Player Matchup

The Morrigan
The Morrigan
Silver I
Bizonella
The Morrigan
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
Da3afto
Cupid
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 98L
1,216 MMR
Solo
Jing Wei
Jing Wei
Silver I
JadriHC
Jing Wei
Silver I
Level 128
God Stats
2W - 4L
1,608 SR
Queue Stats
231W - 246L
1,214 MMR
Solo
Anubis
Anubis
Silver I
W0rstRusianTr0ll
Anubis
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
pucecosmico
Cerberus
Silver I
Level 70
God Stats
52W - 56L
1,483 SR
Queue Stats
839W - 839L
1,181 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,518 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,493 SR
1,179 MMR
Rama
Rama
Gold IV
XxmetaldeathxX
Rama
Gold IV
Level 124
God Stats
11W - 8L
1,407 SR
Queue Stats
393W - 408L
1,368 MMR
Party 1
Camazotz
Camazotz
Silver V
conairrr
Camazotz
Silver V
Level 65
God Stats
4W - 6L
1,500 SR
Queue Stats
77W - 87L
1,148 MMR
Party 1
Freya
Freya
Silver II
samoilaaaaa
Freya
Silver II
Level 58
God Stats
7W - 12L
1,480 SR
Queue Stats
87W - 100L
1,080 MMR
Solo
Scylla
Scylla
Gold V
whatsupbiatch
Scylla
Gold V
Level 87
God Stats
24W - 25L
1,528 SR
Queue Stats
132W - 131L
1,200 MMR
Solo
Geb
Geb
Silver I
wockcid
Geb
Silver I
Level 107
God Stats
33W - 21L
1,552 SR
Queue Stats
190W - 197L
1,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bizonella
The Morrigan
1
0 / 0 / 0
5,286
264
0
466
69
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Da3afto
Cupid
14
4 / 5 / 2
9,279
464
4,813
12,068
3,748
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
JadriHC
Jing Wei
16
1 / 4 / 0
9,884
494
6,388
13,705
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 6 / 1
11,047
552
9,008
11,634
5,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
pucecosmico
Cerberus
14
1 / 3 / 6
9,115
456
7,880
18,870
12,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
TsukuyomiSetGilgameshTiamatChang'e

VS

Bans
AnhurNemesisTyrMercuryKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 2
12,251
613
10,679
12,077
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
conairrr
Camazotz
18
4 / 0 / 3
10,891
545
7,466
9,837
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 1 / 4
9,419
471
5,457
7,347
2,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 3 / 2
11,683
584
13,374
10,178
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
14
1 / 3 / 11
10,377
519
5,417
15,329
9,408
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
18
18
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bizonella
The Morrigan
0
0
0
0
L
Cupid
Da3afto
Cupid
4
5
2
1
L
Jing Wei
JadriHC
Jing Wei
1
4
0
0.25
L
4
6
1
0.75
W
3
3
2
1.33
W
Camazotz
conairrr
Camazotz
4
0
3
5.5
L
Cerberus
pucecosmico
Cerberus
1
3
6
1.33
W
1
1
4
3
W
9
3
2
3.33
W
Geb
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,089
Damage
42,393
56,743
Taken
54,768
27,212
Mitigated
23,022
14,784
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bizonella
The Morrigan
0
0
0
160
466
69
0
0
466
717
0
L
Cupid
Da3afto
Cupid
4,813
2,394
235
1,534
12,068
3,748
160
5,386
6,524
0
40,194
L
Jing Wei
JadriHC
Jing Wei
6,388
3,191
0
3,947
13,705
5,084
1,252
5,867
7,736
0
67,196
L
9,008
159
0
3,510
11,634
5,782
0
4,375
6,979
89,947
0
W
10,679
8,437
0
4,899
12,077
3,821
4,606
4,043
8,034
0
102,712
W
Camazotz
conairrr
Camazotz
7,466
892
0
6,878
9,837
4,195
0
3,721
6,116
0
53,675
L
Cerberus
pucecosmico
Cerberus
7,880
300
0
5,398
18,870
12,529
0
7,793
10,790
45,060
0
W
5,457
1,088
0
4,086
7,347
2,270
2,129
114
7,233
48,340
0
W
13,374
1,285
0
2,153
10,178
3,328
2,622
3,689
6,489
73,386
0
W
Geb
5,417
942
0
2,558
15,329
9,408
715
5,321
10,008
23,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
54,621
465
Minions Killed
493
0
Camps Cleared
0
1,310,371
Distance Traveled
1,660,018
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,286
264
0
0
0
10,128
0
L
Cupid
9,279
464
90
5
0
305,799
5
L
Jing Wei
9,884
494
136
7
0
349,400
0
L
Anubis
11,047
552
166
8
0
313,508
6
W
Rama
12,251
613
167
8
0
320,582
1
W
Camazotz
10,891
545
100
5
0
399,017
5
L
Cerberus
9,115
456
73
4
0
331,536
3
W
Freya
9,419
471
77
4
0
214,126
0
W
Scylla
11,683
584
123
6
0
333,226
3
W
Geb
10,377
519
26
1
0
393,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role