Player Matchup

Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Lain3zii
Ao Kuang
Level 23
God Stats
17W - 14L
1,536 SR
Queue Stats
117W - 123L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
kasiowy_kotlecik
Heimdallr
Level 14
God Stats
3W - 3L
1,700 SR
Queue Stats
24W - 20L
1,469 Elo+
Solo
Ymir
Ymir
peksi22
Ymir
Level 14
God Stats
15W - 16L
1,562 SR
Queue Stats
59W - 67L
1,399 Elo+
Party 1
Ra
Ra
vuori944
Ra
Level 27
God Stats
1W - 3L
1,321 SR
Queue Stats
87W - 89L
1,410 Elo+
Party 1
Team Averages
Level 21
1,524 SR
1,446 Elo+

VS

Team Averages
Level 45
1,444 SR
1,501 Elo+
Kali
Kali
BanDiff
Kali
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 32L
1,779 Elo+
Solo
Scylla
Scylla
RockMacaroon68
Scylla
Level 28
God Stats
16W - 12L
1,512 SR
Queue Stats
653W - 729L
1,476 Elo+
Solo
Tiamat
Tiamat
SysiuPL
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,314 Elo+
Solo
Freya
Freya
Zombie-Dreadful
Freya
Level 153
God Stats
2W - 2L
1,209 SR
Queue Stats
353W - 362L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
waleedwxa3f
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 2 / 1
5,493
549
3,271
5,980
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Lain3zii
Ao Kuang
10
2 / 2 / 1
5,618
562
2,795
8,005
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
7
1 / 2 / 0
4,753
475
5,400
5,062
1,262
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
peksi22
Ymir
7
0 / 3 / 1
4,373
437
1,527
5,596
3,623
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 0
5,003
500
1,070
5,409
1,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BanDiff
Kali
12
6 / 0 / 1
7,342
734
5,484
7,589
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 1 / 2
6,267
627
4,250
3,078
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
SysiuPL
Tiamat
10
0 / 2 / 3
5,641
564
2,816
6,020
3,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 2
5,051
505
1,402
3,845
1,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
waleedwxa3f
Gilgamesh
8
1 / 1 / 5
5,401
540
4,849
7,765
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
11
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
1
0.75
W
Kali
BanDiff
Kali
6
0
1
6.5
L
Ao Kuang
Lain3zii
Ao Kuang
2
2
1
1.25
W
3
1
2
4
W
Tiamat
SysiuPL
Tiamat
0
2
3
0.75
W
1
0
2
2
L
Heimdallr
1
2
0
0.5
L
Ymir
peksi22
Ymir
0
3
1
0.17
L
0
2
0
0
W
Gilgamesh
waleedwxa3f
Gilgamesh
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,063
Damage
18,801
30,052
Taken
28,297
14,835
Mitigated
11,007
7,952
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,271
1,097
0
1,040
5,980
6,067
724
2,374
3,606
0
21,129
W
Kali
BanDiff
Kali
5,484
2,930
0
3,196
7,589
3,111
0
1,334
6,255
0
42,544
L
Ao Kuang
Lain3zii
Ao Kuang
2,795
1,020
0
3,961
8,005
2,272
0
1,065
6,834
27,091
0
W
4,250
704
0
1,027
3,078
902
500
1,259
1,819
29,785
0
W
Tiamat
SysiuPL
Tiamat
2,816
473
0
2,165
6,020
3,072
0
1,360
4,351
20,242
0
W
1,402
590
0
617
3,845
1,295
396
989
2,856
11,564
1,371
L
Heimdallr
5,400
2,624
0
1,983
5,062
1,262
69
491
4,531
0
20,894
L
Ymir
peksi22
Ymir
1,527
320
0
170
5,596
3,623
48
1,540
4,015
7,365
0
L
1,070
258
0
798
5,409
1,611
0
2,422
2,701
21,773
0
W
Gilgamesh
waleedwxa3f
Gilgamesh
4,849
1,530
0
2,479
7,765
2,627
0
450
7,315
0
22,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
29,702
208
Minions Killed
263
0
Camps Cleared
0
924,722
Distance Traveled
1,030,214
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,493
549
59
6
0
174,251
0
W
Kali
7,342
734
93
9
0
257,336
2
L
Ao Kuang
5,618
562
59
6
0
202,619
0
W
Scylla
6,267
627
68
7
0
171,684
4
W
Tiamat
5,641
564
42
4
0
182,206
0
W
Freya
5,051
505
25
3
0
203,158
0
L
Heimdallr
4,753
475
38
4
0
145,080
2
L
Ymir
4,373
437
13
1
0
192,876
0
L
Ra
5,003
500
39
4
0
209,896
2
W
Gilgamesh
5,401
540
35
4
0
215,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role