Player Matchup

Geb
Geb
Dahakarful
Geb
Level 28
God Stats
14W - 12L
1,547 SR
Queue Stats
90W - 72L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
HIkira
Ne Zha
Level 87
God Stats
4W - 2L
1,199 SR
Queue Stats
63W - 71L
1,504 Elo+
Party 1
Anubis
Anubis
Poney14
Anubis
Level 71
God Stats
10W - 4L
1,562 SR
Queue Stats
276W - 279L
1,580 Elo+
Party 1
Team Averages
Level 62
1,436 SR
1,526 Elo+

VS

Team Averages
Level 58
1,642 SR
1,702 Elo+
Cthulhu
Cthulhu
Aki1308
Cthulhu
Level 28
God Stats
0W - 1L
1,694 SR
Queue Stats
3W - 2L
1,803 Elo+
Party 2
Neith
Neith
AlexTeaa
Neith
Level 23
God Stats
0W - 1L
1,895 SR
Queue Stats
3W - 2L
1,803 Elo+
Party 2
Ra
Ra
TheBoomB
Ra
Level 123
God Stats
20W - 20L
1,336 SR
Queue Stats
305W - 327L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
9,734
749
3,929
10,707
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
HIkira
Ne Zha
14
7 / 2 / 6
10,237
787
11,740
9,639
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
Poney14
Anubis
14
6 / 2 / 7
9,854
758
13,790
11,943
6,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aki1308
Cthulhu
11
2 / 4 / 3
8,735
672
8,002
13,894
13,864
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
AlexTeaa
Neith
11
3 / 6 / 2
8,655
666
6,687
10,820
2,509
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 4
8,285
637
3,295
9,468
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
14
Kills
5
5
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aki1308
Cthulhu
2
4
3
0.88
L
Neith
AlexTeaa
Neith
3
6
2
0.67
W
1
1
12
7
W
Ne Zha
HIkira
Ne Zha
7
2
6
5
W
Anubis
Poney14
Anubis
6
2
7
4.75
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,459
Damage
17,984
32,289
Taken
34,182
17,807
Mitigated
18,494
14,271
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aki1308
Cthulhu
8,002
711
0
260
13,894
13,864
0
8,101
5,793
22,296
0
L
Neith
AlexTeaa
Neith
6,687
2,745
0
2,435
10,820
2,509
87
5,700
5,120
0
22,974
W
3,929
213
0
3,082
10,707
7,576
495
3,067
7,640
18,500
0
W
Ne Zha
HIkira
Ne Zha
11,740
3,434
0
2,823
9,639
3,765
1,532
3,466
6,173
0
49,390
W
Anubis
Poney14
Anubis
13,790
755
0
8,366
11,943
6,466
885
5,026
6,917
53,907
0
L
3,295
186
1,407
1,712
9,468
2,121
0
3,982
5,486
41,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
25,675
151
Minions Killed
134
0
Camps Cleared
0
758,794
Distance Traveled
687,048
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,735
672
18
1
0
251,240
1
L
Neith
8,655
666
32
2
0
210,690
0
W
Geb
9,734
749
31
2
0
277,960
0
W
Ne Zha
10,237
787
39
3
0
264,891
3
W
Anubis
9,854
758
81
6
0
215,943
6
L
Ra
8,285
637
84
6
0
225,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role