Player Matchup

Pele
Pele
Clonathan
Pele
Level 21
God Stats
14W - 15L
1,504 SR
Queue Stats
47W - 50L
1,640 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hotpotatohot560
Tsukuyomi
Level 7
God Stats
3W - 3L
1,660 SR
Queue Stats
3W - 7L
1,228 Elo+
Solo
Kukulkan
Kukulkan
Nicklaus26
Kukulkan
Level 28
God Stats
1W - 1L
1,652 SR
Queue Stats
17W - 27L
1,209 Elo+
Solo
Sobek
Sobek
PRIMO SHOW
Sobek
Level 13
God Stats
2W - 2L
1,576 SR
Queue Stats
5W - 7L
1,308 Elo+
Solo
Izanami
Izanami
PyrKyr
Izanami
Level 28
God Stats
21W - 27L
1,404 SR
Queue Stats
64W - 90L
1,259 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,329 Elo+

VS

Team Averages
Level 14
1,480 SR
1,388 Elo+
Izanami
Izanami
AffemitWaffe499
Izanami
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
75W - 83L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
HaniHoneyBee
Gilgamesh
Level 28
God Stats
14W - 18L
1,433 SR
Queue Stats
152W - 162L
1,376 Elo+
Solo
Ares
Ares
Massivephobic
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 132L
1,272 Elo+
Solo
Hera
Hera
Rah1009098
Hera
Level 17
God Stats
8W - 10L
1,467 SR
Queue Stats
126W - 134L
1,449 Elo+
Solo
Guan Yu
Guan Yu
hanincarbonite7
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
9 / 7 / 5
11,421
497
17,289
22,333
9,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Hotpotatohot560
Tsukuyomi
18
14 / 4 / 4
11,956
520
13,477
17,177
9,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Nicklaus26
Kukulkan
17
5 / 7 / 9
11,474
499
18,476
13,211
5,541
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
14
0 / 7 / 4
8,650
376
2,931
14,522
16,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
PyrKyr
Izanami
17
5 / 5 / 7
11,194
487
12,221
16,403
5,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 3
12,593
548
15,499
16,127
9,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
HaniHoneyBee
Gilgamesh
17
9 / 4 / 8
12,105
526
18,552
18,276
14,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 4 / 9
11,937
519
5,421
19,339
24,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 4 / 7
11,897
517
19,329
19,891
16,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
2 / 15 / 7
10,605
461
4,852
24,310
21,310
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
64
33
Kills
30
30
Deaths
34
29
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
7
3
1.5
L
Pele
9
7
5
1.64
W
Gilgamesh
HaniHoneyBee
Gilgamesh
9
4
8
3.25
L
Tsukuyomi
Hotpotatohot560
Tsukuyomi
14
4
4
4
W
3
4
9
1.88
L
Kukulkan
Nicklaus26
Kukulkan
5
7
9
1.36
L
Sobek
0
7
4
0.29
L
Izanami
PyrKyr
Izanami
5
5
7
1.7
W
7
4
7
2.63
W
2
15
7
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,394
Damage
63,653
83,646
Taken
97,943
46,623
Mitigated
86,548
9,814
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,499
9,212
0
2,919
16,127
9,831
5,618
2,550
13,577
0
86,805
L
Pele
17,289
3,114
0
4,257
22,333
9,927
0
5,103
17,230
0
79,485
W
Gilgamesh
HaniHoneyBee
Gilgamesh
18,552
6,213
0
2,806
18,276
14,136
3,880
3,339
14,937
0
62,475
L
Tsukuyomi
Hotpotatohot560
Tsukuyomi
13,477
4,748
0
1,123
17,177
9,139
0
6,695
10,482
0
45,639
W
5,421
1,062
0
1,399
19,339
24,397
620
4,312
15,027
19,720
0
L
Kukulkan
Nicklaus26
Kukulkan
18,476
3,390
0
0
13,211
5,541
2,438
6,535
6,676
72,040
0
L
Sobek
2,931
746
0
630
14,522
16,355
87
1,987
12,535
18,508
0
L
Izanami
PyrKyr
Izanami
12,221
9,593
0
3,804
16,403
5,661
2,188
4,430
11,973
0
59,622
W
19,329
5,367
0
5,636
19,891
16,874
597
4,729
15,162
75,026
0
W
4,852
2,100
690
1,410
24,310
21,310
1,558
6,477
17,833
0
37,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,695
Gold Earned
59,137
400
Minions Killed
428
0
Camps Cleared
0
1,845,414
Distance Traveled
2,053,070
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,593
548
136
6
0
384,588
3
L
Pele
11,421
497
111
5
0
425,076
1
W
Gilgamesh
12,105
526
82
4
0
393,876
2
L
Tsukuyomi
11,956
520
52
2
0
399,777
1
W
Ares
11,937
519
25
1
0
451,438
0
L
Kukulkan
11,474
499
117
5
0
332,686
0
L
Sobek
8,650
376
28
1
0
299,009
3
L
Izanami
11,194
487
92
4
0
388,866
0
W
Hera
11,897
517
112
5
0
411,393
0
W
Guan Yu
10,605
461
73
3
0
411,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role