Player Matchup

Medusa
Medusa
Alzdex-_78
Medusa
Level 20
God Stats
42W - 34L
1,534 SR
Queue Stats
105W - 101L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
El-PheNoMenoO-78
Kuzenbo
Level 22
God Stats
49W - 27L
1,487 SR
Queue Stats
109W - 106L
1,363 Elo+
Party 1
Artemis
Artemis
Enriic17
Artemis
Level 20
God Stats
23W - 31L
1,395 SR
Queue Stats
23W - 31L
1,302 Elo+
Solo
Zeus
Zeus
Lord__Luky
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SNT_Snipeman78
Anubis
Level 59
God Stats
48W - 44L
1,499 SR
Queue Stats
374W - 365L
1,306 Elo+
Party 1
Team Averages
Level 25
1,483 SR
1,381 Elo+

VS

Team Averages
Level 24
1,362 SR
1,338 Elo+
Hel
Hel
 
Hel
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Atlas_GvnG
Nike
Level 28
God Stats
6W - 6L
1,479 SR
Queue Stats
233W - 257L
1,347 Elo+
Party 2
Pele
Pele
Kiddchu
Pele
Level 27
God Stats
0W - 5L
1,267 SR
Queue Stats
8W - 7L
1,345 Elo+
Solo
Anubis
Anubis
Wardark_
Anubis
Level 8
God Stats
55W - 51L
1,193 SR
Queue Stats
63W - 72L
1,202 Elo+
Party 2
Chiron
Chiron
ohanianarek
Chiron
Level 18
God Stats
1W - 3L
1,372 SR
Queue Stats
32W - 39L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alzdex-_78
Medusa
15
4 / 0 / 7
9,360
585
5,898
7,733
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 11
8,270
517
5,165
11,441
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Enriic17
Artemis
12
3 / 4 / 7
7,939
496
6,230
12,080
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 8 / 7
7,689
481
7,132
8,819
2,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
18 / 4 / 4
10,730
671
18,072
10,490
5,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
5 / 5 / 7
7,592
475
6,129
11,679
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
8 / 6 / 7
7,845
490
11,351
17,040
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Kiddchu
Pele
10
1 / 5 / 5
6,667
417
4,099
11,358
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Wardark_
Anubis
5
1 / 3 / 0
5,440
340
273
2,218
562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
11
2 / 10 / 8
7,470
467
10,929
14,445
4,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
29
Kills
17
17
Deaths
29
36
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
5
7
1.7
W
Medusa
Alzdex-_78
Medusa
4
0
7
7.5
L
8
6
7
1.92
W
1
1
11
6.5
W
Artemis
Enriic17
Artemis
3
4
7
1.63
L
Pele
Kiddchu
Pele
1
5
5
0.7
W
3
8
7
0.81
W
18
4
4
5
L
Anubis
Wardark_
Anubis
1
3
0
0.33
L
Chiron
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,497
Damage
32,781
50,563
Taken
56,740
22,024
Mitigated
21,287
18,553
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,129
426
3,073
4,633
11,679
3,136
0
7,399
4,104
28,906
0
W
Medusa
Alzdex-_78
Medusa
5,898
2,395
0
4,761
7,733
2,601
1,867
323
7,350
0
58,515
L
11,351
1,437
0
630
17,040
10,739
0
9,418
7,402
0
34,089
W
5,165
2,114
0
3,833
11,441
8,306
985
983
10,346
21,475
0
W
Artemis
Enriic17
Artemis
6,230
3,537
0
4,214
12,080
3,283
480
1,659
10,181
0
35,477
L
Pele
Kiddchu
Pele
4,099
292
0
2,499
11,358
2,774
0
4,705
6,555
0
32,338
W
7,132
1,593
0
461
8,819
2,322
1,010
1,810
6,919
22,235
0
W
18,072
2,453
0
5,284
10,490
5,512
4,364
1,627
8,652
60,621
0
L
Anubis
Wardark_
Anubis
273
162
0
94
2,218
562
559
1,070
1,148
7,457
0
L
Chiron
10,929
4,919
567
3,214
14,445
4,076
0
7,049
7,162
0
35,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
35,014
341
Minions Killed
223
0
Camps Cleared
0
1,296,350
Distance Traveled
1,174,727
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,592
475
50
3
0
279,429
0
W
Medusa
9,360
585
109
7
0
262,336
6
L
Nike
7,845
490
48
3
0
277,871
1
W
Kuzenbo
8,270
517
26
2
0
316,737
4
W
Artemis
7,939
496
66
4
0
241,917
0
L
Pele
6,667
417
64
4
0
283,518
0
W
Zeus
7,689
481
36
2
0
225,921
1
W
Anubis
10,730
671
104
7
0
249,439
0
L
Anubis
5,440
340
14
1
0
90,039
0
L
Chiron
7,470
467
47
3
0
243,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role