Player Matchup

Bellona
Bellona
BazookaTore
Bellona
Level 28
God Stats
16W - 18L
1,526 SR
Queue Stats
78W - 87L
1,444 Elo+
Party 1
Ra
Ra
Beelsebjarne
Ra
Level 17
God Stats
4W - 3L
1,696 SR
Queue Stats
60W - 73L
1,209 Elo+
Party 1
Anubis
Anubis
Cybear723
Anubis
Level 38
God Stats
10W - 7L
1,616 SR
Queue Stats
130W - 128L
1,476 Elo+
Party 2
Cerberus
Cerberus
Interfectorus
Cerberus
Level 26
God Stats
8W - 7L
1,542 SR
Queue Stats
17W - 15L
1,496 Elo+
Party 1
Izanami
Izanami
LizzyOrXman
Izanami
Level 7
God Stats
7W - 3L
1,553 SR
Queue Stats
14W - 13L
1,324 Elo+
Party 2
Team Averages
Level 23
1,587 SR
1,390 Elo+

VS

Team Averages
Level 11
1,500 SR
1,346 Elo+
Yemoja
Yemoja
Dezca18
Yemoja
Level 25
God Stats
2W - 2L
1,446 SR
Queue Stats
97W - 90L
1,447 Elo+
Solo
Fenrir
Fenrir
Levisito2
Fenrir
Level 16
God Stats
13W - 15L
1,538 SR
Queue Stats
78W - 99L
1,366 Elo+
Solo
Heimdallr
Heimdallr
PloCookie104
Heimdallr
Level 5
God Stats
0W - 1L
1,718 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo
Vulcan
Vulcan
SaucyPeen223
Vulcan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,092 Elo+
Solo
Susano
Susano
vyzred
Susano
Level 6
God Stats
3W - 4L
1,301 SR
Queue Stats
52W - 52L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BazookaTore
Bellona
17
2 / 4 / 10
10,939
456
13,653
24,184
18,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 7 / 8
10,131
422
10,318
11,672
4,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Cybear723
Anubis
18
10 / 6 / 10
11,728
489
26,061
19,758
9,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Interfectorus
Cerberus
17
6 / 2 / 14
12,025
501
14,944
21,050
18,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
LizzyOrXman
Izanami
17
4 / 3 / 9
11,270
470
10,352
12,639
5,614
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dezca18
Yemoja
16
2 / 2 / 5
11,217
467
10,068
23,833
18,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Levisito2
Fenrir
15
7 / 7 / 2
11,861
494
12,694
23,063
16,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
PloCookie104
Heimdallr
15
3 / 8 / 7
10,406
434
15,312
17,020
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
16
7 / 8 / 2
10,459
436
17,461
14,496
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
vyzred
Susano
18
3 / 3 / 4
11,065
461
12,818
18,060
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
28
Kills
22
22
Deaths
28
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
BazookaTore
Bellona
2
4
10
1.75
W
6
7
8
1.43
W
Anubis
Cybear723
Anubis
10
6
10
2.5
L
Yemoja
Dezca18
Yemoja
2
2
5
2.25
W
Cerberus
Interfectorus
Cerberus
6
2
14
6.5
L
Fenrir
Levisito2
Fenrir
7
7
2
1.14
W
Izanami
LizzyOrXman
Izanami
4
3
9
2.83
L
Heimdallr
PloCookie104
Heimdallr
3
8
7
0.81
L
Vulcan
7
8
2
1
L
Susano
vyzred
Susano
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,328
Damage
68,353
89,303
Taken
96,472
56,011
Mitigated
52,327
30,546
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BazookaTore
Bellona
13,653
3,495
0
4,903
24,184
18,201
758
4,427
19,629
0
63,948
W
10,318
1,654
2,257
2,025
11,672
4,094
213
5,633
5,825
32,321
0
W
Anubis
Cybear723
Anubis
26,061
1,320
0
8,486
19,758
9,603
536
6,006
13,493
71,282
0
L
Yemoja
Dezca18
Yemoja
10,068
791
3,462
2,461
23,833
18,336
309
11,885
11,948
47,189
0
W
Cerberus
Interfectorus
Cerberus
14,944
1,211
1,388
8,676
21,050
18,499
0
6,969
13,923
49,919
0
L
Fenrir
Levisito2
Fenrir
12,694
2,188
718
2,407
23,063
16,649
392
12,678
10,385
0
31,390
W
Izanami
LizzyOrXman
Izanami
10,352
5,992
0
2,811
12,639
5,614
2,366
3,684
8,901
0
49,915
L
Heimdallr
PloCookie104
Heimdallr
15,312
7,338
0
805
17,020
7,209
2,356
9,000
8,020
0
56,290
L
Vulcan
17,461
7,977
0
949
14,496
3,772
138
9,780
4,716
60,721
0
L
Susano
vyzred
Susano
12,818
2,960
0
5,557
18,060
6,361
0
7,980
10,080
0
89,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,093
Gold Earned
55,008
413
Minions Killed
414
0
Camps Cleared
0
2,311,394
Distance Traveled
2,231,098
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,939
456
96
4
0
502,076
4
W
Ra
10,131
422
36
2
0
441,064
1
W
Anubis
11,728
489
91
4
0
443,970
11
L
Yemoja
11,217
467
35
1
0
433,760
1
W
Cerberus
12,025
501
92
4
0
495,697
5
L
Fenrir
11,861
494
43
2
0
494,658
0
W
Izanami
11,270
470
98
4
0
428,587
2
L
Heimdallr
10,406
434
105
4
0
438,212
2
L
Vulcan
10,459
436
94
4
0
368,482
5
L
Susano
11,065
461
137
6
0
495,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role