W - 28L
1,428 SR
Queue Stats
607W - 604L
1,414 Elo+
Solo
Bakasura
Bakasura
NickReverse
Bakasura
Level 103
God Stats
11W - 7L
1,500 SR
Queue Stats
126W - 121L
1,352 Elo+
Solo
Kukulkan
Kukulkan
SpareOregano16
Kukulkan
Level 65
God Stats
34W - 26L
1,649 SR
Queue Stats
271W - 284L
1,414 Elo+
Solo
Cerberus
Cerberus
SwiftBunny8312
Cerberus
Level 64
God Stats
6W - 2L
1,647 SR
Queue Stats
132W - 148L
1,386 Elo+
Party 1
Team Averages
Level 79
1,509 SR
1,394 Elo+

VS

Team Averages
Level 89
1,372 SR
1,339 Elo+
Hades
Hades
Aeondyne
Hades
Level 69
God Stats
55W - 65L
1,384 SR
Queue Stats
301W - 343L
1,349 Elo+
Solo
Sylvanus
Sylvanus
KillSquadElite
Sylvanus
Level 54
God Stats
9W - 15L
1,225 SR
Queue Stats
146W - 151L
1,358 Elo+
Solo
Pele
Pele
KiraEllwynn
Pele
Level 86
God Stats
1W - 4L
1,187 SR
Queue Stats
6W - 11L
1,165 Elo+
Solo
Baron Samedi
Baron Samedi
amictod
Baron Samedi
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 385L
1,407 Elo+
Solo
Cupid
Cupid
temor_remetido
Cupid
Level 143
God Stats
4W - 3L
1,564 SR
Queue Stats
1,170W - 1,244L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
10,752
512
5,281
13,910
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
DramaticLeech12
King Arthur
19
4 / 2 / 7
12,025
573
12,725
15,708
13,992
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
NickReverse
Bakasura
20
9 / 6 / 3
13,232
630
10,542
18,209
8,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
19
5 / 1 / 6
11,799
562
14,719
8,306
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
17
2 / 1 / 5
10,077
480
4,554
7,281
7,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aeondyne
Hades
16
2 / 4 / 3
9,962
474
10,359
17,235
9,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
14
0 / 0 / 3
9,320
444
2,194
8,442
8,032
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 6 / 2
9,955
474
9,129
16,236
9,124
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
amictod
Baron Samedi
17
2 / 9 / 3
10,541
502
9,057
17,747
8,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 1
9,912
472
5,983
11,662
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
22
Kills
12
12
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Hades
Aeondyne
Hades
2
4
3
0.88
W
King Arthur
DramaticLeech12
King Arthur
4
2
7
3.75
L
Sylvanus
0
0
3
1.5
L
6
6
2
1.17
W
Bakasura
NickReverse
Bakasura
9
6
3
1.75
W
Kukulkan
5
1
6
8
W
Cerberus
2
1
5
4.5
L
Baron Samedi
amictod
Baron Samedi
2
9
3
0.39
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,821
Damage
36,722
63,414
Taken
71,322
38,559
Mitigated
39,150
19,608
Healing
23,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,281
2,450
0
4,964
13,910
4,789
1,056
2,575
11,325
0
57,227
L
Hades
Aeondyne
Hades
10,359
664
344
7,928
17,235
9,518
312
3,364
13,810
63,500
0
W
King Arthur
DramaticLeech12
King Arthur
12,725
1,832
0
4,219
15,708
13,992
0
7,974
7,615
17
66,964
L
Sylvanus
2,194
832
2,217
1,864
8,442
8,032
0
3,617
4,815
22,744
0
L
9,129
1,892
603
1,680
16,236
9,124
972
4,435
11,731
0
48,730
W
Bakasura
NickReverse
Bakasura
10,542
8,180
0
4,493
18,209
8,854
4,526
4,475
13,533
0
94,534
W
Kukulkan
14,719
701
645
2,933
8,306
3,493
800
3,770
4,367
83,333
0
W
Cerberus
4,554
380
139
2,215
7,281
7,431
628
2,317
4,964
39,037
0
L
Baron Samedi
amictod
Baron Samedi
9,057
886
327
4,257
17,747
8,496
567
7,062
9,877
67,123
0
L
5,983
2,540
51
4,721
11,662
3,980
764
812
10,839
0
67,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,885
Gold Earned
49,690
617
Minions Killed
502
0
Camps Cleared
0
1,902,814
Distance Traveled
1,766,392
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,752
512
117
6
0
373,860
4
L
Hades
9,962
474
140
7
0
348,886
0
W
King Arthur
12,025
573
108
5
0
408,832
2
L
Sylvanus
9,320
444
45
2
0
380,386
9
L
Pele
9,955
474
64
3
0
416,726
3
W
Bakasura
13,232
630
160
8
0
401,584
3
W
Kukulkan
11,799
562
150
7
0
374,394
8
W
Cerberus
10,077
480
82
4
0
344,144
2
L
Baron Samedi
10,541
502
127
6
0
279,538
6
L
Cupid
9,912
472
126
6
0
340,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role