Player Matchup

Ymir
Ymir
BIHNinja98
Ymir
Level 53
God Stats
19W - 14L
1,695 SR
Queue Stats
232W - 232L
1,452 Elo+
Solo
Chang'e
Chang'e
Miresska
Chang'e
Level 99
God Stats
7W - 5L
1,506 SR
Queue Stats
55W - 52L
1,493 Elo+
Solo
Apollo
Apollo
pavisan22
Apollo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
volcanio
Camazotz
Level 84
God Stats
1W - 2L
1,181 SR
Queue Stats
60W - 44L
1,499 Elo+
Solo
Chaac
Chaac
Вугага
Chaac
Level 86
God Stats
29W - 24L
1,544 SR
Queue Stats
759W - 729L
1,475 Elo+
Solo
Team Averages
Level 78
1,485 SR
1,484 Elo+

VS

Team Averages
Level 86
1,412 SR
1,456 Elo+
Ymir
Ymir
FrEeZeR1137
Ymir
Level 68
God Stats
105W - 91L
1,642 SR
Queue Stats
143W - 144L
1,527 Elo+
Party 2
Cupid
Cupid
Layeezypapi
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Raghum
Bellona
Level 64
God Stats
9W - 13L
1,410 SR
Queue Stats
14W - 19L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shoneh
Tsukuyomi
Level 52
God Stats
4W - 4L
1,202 SR
Queue Stats
6W - 11L
1,286 Elo+
Party 1
Sol
Sol
senzapb
Sol
Level 119
God Stats
28W - 28L
1,307 SR
Queue Stats
250W - 234L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
5,084
462
3,010
8,960
3,867
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Miresska
Chang'e
10
2 / 2 / 0
5,947
541
3,695
7,221
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
pavisan22
Apollo
9
2 / 5 / 0
5,490
499
4,317
6,973
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
volcanio
Camazotz
8
1 / 1 / 1
5,062
460
1,463
6,657
2,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
6,050
550
6,355
11,134
5,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
6,044
549
4,480
6,526
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
1 / 1 / 0
6,769
615
3,878
5,949
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Raghum
Bellona
12
3 / 0 / 1
6,742
613
7,944
7,809
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Shoneh
Tsukuyomi
9
3 / 2 / 3
6,133
558
3,861
6,622
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
10
5 / 1 / 2
6,237
567
8,844
4,691
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
15
15
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
3
1
4
5
W
1
1
0
1
L
Chang'e
Miresska
Chang'e
2
2
0
1
W
Bellona
Raghum
Bellona
3
0
1
3.5
W
Tsukuyomi
Shoneh
Tsukuyomi
3
2
3
2.25
L
Apollo
pavisan22
Apollo
2
5
0
0.4
W
Sol
5
1
2
6
L
Camazotz
volcanio
Camazotz
1
1
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,840
Damage
29,007
40,945
Taken
31,597
16,504
Mitigated
12,826
11,934
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,010
949
0
860
8,960
3,867
0
6,594
2,366
10,297
0
W
4,480
743
171
2,255
6,526
2,873
256
2,131
4,365
17,513
0
W
3,878
2,462
0
1,426
5,949
1,981
0
2,848
2,867
0
40,168
L
Chang'e
Miresska
Chang'e
3,695
231
83
3,591
7,221
1,996
429
0
7,221
25,464
0
W
Bellona
Raghum
Bellona
7,944
4,770
0
4,953
7,809
4,980
1,114
0
7,809
0
38,047
W
Tsukuyomi
Shoneh
Tsukuyomi
3,861
1,200
0
1,645
6,622
1,917
0
561
5,949
0
19,944
L
Apollo
pavisan22
Apollo
4,317
2,169
0
850
6,973
2,227
0
5,636
1,337
0
24,507
W
Sol
8,844
3,083
0
2,904
4,691
1,075
468
879
3,752
32,838
0
L
Camazotz
volcanio
Camazotz
1,463
517
0
2,860
6,657
2,829
0
1,094
5,563
0
25,292
L
6,355
1,984
0
3,690
11,134
5,585
617
0
11,134
0
39,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,633
Gold Earned
31,925
248
Minions Killed
307
0
Camps Cleared
0
1,027,505
Distance Traveled
1,029,373
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,084
462
11
1
0
221,089
6
W
Ymir
6,044
549
23
2
0
198,727
0
W
Cupid
6,769
615
83
8
0
191,199
5
L
Chang'e
5,947
541
56
5
0
198,275
2
W
Bellona
6,742
613
85
8
0
229,635
1
W
Tsukuyomi
6,133
558
48
4
0
211,837
2
L
Apollo
5,490
499
44
4
0
183,165
0
W
Sol
6,237
567
68
6
0
197,975
0
L
Camazotz
5,062
460
47
4
0
220,375
2
L
Chaac
6,050
550
90
8
0
204,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role