Player Matchup

Xing Tian
Xing Tian
Kinounours
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,452 Elo+
Party 2
Hachiman
Hachiman
Naïros
Hachiman
Level 20
God Stats
3W - 1L
1,834 SR
Queue Stats
18W - 20L
1,322 Elo+
Party 2
Bellona
Bellona
Nohise
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,092 Elo+
Party 2
Janus
Janus
Taqeus
Janus
Level 29
God Stats
0W - 2L
1,198 SR
Queue Stats
10W - 19L
1,103 Elo+
Party 2
Loki
Loki
czemutonielata
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,071 Elo+
Solo
Team Averages
Level 17
1,507 SR
1,208 Elo+

VS

Team Averages
Level 33
1,445 SR
1,403 Elo+
Da Ji
Da Ji
AidenBlaze
Da Ji
Level 23
God Stats
5W - 9L
1,260 SR
Queue Stats
63W - 79L
1,365 Elo+
Solo
Amaterasu
Amaterasu
F4K3RPT
Amaterasu
Level 26
God Stats
3W - 6L
1,155 SR
Queue Stats
59W - 55L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
KCDQ2b
Gilgamesh
Level 14
God Stats
4W - 1L
1,669 SR
Queue Stats
8W - 5L
1,518 Elo+
Party 1
Anhur
Anhur
MYKİNO
Anhur
Level 14
God Stats
3W - 1L
1,649 SR
Queue Stats
12W - 23L
1,280 Elo+
Solo
Raijin
Raijin
PoneyBelly
Raijin
Level 87
God Stats
4W - 9L
1,491 SR
Queue Stats
82W - 100L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kinounours
Xing Tian
16
1 / 8 / 6
10,226
379
10,030
22,737
27,150
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Naïros
Hachiman
16
3 / 11 / 0
10,108
374
9,334
21,624
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Nohise
Bellona
19
8 / 12 / 2
13,510
500
18,503
23,915
18,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Taqeus
Janus
18
2 / 11 / 5
11,952
443
10,647
16,397
5,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 9 / 1
11,752
435
5,088
22,131
7,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
16 / 5 / 6
14,968
554
17,047
19,313
9,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
F4K3RPT
Amaterasu
19
6 / 3 / 10
13,183
488
14,186
23,315
15,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
KCDQ2b
Gilgamesh
18
2 / 2 / 14
11,439
424
9,308
16,752
16,156
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
MYKİNO
Anhur
18
2 / 5 / 12
11,683
433
7,444
13,396
4,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
PoneyBelly
Raijin
20
22 / 2 / 4
16,461
610
28,263
15,515
7,361
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
94
17
Kills
48
51
Deaths
17
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Da Ji
16
5
6
3.8
W
Amaterasu
F4K3RPT
Amaterasu
6
3
10
3.67
W
Gilgamesh
KCDQ2b
Gilgamesh
2
2
14
4.5
L
Xing Tian
Kinounours
Xing Tian
1
8
6
0.5
W
Anhur
MYKİNO
Anhur
2
5
12
1.6
L
Hachiman
Naïros
Hachiman
3
11
0
0.27
L
Bellona
Nohise
Bellona
8
12
2
0.75
W
Raijin
PoneyBelly
Raijin
22
2
4
12
L
Janus
Taqeus
Janus
2
11
5
0.41
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,602
Damage
76,248
106,804
Taken
88,291
65,308
Mitigated
53,526
8,303
Healing
23,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
17,047
3,734
0
542
19,313
9,568
0
3,092
16,221
0
112,978
W
Amaterasu
F4K3RPT
Amaterasu
14,186
5,903
0
10,004
23,315
15,676
2,210
5,387
17,928
0
69,116
W
Gilgamesh
KCDQ2b
Gilgamesh
9,308
2,150
0
3,844
16,752
16,156
856
5,152
11,600
0
46,768
L
Xing Tian
Kinounours
Xing Tian
10,030
441
0
740
22,737
27,150
162
2,122
20,539
31,120
0
W
Anhur
MYKİNO
Anhur
7,444
4,207
0
3,963
13,396
4,765
1,249
2,260
11,136
0
60,124
L
Hachiman
Naïros
Hachiman
9,334
6,915
378
3,847
21,624
6,334
390
9,038
12,290
0
50,433
L
Bellona
Nohise
Bellona
18,503
7,148
0
568
23,915
18,711
0
4,211
19,474
0
54,522
W
Raijin
PoneyBelly
Raijin
28,263
2,647
380
4,950
15,515
7,361
5,810
4,786
10,729
106,441
0
L
Janus
Taqeus
Janus
10,647
1,095
0
500
16,397
5,370
0
7,173
8,794
65,491
0
L
5,088
2,124
462
1,808
22,131
7,743
0
4,480
17,444
0
114,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,548
Gold Earned
67,734
440
Minions Killed
589
0
Camps Cleared
0
2,061,668
Distance Traveled
2,256,310
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,968
554
156
6
0
469,888
0
W
Amaterasu
13,183
488
104
4
0
479,232
4
W
Gilgamesh
11,439
424
65
2
0
470,821
8
L
Xing Tian
10,226
379
33
1
0
491,042
4
W
Anhur
11,683
433
77
3
0
385,804
1
L
Hachiman
10,108
374
75
3
0
330,430
2
L
Bellona
13,510
500
77
3
0
367,380
4
W
Raijin
16,461
610
187
7
0
450,565
2
L
Janus
11,952
443
108
4
0
463,259
0
L
Loki
11,752
435
147
5
0
409,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role