Player Matchup

Ares
Ares
Daniel1324
Ares
Level 88
God Stats
5W - 5L
1,541 SR
Queue Stats
161W - 165L
1,545 Elo+
Party 1
Nemesis
Nemesis
SolanaC
Nemesis
Level 125
God Stats
5W - 6L
1,500 SR
Queue Stats
102W - 111L
1,549 Elo+
Party 1
Chaac
Chaac
Starcraft2003
Chaac
Level 105
God Stats
2W - 1L
1,510 SR
Queue Stats
93W - 102L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
albertosmite123
Kukulkan
Level 108
God Stats
1W - 1L
1,238 SR
Queue Stats
75W - 89L
1,476 Elo+
Party 1
Skadi
Skadi
ГорностаЙка
Skadi
Level 66
God Stats
16W - 9L
1,685 SR
Queue Stats
368W - 345L
1,519 Elo+
Solo
Team Averages
Level 98
1,495 SR
1,525 Elo+

VS

Team Averages
Level 99
1,539 SR
1,534 Elo+
Persephone
Persephone
Aglorian
Persephone
Level 83
God Stats
5W - 9L
1,460 SR
Queue Stats
229W - 194L
1,543 Elo+
Solo
Hades
Hades
MrSirGuyPerson
Hades
Level 69
God Stats
2W - 2L
1,585 SR
Queue Stats
102W - 85L
1,562 Elo+
Solo
Cerberus
Cerberus
Sibai
Cerberus
Level 126
God Stats
1W - 3L
1,556 SR
Queue Stats
174W - 181L
1,544 Elo+
Solo
Anhur
Anhur
wololox
Anhur
Level 69
God Stats
56W - 51L
1,596 SR
Queue Stats
297W - 287L
1,544 Elo+
Solo
Set
Set
赵可心心
Set
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 187L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
6,140
512
4,946
6,983
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SolanaC
Nemesis
12
3 / 1 / 4
6,982
582
4,230
6,788
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 0
6,668
556
6,061
11,865
8,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
12
3 / 0 / 2
6,910
576
5,651
5,254
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 1
7,109
592
5,459
2,025
516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aglorian
Persephone
10
0 / 3 / 0
5,993
499
4,957
5,935
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 0
6,745
562
6,203
8,319
4,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Sibai
Cerberus
8
0 / 1 / 0
5,178
432
2,566
11,333
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
wololox
Anhur
9
0 / 4 / 0
5,376
448
1,073
5,770
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 1
6,196
516
3,171
8,454
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
Aglorian
Persephone
0
3
0
0
W
2
0
2
3
L
2
1
0
2
L
Cerberus
Sibai
Cerberus
0
1
0
0
W
Nemesis
SolanaC
Nemesis
3
1
4
5
W
1
1
0
1
W
Kukulkan
3
0
2
4
L
Anhur
wololox
Anhur
0
4
0
0
W
3
0
1
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,347
Damage
17,970
32,915
Taken
39,811
16,460
Mitigated
15,338
9,496
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Aglorian
Persephone
4,957
123
0
1,487
5,935
1,825
0
3,163
2,545
40,841
0
W
4,946
553
0
2,013
6,983
3,300
0
3,310
3,673
13,752
0
L
6,203
1,640
109
5,640
8,319
4,445
0
0
8,319
41,004
0
L
Cerberus
Sibai
Cerberus
2,566
160
0
4,153
11,333
4,813
0
4,900
6,327
17,473
0
W
Nemesis
SolanaC
Nemesis
4,230
1,739
0
668
6,788
2,297
0
1,574
5,214
0
43,998
W
6,061
1,197
0
4,891
11,865
8,571
105
5,724
6,141
0
47,189
W
Kukulkan
5,651
118
0
500
5,254
1,776
0
2,988
2,266
41,467
0
L
Anhur
wololox
Anhur
1,073
1,006
0
1,095
5,770
1,236
0
746
5,024
0
25,060
W
5,459
2,128
108
1,316
2,025
516
28
130
1,895
0
38,390
L
3,171
1,232
0
3,209
8,454
3,019
0
1,416
6,998
0
38,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,809
Gold Earned
29,488
376
Minions Killed
341
0
Camps Cleared
0
1,187,637
Distance Traveled
1,060,408
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,993
499
74
6
0
202,885
0
W
Ares
6,140
512
14
1
0
260,648
4
L
Hades
6,745
562
84
7
0
210,392
2
L
Cerberus
5,178
432
47
4
0
214,301
3
W
Nemesis
6,982
582
84
7
0
255,692
4
W
Chaac
6,668
556
95
8
0
232,779
0
W
Kukulkan
6,910
576
98
8
0
226,127
2
L
Anhur
5,376
448
49
4
0
199,361
1
W
Skadi
7,109
592
85
7
0
212,391
4
L
Set
6,196
516
87
7
0
233,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role