Player Matchup

Nu Wa
Nu Wa
AngelWolf20
Nu Wa
Level 17
God Stats
26W - 19L
1,393 SR
Queue Stats
55W - 58L
1,361 Elo+
Solo
Chernobog
Chernobog
DankestHaven
Chernobog
Level 18
God Stats
47W - 40L
1,483 SR
Queue Stats
115W - 118L
1,389 Elo+
Solo
Sylvanus
Sylvanus
EvilCriket
Sylvanus
Level 109
God Stats
1W - 2L
1,317 SR
Queue Stats
42W - 42L
1,541 Elo+
Party 2
Neith
Neith
I Muhsterd I
Neith
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 8L
1,402 Elo+
Party 2
Pele
Pele
NozomiUwU
Pele
Level 22
God Stats
5W - 3L
1,652 SR
Queue Stats
18W - 20L
1,537 Elo+
Solo
Team Averages
Level 34
1,469 SR
1,446 Elo+

VS

Team Averages
Level 15
1,450 SR
1,450 Elo+
Hades
Hades
ELITE-Cryptic-YT
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Pele
Pele
JestnJoker
Pele
Level 24
God Stats
6W - 10L
1,415 SR
Queue Stats
200W - 210L
1,352 Elo+
Solo
Nu Wa
Nu Wa
R-KaidCoyote
Nu Wa
Level 4
God Stats
1W - 1L
1,608 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
casualdespaiir
Hel
Level 40
God Stats
0W - 1L
1,223 SR
Queue Stats
8W - 18L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
ee-normous
Cthulhu
Level 5
God Stats
4W - 7L
1,507 SR
Queue Stats
5W - 11L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 21
11,556
1,156
22,444
9,010
2,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
DankestHaven
Chernobog
18
15 / 3 / 10
13,482
1,348
30,805
21,037
7,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
EvilCriket
Sylvanus
18
6 / 3 / 21
12,359
1,236
11,581
21,874
20,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 3 / 19
10,378
1,038
11,009
8,130
2,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pele
16
5 / 6 / 11
10,110
1,011
16,773
14,543
4,046
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

225

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 4
9,725
973
7,822
17,678
14,299
16
3 / 6 / 9
10,644
1,064
20,786
20,091
7,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 9
11,158
1,116
18,806
12,527
4,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 9
9,437
944
7,818
16,808
6,658
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
ee-normous
Cthulhu
17
4 / 6 / 9
11,020
1,102
11,250
31,774
21,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
55
32
Kills
15
15
Deaths
32
82
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
0
21
14.5
W
Chernobog
DankestHaven
Chernobog
15
3
10
6.67
L
3
10
4
0.5
W
Sylvanus
EvilCriket
Sylvanus
6
3
21
5.5
W
2
3
19
3.83
L
3
6
9
1.25
W
Pele
5
6
11
1.75
L
4
3
9
2.83
L
1
7
9
0.79
L
Cthulhu
ee-normous
Cthulhu
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,612
Damage
66,482
74,594
Taken
98,878
37,928
Mitigated
54,392
24,578
Healing
25,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,444
5,793
428
2,275
9,010
2,491
0
7,350
1,660
55,016
0
W
Chernobog
DankestHaven
Chernobog
30,805
25,501
0
11,301
21,037
7,693
0
13,549
7,488
0
64,336
L
7,822
1,190
1,036
2,190
17,678
14,299
0
6,879
10,799
17,935
0
W
Sylvanus
EvilCriket
Sylvanus
11,581
3,399
1,759
5,075
21,874
20,956
0
9,417
12,457
18,482
0
W
11,009
5,374
0
2,362
8,130
2,742
0
5,721
2,409
0
30,317
L
20,786
5,898
0
1,230
20,091
7,858
0
7,417
12,674
0
46,177
W
Pele
16,773
3,169
0
1,378
14,543
4,046
0
9,659
4,884
0
28,582
L
18,806
8,205
0
1,869
12,527
4,177
0
5,583
6,944
50,950
0
L
7,818
1,314
5,096
5,596
16,808
6,658
0
6,009
10,799
14,451
0
L
Cthulhu
ee-normous
Cthulhu
11,250
1,936
1,444
6,937
31,774
21,400
0
8,137
23,637
24,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,885
Gold Earned
51,984
212
Minions Killed
176
3
Camps Cleared
3
877,571
Distance Traveled
818,683
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,556
1,156
65
7
0
190,283
0
W
Chernobog
13,482
1,348
78
8
1
166,875
0
L
Hades
9,725
973
24
2
0
120,206
1
W
Sylvanus
12,359
1,236
9
1
2
196,816
0
W
Neith
10,378
1,038
50
5
0
171,507
1
L
Pele
10,644
1,064
54
5
0
206,463
0
W
Pele
10,110
1,011
10
1
0
152,090
0
L
Nu Wa
11,158
1,116
60
6
1
160,894
0
L
Hel
9,437
944
11
1
0
145,418
0
L
Cthulhu
11,020
1,102
27
3
2
185,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role