Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
Demonic_Zombie_X
Sol
Gold III
Level 159
God Stats
15W - 18L
1,669 SR
Queue Stats
660W - 674L
1,494 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Fr33Sm0k3
Tsukuyomi
Platinum V
Level 148
God Stats
55W - 40L
1,553 SR
Queue Stats
1,043W - 1,039L
1,492 MMR
Solo
Athena
Athena
Gold IV
InforcerZero23
Athena
Gold IV
Level 127
God Stats
7W - 5L
1,515 SR
Queue Stats
167W - 175L
1,484 MMR
Solo
Izanami
Izanami
Platinum V
LUcK_07
Izanami
Platinum V
Level 160
God Stats
35W - 28L
1,585 SR
Queue Stats
176W - 174L
1,492 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,564 SR
1,492 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,610 SR
1,489 MMR
Artemis
Artemis
Bronze III
Etris_21
Artemis
Bronze III
Level 30
God Stats
0W - 1L
1,239 SR
Queue Stats
5W - 10L
1,500 MMR
Party 1
Sobek
Sobek
Gold V
Negligent_Lawyer
Sobek
Gold V
Level 137
God Stats
3W - 1L
1,901 SR
Queue Stats
20W - 25L
1,483 MMR
Solo
Ra
Ra
Gold II
Th3Dy1ngL3g3nd
Ra
Gold II
Level 123
God Stats
0W - 1L
1,385 SR
Queue Stats
118W - 112L
1,481 MMR
Solo
Vamana
Vamana
Bronze III
lilcouch22
Vamana
Bronze III
Level 96
God Stats
0W - 2L
1,931 SR
Queue Stats
8W - 10L
1,500 MMR
Party 1
Awilix
Awilix
Silver II
nikolaija
Awilix
Silver II
Level 146
God Stats
0W - 3L
1,596 SR
Queue Stats
50W - 40L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
1 / 1 / 4
11,699
616
14,231
21,088
15,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 6
11,009
579
12,294
13,901
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Fr33Sm0k3
Tsukuyomi
18
5 / 1 / 9
11,568
609
10,077
13,028
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 2 / 6
9,944
523
7,433
15,695
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
LUcK_07
Izanami
20
8 / 0 / 2
12,532
660
13,922
9,396
4,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
DanzaburouBastetGilgameshAnubisSet

VS

Bans
TiamatKing ArthurCthulhuAnhurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Etris_21
Artemis
13
0 / 6 / 0
7,797
410
2,982
10,885
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 6 / 3
8,122
427
5,653
18,364
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 4 / 1
9,761
514
7,462
8,948
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
lilcouch22
Vamana
18
1 / 2 / 1
10,467
551
13,752
20,057
19,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
nikolaija
Awilix
14
4 / 4 / 0
9,000
474
10,784
14,258
7,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
22
Kills
6
6
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
4
3
W
4
2
6
3.5
L
Artemis
Etris_21
Artemis
0
6
0
0
W
Tsukuyomi
Fr33Sm0k3
Tsukuyomi
5
1
9
9.5
W
4
2
6
3.5
W
Izanami
LUcK_07
Izanami
8
0
2
9
L
0
6
3
0.25
L
1
4
1
0.38
L
Vamana
lilcouch22
Vamana
1
2
1
0.75
L
Awilix
nikolaija
Awilix
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,957
Damage
40,633
73,108
Taken
72,512
45,597
Mitigated
47,740
30,895
Healing
19,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
14,231
3,909
0
9,753
21,088
15,624
0
325
20,763
4,256
81,825
W
12,294
4,068
0
6,471
13,901
5,378
2,199
4,006
9,767
86,967
0
L
Artemis
Etris_21
Artemis
2,982
1,390
87
2,515
10,885
3,442
0
1,838
9,047
0
41,627
W
Tsukuyomi
Fr33Sm0k3
Tsukuyomi
10,077
1,505
0
7,624
13,028
5,740
238
2,868
10,084
0
78,426
W
7,433
2,306
0
2,071
15,695
14,474
120
4,777
10,832
32,156
0
W
Izanami
LUcK_07
Izanami
13,922
10,020
0
4,976
9,396
4,381
5,119
1,000
8,362
0
111,107
L
5,653
140
0
3,658
18,364
13,834
0
8,954
9,410
20,603
0
L
7,462
514
664
2,563
8,948
3,450
177
3,080
5,868
74,634
0
L
Vamana
lilcouch22
Vamana
13,752
6,031
0
7,083
20,057
19,666
0
2,182
17,875
215
88,418
L
Awilix
nikolaija
Awilix
10,784
3,279
0
3,018
14,258
7,348
0
4,866
9,392
0
51,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,752
Gold Earned
45,147
703
Minions Killed
533
0
Camps Cleared
0
1,898,576
Distance Traveled
1,803,788
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,699
616
187
10
0
398,401
4
W
Sol
11,009
579
151
8
0
345,038
6
L
Artemis
7,797
410
89
5
0
317,653
1
W
Tsukuyomi
11,568
609
137
7
0
426,750
3
W
Athena
9,944
523
49
3
0
376,592
9
W
Izanami
12,532
660
179
9
0
351,795
1
L
Sobek
8,122
427
20
1
0
354,631
5
L
Ra
9,761
514
163
9
0
347,772
8
L
Vamana
10,467
551
177
9
0
365,245
9
L
Awilix
9,000
474
84
4
0
418,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role