Player Matchup

Sobek
Sobek
FortyBrat
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 195L
1,447 Elo+
Solo
Fenrir
Fenrir
StanTheManatee
Fenrir
Level 62
God Stats
1W - 2L
1,577 SR
Queue Stats
41W - 36L
1,525 Elo+
Party 2
Scylla
Scylla
giiliique
Scylla
Level 51
God Stats
1W - 5L
1,308 SR
Queue Stats
299W - 304L
1,416 Elo+
Party 3
Neith
Neith
pancakeHYPE
Neith
Level 65
God Stats
1W - 6L
1,581 SR
Queue Stats
109W - 145L
1,437 Elo+
Party 2
Chaac
Chaac
takepaf
Chaac
Level 68
God Stats
5W - 5L
1,740 SR
Queue Stats
341W - 337L
1,416 Elo+
Party 3
Team Averages
Level 75
1,541 SR
1,448 Elo+

VS

Team Averages
Level 103
1,523 SR
1,445 Elo+
Apollo
Apollo
Gpigas
Apollo
Level 89
God Stats
14W - 8L
1,490 SR
Queue Stats
245W - 245L
1,461 Elo+
Party 1
Janus
Janus
JexosOmega
Janus
Level 127
God Stats
2W - 0L
1,797 SR
Queue Stats
20W - 24L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
PixelNuri98
Baron Samedi
Level 69
God Stats
22W - 11L
1,718 SR
Queue Stats
249W - 253L
1,439 Elo+
Party 1
Loki
Loki
Sinnxr
Loki
Level 83
God Stats
1W - 3L
1,200 SR
Queue Stats
238W - 241L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
anran21
Gilgamesh
Level 149
God Stats
8W - 11L
1,412 SR
Queue Stats
350W - 375L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FortyBrat
Sobek
7
0 / 4 / 1
4,930
493
3,386
9,230
5,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 1 / 1
5,259
526
2,898
6,421
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
giiliique
Scylla
10
2 / 1 / 1
5,143
514
1,278
3,260
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 1
4,665
467
3,102
4,124
1,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
takepaf
Chaac
9
1 / 2 / 2
5,307
531
5,266
9,707
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gpigas
Apollo
10
7 / 1 / 0
6,124
612
6,047
5,508
1,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
12
1 / 0 / 1
6,538
654
1,689
1,902
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
PixelNuri98
Baron Samedi
9
0 / 1 / 6
5,790
579
3,337
5,716
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Sinnxr
Loki
8
0 / 1 / 1
5,006
501
2,654
5,364
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
anran21
Gilgamesh
10
3 / 2 / 1
6,322
632
5,136
8,760
4,305
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
11
11
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
FortyBrat
Sobek
0
4
1
0.13
W
Apollo
Gpigas
Apollo
7
1
0
7
W
Janus
1
0
1
1.5
W
Baron Samedi
PixelNuri98
Baron Samedi
0
1
6
3
W
Loki
Sinnxr
Loki
0
1
1
0.5
L
2
1
1
2.5
W
Gilgamesh
anran21
Gilgamesh
3
2
1
1.75
L
Scylla
giiliique
Scylla
2
1
1
2.5
L
0
3
1
0.17
L
Chaac
takepaf
Chaac
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,930
Damage
18,863
32,742
Taken
27,250
15,277
Mitigated
10,167
14,750
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
FortyBrat
Sobek
3,386
790
99
3,316
9,230
5,984
0
1,996
7,234
16,412
0
W
Apollo
Gpigas
Apollo
6,047
4,201
0
2,325
5,508
1,442
232
2,000
3,468
0
40,329
W
Janus
1,689
117
0
661
1,902
481
0
232
1,638
43,845
0
W
Baron Samedi
PixelNuri98
Baron Samedi
3,337
604
178
2,564
5,716
2,586
0
1,474
4,242
18,350
0
W
Loki
Sinnxr
Loki
2,654
590
0
2,487
5,364
1,353
0
444
4,839
0
23,481
L
2,898
514
0
3,347
6,421
1,945
0
290
6,131
0
23,088
W
Gilgamesh
anran21
Gilgamesh
5,136
1,631
0
2,024
8,760
4,305
0
361
7,775
0
30,702
L
Scylla
giiliique
Scylla
1,278
170
0
990
3,260
870
0
988
2,272
18,638
0
L
3,102
1,257
0
999
4,124
1,083
0
1,341
2,783
0
22,032
L
Chaac
takepaf
Chaac
5,266
1,486
0
5,999
9,707
5,395
146
411
9,296
0
22,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,304
Gold Earned
29,780
225
Minions Killed
308
0
Camps Cleared
0
882,797
Distance Traveled
972,399
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,930
493
39
4
0
164,920
5
W
Apollo
6,124
612
78
8
0
177,894
4
W
Janus
6,538
654
88
9
0
198,910
4
W
Baron Samedi
5,790
579
14
1
0
186,283
2
W
Loki
5,006
501
60
6
0
207,761
4
L
Fenrir
5,259
526
58
6
0
188,197
2
W
Gilgamesh
6,322
632
68
7
0
201,551
4
L
Scylla
5,143
514
38
4
0
173,576
0
L
Neith
4,665
467
46
5
0
175,713
3
L
Chaac
5,307
531
44
4
0
180,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role