Player Matchup

Ymir
Ymir
Silver II
Alfereza
Ymir
Silver II
Level 96
God Stats
1W - 2L
1,631 SR
Queue Stats
3W - 19L
1,230 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze II
KinSouge
Sun Wukong
Bronze II
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 70L
512 MMR
Solo
Anhur
Anhur
Silver III
SRBUZZY
Anhur
Silver III
Level 46
God Stats
0W - 3L
1,529 SR
Queue Stats
4W - 23L
1,136 MMR
Party 1
Nemesis
Nemesis
Silver II
deladem17
Nemesis
Silver II
Level 66
God Stats
3W - 5L
1,425 SR
Queue Stats
329W - 325L
943 MMR
Solo
Janus
Janus
Silver V
sleepbeast
Janus
Silver V
Level 65
God Stats
0W - 3L
1,210 SR
Queue Stats
62W - 81L
552 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 70
1,459 SR
875 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,488 SR
1,098 MMR
Achilles
Achilles
Silver III
Baldër
Achilles
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver IV
FallenAngel61
Merlin
Silver IV
Level 113
God Stats
5W - 12L
1,411 SR
Queue Stats
539W - 535L
732 MMR
Solo
Thanatos
Thanatos
Silver V
Iblisxc
Thanatos
Silver V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
NoxikRost
Chiron
Silver III
Level 159
God Stats
12W - 11L
1,741 SR
Queue Stats
403W - 414L
678 MMR
Solo
Freya
Freya
Silver II
samoilaaaaa
Freya
Silver II
Level 58
God Stats
7W - 12L
1,286 SR
Queue Stats
87W - 100L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 5 / 3
9,470
412
4,293
18,242
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
KinSouge
Sun Wukong
15
0 / 5 / 1
9,161
398
6,913
22,321
14,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
SRBUZZY
Anhur
16
2 / 5 / 0
10,626
462
8,833
15,717
4,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
deladem17
Nemesis
16
3 / 6 / 3
10,269
446
13,058
18,511
7,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
14
1 / 7 / 2
9,553
415
10,514
13,545
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeSetTiamatTsukuyomiGilgamesh

VS

Bans
AthenaAnubisApolloScyllaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baldër
Achilles
16
4 / 1 / 5
11,010
479
7,894
24,277
16,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

18
0 / 1 / 6
11,942
519
11,258
9,155
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Iblisxc
Thanatos
19
5 / 4 / 4
12,367
538
9,314
18,804
7,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
NoxikRost
Chiron
20
12 / 3 / 3
14,461
629
18,452
17,721
6,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 1 / 2
14,740
641
22,083
17,849
8,396
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
28
28
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
3
0.7
W
Achilles
Baldër
Achilles
4
1
5
6.5
W
0
1
6
3
W
Thanatos
Iblisxc
Thanatos
5
4
4
1.75
L
Sun Wukong
KinSouge
Sun Wukong
0
5
1
0.1
W
Chiron
NoxikRost
Chiron
12
3
3
4.5
L
Anhur
SRBUZZY
Anhur
2
5
0
0.4
L
Nemesis
deladem17
Nemesis
3
6
3
0.75
W
7
1
2
8
L
Janus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,611
Damage
69,001
88,336
Taken
87,806
44,096
Mitigated
42,025
20,190
Healing
55,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,293
883
0
3,209
18,242
14,254
0
6,419
11,823
17,975
0
W
Achilles
Baldër
Achilles
7,894
1,617
0
10,468
24,277
16,353
0
3,689
20,588
0
60,580
W
11,258
164
260
3,669
9,155
3,484
487
4,815
4,340
88,037
0
W
Thanatos
Iblisxc
Thanatos
9,314
2,466
0
19,659
18,804
7,247
0
2,457
16,347
0
98,786
L
Sun Wukong
KinSouge
Sun Wukong
6,913
1,330
0
7,585
22,321
14,276
0
16,144
6,177
0
51,526
W
Chiron
NoxikRost
Chiron
18,452
8,290
634
8,167
17,721
6,545
4,189
3,341
14,380
0
120,828
L
Anhur
SRBUZZY
Anhur
8,833
3,554
0
3,798
15,717
4,279
0
1,732
13,985
0
59,919
L
Nemesis
deladem17
Nemesis
13,058
6,390
0
4,710
18,511
7,287
0
4,116
14,395
0
59,049
W
22,083
6,663
0
12,511
17,849
8,396
1,768
4,661
13,188
115,672
0
L
Janus
10,514
432
0
888
13,545
4,000
0
4,930
8,615
59,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
64,520
442
Minions Killed
701
0
Camps Cleared
0
2,120,823
Distance Traveled
2,107,266
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,470
412
22
1
0
457,452
12
W
Achilles
11,010
479
68
3
0
462,697
6
W
Merlin
11,942
519
127
6
0
449,104
2
W
Thanatos
12,367
538
138
6
0
449,806
3
L
Sun Wukong
9,161
398
97
4
0
423,444
1
W
Chiron
14,461
629
186
8
0
382,030
7
L
Anhur
10,626
462
117
5
0
381,889
3
L
Nemesis
10,269
446
91
4
0
427,932
4
W
Freya
14,740
641
182
8
0
363,629
1
L
Janus
9,553
415
115
5
0
430,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role