Player Matchup

Hercules
Hercules
Hercules40
Hercules
Level 128
God Stats
2W - 3L
1,629 SR
Queue Stats
84W - 95L
1,582 Elo+
Solo
Danzaburou
Danzaburou
Murrciless
Danzaburou
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
415W - 427L
1,656 Elo+
Solo
Guan Yu
Guan Yu
OrcinAc
Guan Yu
Level 149
God Stats
1W - 2L
1,333 SR
Queue Stats
163W - 153L
1,574 Elo+
Solo
Ravana
Ravana
Souleatsu
Ravana
Level 122
God Stats
1W - 2L
1,529 SR
Queue Stats
181W - 147L
1,596 Elo+
Solo
Xbalanque
Xbalanque
monty27
Xbalanque
Level 158
God Stats
2W - 2L
1,733 SR
Queue Stats
98W - 104L
1,612 Elo+
Solo
Team Averages
Level 132
1,545 SR
1,604 Elo+

VS

Team Averages
Level 142
1,683 SR
1,556 Elo+
Aphrodite
Aphrodite
HollowPointJ
Aphrodite
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Jacoo3
Kuzenbo
Level 148
God Stats
3W - 1L
1,766 SR
Queue Stats
243W - 255L
1,501 Elo+
Solo
Artio
Artio
ShadowWitch
Artio
Level 128
God Stats
2W - 1L
1,682 SR
Queue Stats
308W - 307L
1,656 Elo+
Solo
Thanatos
Thanatos
XxWinterShadowXx
Thanatos
Level 135
God Stats
5W - 3L
1,557 SR
Queue Stats
206W - 170L
1,582 Elo+
Solo
Zeus
Zeus
death by phone
Zeus
Level 146
God Stats
5W - 0L
1,909 SR
Queue Stats
181W - 176L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hercules40
Hercules
17
3 / 4 / 8
9,720
748
7,658
19,119
22,075
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Murrciless
Danzaburou
15
0 / 6 / 10
8,294
638
16,615
16,839
6,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
OrcinAc
Guan Yu
15
3 / 6 / 7
8,891
684
6,008
18,944
29,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Souleatsu
Ravana
16
6 / 7 / 6
10,128
779
11,822
16,927
14,850
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
monty27
Xbalanque
17
2 / 6 / 11
9,699
746
19,379
15,329
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HollowPointJ
Aphrodite
16
4 / 3 / 17
9,990
768
11,095
13,665
19,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Jacoo3
Kuzenbo
17
4 / 2 / 21
10,648
819
9,437
17,982
34,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 3 / 20
9,483
729
7,006
19,225
26,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 3 / 17
10,885
837
16,441
14,921
19,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
12 / 3 / 11
11,087
853
35,178
7,649
4,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
115
14
Kills
29
29
Deaths
14
42
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hercules
Hercules40
Hercules
3
4
8
1.75
W
Aphrodite
HollowPointJ
Aphrodite
4
3
17
4.17
W
Kuzenbo
Jacoo3
Kuzenbo
4
2
21
7.25
L
Danzaburou
Murrciless
Danzaburou
0
6
10
0.83
L
Guan Yu
OrcinAc
Guan Yu
3
6
7
1.08
W
0
3
20
3.33
L
Ravana
Souleatsu
Ravana
6
7
6
1.29
W
9
3
17
5.83
W
12
3
11
5.83
L
Xbalanque
monty27
Xbalanque
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,482
Damage
79,157
87,158
Taken
73,442
79,412
Mitigated
104,899
37,948
Healing
39,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Hercules40
Hercules
7,658
661
3,303
6,548
19,119
22,075
268
11,736
7,143
0
9,429
W
Aphrodite
HollowPointJ
Aphrodite
11,095
1,353
7,526
6,410
13,665
19,824
498
0
13,665
26,377
0
W
Kuzenbo
Jacoo3
Kuzenbo
9,437
2,466
1,202
1,883
17,982
34,358
271
0
17,982
19,038
0
L
Danzaburou
Murrciless
Danzaburou
16,615
6,558
150
3,451
16,839
6,886
224
13,537
3,212
0
36,025
L
Guan Yu
OrcinAc
Guan Yu
6,008
884
7,291
5,195
18,944
29,873
0
14,222
4,532
0
11,484
W
7,006
1,014
5,775
5,420
19,225
26,588
280
0
19,225
14,232
0
L
Ravana
Souleatsu
Ravana
11,822
3,779
2,973
2,745
16,927
14,850
528
11,195
5,419
0
13,453
W
16,441
3,713
688
9,248
14,921
19,849
1,518
0
14,921
0
24,805
W
35,178
2,825
967
777
7,649
4,280
1,234
0
7,649
52,862
0
L
Xbalanque
monty27
Xbalanque
19,379
6,922
3,066
3,226
15,329
5,728
826
12,026
3,213
0
46,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,732
Gold Earned
52,093
129
Minions Killed
139
0
Camps Cleared
0
1,092,164
Distance Traveled
1,068,063
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,720
748
2
0
0
255,163
1
W
Aphrodite
9,990
768
33
3
0
219,007
0
W
Kuzenbo
10,648
819
14
1
0
217,866
1
L
Danzaburou
8,294
638
41
3
0
194,715
1
L
Guan Yu
8,891
684
10
1
0
221,971
0
W
Artio
9,483
729
22
2
0
224,999
2
L
Ravana
10,128
779
8
1
0
213,884
2
W
Thanatos
10,885
837
15
1
0
234,117
0
W
Zeus
11,087
853
55
4
0
172,074
3
L
Xbalanque
9,699
746
68
5
0
206,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role