Player Matchup

Pele
Pele
Bass TBW5308
Pele
Level 28
God Stats
3W - 8L
1,401 SR
Queue Stats
373W - 503L
1,369 Elo+
Party 2
Medusa
Medusa
Tu e yag men
Medusa
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 84L
1,394 Elo+
Party 2
Nemesis
Nemesis
XSteelarrozcompO
Nemesis
Level 5
God Stats
0W - 2L
1,330 SR
Queue Stats
2W - 2L
1,258 Elo+
Party 3
Loki
Loki
bccj-brahiam18
Loki
Level 14
God Stats
1W - 2L
1,462 SR
Queue Stats
2W - 2L
1,258 Elo+
Party 3
Aphrodite
Aphrodite
yCR0C3N73y
Aphrodite
Level 20
God Stats
2W - 3L
1,734 SR
Queue Stats
63W - 91L
1,356 Elo+
Party 2
Team Averages
Level 17
1,485 SR
1,327 Elo+

VS

Team Averages
Level 34
1,439 SR
1,318 Elo+
Zeus
Zeus
CBONB3338
Zeus
Level 29
God Stats
10W - 10L
1,448 SR
Queue Stats
10W - 10L
1,298 Elo+
Solo
Thor
Thor
HankyPankz
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,235 Elo+
Solo
Ne Zha
Ne Zha
SparedNebula605
Ne Zha
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 77L
1,395 Elo+
Party 1
Bakasura
Bakasura
YaManHandSoap
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,254 Elo+
Party 1
Pele
Pele
thekeaper83
Pele
Level 7
God Stats
1W - 1L
1,249 SR
Queue Stats
5W - 4L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,871
525
9,273
12,809
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
13
5 / 3 / 3
8,783
586
7,167
10,011
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 5 / 1
7,154
477
4,434
9,496
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 2
8,567
571
2,777
8,408
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
yCR0C3N73y
Aphrodite
11
4 / 4 / 4
8,401
560
3,125
9,209
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
2
0 / 1 / 0
4,612
307
33
529
59
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 4
7,008
467
3,574
8,126
2,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

15
10 / 4 / 3
9,235
616
11,258
12,524
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
YaManHandSoap
Bakasura
15
11 / 3 / 6
9,669
645
13,944
13,365
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 9 / 2
6,945
463
4,578
11,213
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
17
Kills
24
25
Deaths
18
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Zeus
0
1
0
0
W
2
1
4
4
W
10
4
3
2.88
L
Medusa
5
3
3
2.17
L
2
5
1
0.5
W
Bakasura
YaManHandSoap
Bakasura
11
3
6
4.67
L
4
7
2
0.71
W
1
9
2
0.22
L
Aphrodite
yCR0C3N73y
Aphrodite
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,776
Damage
33,387
49,933
Taken
45,757
16,408
Mitigated
16,762
10,553
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,273
2,667
0
737
12,809
3,714
0
0
12,513
0
49,968
W
Zeus
33
33
0
0
529
59
0
0
529
111
0
W
3,574
900
0
200
8,126
2,289
913
570
7,556
0
18,967
W
11,258
3,944
0
4,291
12,524
4,754
1,755
0
12,524
0
54,262
L
Medusa
7,167
3,693
0
1,729
10,011
2,948
3,951
33
9,359
0
38,430
L
4,434
1,566
0
1,979
9,496
3,411
354
0
8,497
0
19,467
W
Bakasura
YaManHandSoap
Bakasura
13,944
8,558
0
3,831
13,365
6,728
0
1,366
11,959
0
53,227
L
2,777
576
0
107
8,408
1,988
1,004
0
8,156
0
27,532
W
4,578
766
0
1,131
11,213
2,932
1,629
1,189
10,012
0
27,654
L
Aphrodite
yCR0C3N73y
Aphrodite
3,125
395
2,279
3,722
9,209
4,347
1,233
0
8,347
28,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,776
Gold Earned
37,469
291
Minions Killed
256
0
Camps Cleared
0
1,370,904
Distance Traveled
1,193,213
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,871
525
76
5
0
305,693
1
W
Zeus
4,612
307
0
0
0
15,949
0
W
Thor
7,008
467
31
2
0
258,051
2
W
Ne Zha
9,235
616
85
6
0
280,200
4
L
Medusa
8,783
586
83
6
0
255,565
3
L
Nemesis
7,154
477
48
3
0
262,331
1
W
Bakasura
9,669
645
92
6
0
338,113
0
L
Loki
8,567
571
46
3
0
274,760
0
W
Pele
6,945
463
48
3
0
300,900
0
L
Aphrodite
8,401
560
38
3
0
272,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role