Player Matchup

Poseidon
Poseidon
ChillYourPeriod
Poseidon
Level 16
God Stats
6W - 3L
1,859 SR
Queue Stats
13W - 15L
1,714 Elo+
Party 1
Nemesis
Nemesis
IAmMijae
Nemesis
Level 17
God Stats
7W - 2L
1,964 SR
Queue Stats
42W - 53L
1,617 Elo+
Party 1
Izanami
Izanami
Shigedy
Izanami
Level 89
God Stats
125W - 107L
1,653 SR
Queue Stats
276W - 266L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
TetraFlavasaver
Amaterasu
Level 23
God Stats
6W - 11L
1,464 SR
Queue Stats
286W - 278L
1,574 Elo+
Party 1
Ymir
Ymir
TetraSlate
Ymir
Level 18
God Stats
25W - 20L
1,722 SR
Queue Stats
65W - 62L
1,641 Elo+
Party 1
Team Averages
Level 33
1,732 SR
1,629 Elo+

VS

Team Averages
Level 20
1,754 SR
1,687 Elo+
Scylla
Scylla
Cougarbait69
Scylla
Level 8
God Stats
3W - 1L
1,788 SR
Queue Stats
50W - 38L
1,835 Elo+
Solo
Ymir
Ymir
DoubleDeeDixon
Ymir
Level 23
God Stats
31W - 28L
1,580 SR
Queue Stats
58W - 51L
1,583 Elo+
Solo
Athena
Athena
NoahhP
Athena
Level 26
God Stats
3W - 2L
1,697 SR
Queue Stats
107W - 77L
1,582 Elo+
Party 2
Cupid
Cupid
Resisted1
Cupid
Level 28
God Stats
17W - 6L
1,992 SR
Queue Stats
48W - 26L
1,765 Elo+
Solo
Ne Zha
Ne Zha
Slxzzy
Ne Zha
Level 16
God Stats
2W - 1L
1,713 SR
Queue Stats
128W - 108L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 5 / 1
5,973
459
3,992
6,331
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
IAmMijae
Nemesis
11
4 / 6 / 1
6,970
536
6,768
10,556
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Shigedy
Izanami
10
3 / 4 / 1
6,265
482
5,731
8,694
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TetraFlavasaver
Amaterasu
11
0 / 3 / 0
6,104
470
2,424
9,623
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 2
5,868
451
2,134
7,000
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
10 / 1 / 2
8,721
671
7,450
4,350
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 2 / 7
6,396
492
4,334
7,657
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
NoahhP
Athena
11
4 / 3 / 7
7,279
560
5,762
10,922
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Resisted1
Cupid
13
2 / 1 / 2
7,720
594
4,904
7,176
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Slxzzy
Ne Zha
13
3 / 0 / 5
7,991
615
8,014
7,228
2,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
20
20
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
5
1
0.1
W
Scylla
10
1
2
11
W
1
2
7
2.25
L
Nemesis
IAmMijae
Nemesis
4
6
1
0.75
W
Athena
NoahhP
Athena
4
3
7
2.5
W
Cupid
Resisted1
Cupid
2
1
2
3
L
Izanami
Shigedy
Izanami
3
4
1
0.88
W
Ne Zha
Slxzzy
Ne Zha
3
0
5
5.5
L
Amaterasu
TetraFlavasaver
Amaterasu
0
3
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,049
Damage
30,464
42,204
Taken
37,333
16,277
Mitigated
13,754
10,211
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
3,992
606
0
350
6,331
1,654
0
4,328
1,918
28,445
0
W
Scylla
7,450
990
0
1,645
4,350
1,339
0
1,187
3,061
46,174
0
W
4,334
524
0
1,095
7,657
4,141
0
1,762
5,875
16,460
0
L
Nemesis
IAmMijae
Nemesis
6,768
3,408
0
2,654
10,556
3,549
0
5,023
5,467
0
36,088
W
Athena
NoahhP
Athena
5,762
1,204
0
5,104
10,922
3,903
0
1,389
9,419
35,492
0
W
Cupid
Resisted1
Cupid
4,904
2,619
0
2,641
7,176
1,976
392
1,283
5,843
0
48,649
L
Izanami
Shigedy
Izanami
5,731
4,108
0
2,536
8,694
2,115
20
3,777
4,917
0
36,957
W
Ne Zha
Slxzzy
Ne Zha
8,014
2,901
0
2,137
7,228
2,395
0
211
7,009
0
43,893
L
Amaterasu
TetraFlavasaver
Amaterasu
2,424
1,008
0
3,747
9,623
4,739
0
1,579
8,036
0
22,557
L
2,134
846
0
924
7,000
4,220
0
2,655
4,320
10,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,180
Gold Earned
38,107
303
Minions Killed
372
0
Camps Cleared
0
1,126,721
Distance Traveled
1,316,484
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,973
459
77
6
0
205,336
3
W
Scylla
8,721
671
96
7
0
257,066
4
W
Ymir
6,396
492
27
2
0
248,537
1
L
Nemesis
6,970
536
69
5
0
252,001
3
W
Athena
7,279
560
73
6
0
294,938
4
W
Cupid
7,720
594
98
8
0
228,280
0
L
Izanami
6,265
482
72
6
0
214,593
1
W
Ne Zha
7,991
615
78
6
0
287,663
3
L
Amaterasu
6,104
470
67
5
0
209,345
3
L
Ymir
5,868
451
18
1
0
245,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role