Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MuralWings73
Ah Muzen Cab
Level 23
God Stats
3W - 5L
1,708 SR
Queue Stats
20W - 39L
1,270 Elo+
Party 1
Ymir
Ymir
Pure Darts
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,598 Elo+
Party 1
Discordia
Discordia
Sinekel
Discordia
Level 29
God Stats
41W - 55L
1,395 SR
Queue Stats
64W - 104L
1,338 Elo+
Party 1
Team Averages
Level 19
1,534 SR
1,402 Elo+

VS

Team Averages
Level 48
1,500 SR
1,466 Elo+
Baron Samedi
Baron Samedi
BonkerHonker
Baron Samedi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
281W - 209L
1,411 Elo+
Party 2
Mulan
Mulan
GandalfDaCooked
Mulan
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
318W - 262L
1,528 Elo+
Party 2
Artemis
Artemis
zZHorrorQueenZz
Artemis
Level 48
God Stats
7W - 0L
1,500 SR
Queue Stats
403W - 344L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MuralWings73
Ah Muzen Cab
10
1 / 5 / 3
7,170
652
5,396
8,975
2,917
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 7 / 3
6,942
631
886
11,959
8,556
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
Sinekel
Discordia
10
2 / 6 / 1
7,663
697
9,253
9,639
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BonkerHonker
Baron Samedi
11
2 / 2 / 10
7,937
722
7,746
5,881
2,604
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
11 / 0 / 6
9,325
848
10,162
9,367
8,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 2 / 11
9,159
833
7,353
7,432
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
18
18
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BonkerHonker
Baron Samedi
2
2
10
3.5
W
11
0
6
14
L
Ah Muzen Cab
MuralWings73
Ah Muzen Cab
1
5
3
0.5
L
1
7
3
0.36
L
Discordia
Sinekel
Discordia
2
6
1
0.42
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
25,261
30,573
Taken
22,680
15,064
Mitigated
14,263
4,042
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BonkerHonker
Baron Samedi
7,746
1,019
977
2,302
5,881
2,604
0
3,561
2,320
32,849
0
W
10,162
2,944
0
3,455
9,367
8,979
128
3,315
6,052
0
27,963
L
Ah Muzen Cab
MuralWings73
Ah Muzen Cab
5,396
2,195
159
1,784
8,975
2,917
0
1,146
7,709
0
23,621
L
886
279
0
111
11,959
8,556
0
4,689
7,030
2,640
0
L
Discordia
Sinekel
Discordia
9,253
164
402
1,586
9,639
3,591
0
2,256
7,143
26,845
0
W
7,353
2,822
0
2,468
7,432
2,680
394
3,647
3,785
0
31,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,775
Gold Earned
26,421
76
Minions Killed
146
0
Camps Cleared
0
507,728
Distance Traveled
599,278
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,937
722
46
4
0
196,037
2
W
Mulan
9,325
848
37
3
0
216,456
0
L
Ah Muzen Cab
7,170
652
38
3
0
171,853
2
L
Ymir
6,942
631
2
0
0
164,022
1
L
Discordia
7,663
697
36
3
0
171,853
1
W
Artemis
9,159
833
63
6
0
186,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role