Player Matchup

Gilgamesh
Gilgamesh
ChaosTwohander
Gilgamesh
Level 129
God Stats
23W - 3L
1,899 SR
Queue Stats
326W - 110L
1,712 Elo+
Party 2
Rama
Rama
Fallenhunter13
Rama
Level 29
God Stats
7W - 3L
1,765 SR
Queue Stats
211W - 78L
1,739 Elo+
Party 2
Freya
Freya
GOAT Leiva24
Freya
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,555 Elo+
Solo
Odin
Odin
MoreLembasBread
Odin
Level 123
God Stats
25W - 8L
1,845 SR
Queue Stats
603W - 321L
1,651 Elo+
Party 2
Agni
Agni
NightOwlSRB
Agni
Level 72
God Stats
54W - 47L
1,553 SR
Queue Stats
224W - 258L
1,508 Elo+
Solo
Team Averages
Level 91
1,712 SR
1,633 Elo+

VS

Team Averages
Level 69
1,582 SR
1,649 Elo+
He Bo
He Bo
Icearus
He Bo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 49L
1,642 Elo+
Party 1
Sun Wukong
Sun Wukong
MaximusTheWhale
Sun Wukong
Level 23
God Stats
2W - 3L
1,524 SR
Queue Stats
26W - 17L
1,641 Elo+
Party 1
Hel
Hel
Naxaric
Hel
Level 26
God Stats
4W - 4L
1,682 SR
Queue Stats
13W - 8L
1,697 Elo+
Party 1
Anhur
Anhur
Sir-GotEm17
Anhur
Level 69
God Stats
17W - 31L
1,451 SR
Queue Stats
333W - 321L
1,615 Elo+
Solo
Pele
Pele
lilcoozy
Pele
Level 108
God Stats
0W - 1L
1,753 SR
Queue Stats
94W - 56L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaosTwohander
Gilgamesh
18
9 / 1 / 17
12,088
1,099
16,853
14,800
9,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
2 / 2 / 13
10,087
917
5,392
6,019
2,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 1 / 19
11,478
1,043
10,688
8,779
3,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 2 / 12
11,663
1,060
14,116
12,528
13,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 1 / 16
10,327
939
8,763
8,508
2,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

238

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Icearus
He Bo
16
2 / 6 / 3
10,058
914
15,094
11,127
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MaximusTheWhale
Sun Wukong
16
3 / 3 / 4
10,629
966
6,683
9,613
7,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hel
16
0 / 5 / 7
9,696
881
6,549
11,127
6,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 2
9,609
874
6,949
11,752
5,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
16
1 / 8 / 3
10,176
925
9,768
16,918
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
27
Kills
7
7
Deaths
27
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChaosTwohander
Gilgamesh
9
1
17
17.5
W
2
2
13
4.25
W
5
1
19
14.5
L
He Bo
Icearus
He Bo
2
6
3
0.58
L
Sun Wukong
MaximusTheWhale
Sun Wukong
3
3
4
1.67
W
10
2
12
8
L
Hel
0
5
7
0.7
W
1
1
16
9
L
1
5
2
0.4
L
Pele
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,812
Damage
45,043
50,634
Taken
60,537
31,637
Mitigated
35,471
6,781
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChaosTwohander
Gilgamesh
16,853
4,412
0
347
14,800
9,499
0
3,957
10,411
0
33,562
W
5,392
4,090
0
345
6,019
2,247
0
1,762
4,221
0
16,476
W
10,688
3,315
0
3,678
8,779
3,490
0
4,821
3,738
17,035
0
L
He Bo
Icearus
He Bo
15,094
251
0
1,083
11,127
4,366
0
2,831
8,296
33,687
0
L
Sun Wukong
MaximusTheWhale
Sun Wukong
6,683
1,680
0
1,203
9,613
7,662
0
3,485
6,128
0
26,055
W
14,116
2,934
869
858
12,528
13,460
0
4,819
7,267
0
25,862
L
Hel
6,549
224
4,462
3,162
11,127
6,449
0
3,800
7,327
13,773
0
W
8,763
873
0
684
8,508
2,941
0
5,424
2,754
35,645
0
L
6,949
3,051
0
642
11,752
5,070
0
3,467
8,285
0
16,719
L
Pele
9,768
787
0
1,560
16,918
11,924
0
5,868
11,050
0
43,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,643
Gold Earned
50,168
176
Minions Killed
199
6
Camps Cleared
9
1,058,216
Distance Traveled
1,050,100
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,088
1,099
38
3
2
228,823
2
W
Rama
10,087
917
23
2
0
197,191
0
W
Freya
11,478
1,043
19
2
1
207,107
1
L
He Bo
10,058
914
37
3
0
196,803
1
L
Sun Wukong
10,629
966
45
4
6
224,327
4
W
Odin
11,663
1,060
29
3
2
230,576
0
L
Hel
9,696
881
18
2
1
206,609
0
W
Agni
10,327
939
67
6
1
194,519
0
L
Anhur
9,609
874
38
3
2
199,944
0
L
Pele
10,176
925
61
6
0
222,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role