Player Matchup

Mercury
Mercury
Krim_nasch
Mercury
Level 69
God Stats
4W - 11L
1,500 SR
Queue Stats
101W - 140L
1,410 Elo+
Solo
Bacchus
Bacchus
Orochis08
Bacchus
Level 84
God Stats
0W - 1L
1,809 SR
Queue Stats
7W - 14L
1,438 Elo+
Solo
Discordia
Discordia
ivanredeyes
Discordia
Level 62
God Stats
15W - 9L
1,728 SR
Queue Stats
537W - 557L
1,424 Elo+
Solo
Team Averages
Level 72
1,679 SR
1,424 Elo+

VS

Team Averages
Level 87
1,492 SR
1,370 Elo+
Izanami
Izanami
Issa_HD
Izanami
Level 124
God Stats
18W - 10L
1,593 SR
Queue Stats
320W - 358L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
KingIssa20
Gilgamesh
Level 62
God Stats
10W - 9L
1,439 SR
Queue Stats
292W - 342L
1,393 Elo+
Party 1
Ah Puch
Ah Puch
NXC_MayerM87
Ah Puch
Level 75
God Stats
32W - 27L
1,445 SR
Queue Stats
98W - 87L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Krim_nasch
Mercury
13
0 / 17 / 3
10,805
515
6,374
24,409
8,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Orochis08
Bacchus
18
6 / 4 / 3
14,434
687
16,955
18,453
11,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
ivanredeyes
Discordia
18
4 / 5 / 4
13,435
640
16,138
16,078
5,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Issa_HD
Izanami
16
8 / 5 / 7
14,430
687
12,389
16,734
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
KingIssa20
Gilgamesh
20
16 / 1 / 6
16,133
768
23,370
19,120
15,906
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
NXC_MayerM87
Ah Puch
17
2 / 4 / 12
13,676
651
13,647
11,171
4,155
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
10
Kills
26
26
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
Issa_HD
Izanami
8
5
7
2.3
W
Gilgamesh
KingIssa20
Gilgamesh
16
1
6
19
L
Mercury
Krim_nasch
Mercury
0
17
3
0.09
W
Ah Puch
NXC_MayerM87
Ah Puch
2
4
12
2
L
Bacchus
Orochis08
Bacchus
6
4
3
1.88
L
Discordia
ivanredeyes
Discordia
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,467
Damage
49,406
58,940
Taken
47,025
26,188
Mitigated
27,376
6,125
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Issa_HD
Izanami
12,389
6,895
0
2,066
16,734
7,315
1,484
11,439
5,295
0
82,708
W
Gilgamesh
KingIssa20
Gilgamesh
23,370
4,068
0
3,197
19,120
15,906
1,462
13,027
6,093
0
53,130
L
Mercury
Krim_nasch
Mercury
6,374
3,962
280
1,944
24,409
8,774
0
4,086
20,323
0
26,469
W
Ah Puch
NXC_MayerM87
Ah Puch
13,647
164
0
3,480
11,171
4,155
264
8,675
2,496
87,360
0
L
Bacchus
Orochis08
Bacchus
16,955
1,513
0
972
18,453
11,449
0
6,922
11,531
38,563
0
L
Discordia
ivanredeyes
Discordia
16,138
309
0
2,929
16,078
5,965
0
2,738
13,340
85,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,674
Gold Earned
44,239
215
Minions Killed
258
0
Camps Cleared
0
1,081,769
Distance Traveled
1,139,275
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,430
687
86
4
0
324,472
1
W
Gilgamesh
16,133
768
58
3
0
446,705
0
L
Mercury
10,805
515
49
2
0
329,636
3
W
Ah Puch
13,676
651
114
5
0
368,098
10
L
Bacchus
14,434
687
46
2
0
387,583
3
L
Discordia
13,435
640
120
6
0
364,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role