Player Matchup

Pele
Pele
Bryan97CR
Pele
Level 23
God Stats
14W - 16L
1,476 SR
Queue Stats
27W - 52L
1,203 Elo+
Solo
Baron Samedi
Baron Samedi
DiamondBoy362
Baron Samedi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,643 Elo+
Party 3
Artemis
Artemis
EmotionalAgony
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
TanksteR28
King Arthur
Level 26
God Stats
5W - 2L
1,649 SR
Queue Stats
7W - 5L
1,459 Elo+
Party 3
Khepri
Khepri
magicgorilla
Khepri
Level 67
God Stats
2W - 1L
1,537 SR
Queue Stats
12W - 15L
1,366 Elo+
Party 1
Team Averages
Level 27
1,532 SR
1,434 Elo+

VS

Team Averages
Level 12
1,404 SR
1,367 Elo+
Yemoja
Yemoja
Joestar444
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Eset
Eset
MAW2001
Eset
Level 26
God Stats
33W - 32L
1,379 SR
Queue Stats
205W - 257L
1,276 Elo+
Solo
Amaterasu
Amaterasu
Shiroe189
Amaterasu
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Pele
Pele
omarpacmanv
Pele
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
zViNi7z
Baron Samedi
Level 24
God Stats
11W - 17L
1,140 SR
Queue Stats
364W - 348L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 2 / 5
13,549
645
16,511
13,192
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
DiamondBoy362
Baron Samedi
15
3 / 9 / 2
9,856
469
9,301
13,331
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 0 / 8
11,735
559
16,060
8,845
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
TanksteR28
King Arthur
17
5 / 0 / 11
11,440
545
12,087
14,731
13,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
16
7 / 2 / 10
10,517
501
7,004
11,585
14,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Joestar444
Yemoja
14
1 / 6 / 2
9,300
443
3,922
13,408
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
MAW2001
Eset
13
3 / 9 / 0
8,203
391
6,797
15,975
6,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amaterasu
Shiroe189
Amaterasu
13
0 / 7 / 3
8,196
390
3,979
16,843
9,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 9 / 0
8,630
411
2,934
17,258
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
zViNi7z
Baron Samedi
15
7 / 7 / 4
10,095
481
14,832
19,607
8,509
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
37
Kills
12
13
Deaths
38
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
13
2
5
7.75
W
Baron Samedi
DiamondBoy362
Baron Samedi
3
9
2
0.44
W
9
0
8
13
L
Yemoja
Joestar444
Yemoja
1
6
2
0.33
L
Eset
MAW2001
Eset
3
9
0
0.33
L
Amaterasu
Shiroe189
Amaterasu
0
7
3
0.21
W
King Arthur
TanksteR28
King Arthur
5
0
11
10.5
W
Khepri
7
2
10
6
L
1
9
0
0.11
L
Baron Samedi
zViNi7z
Baron Samedi
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,963
Damage
32,464
61,684
Taken
83,091
43,002
Mitigated
41,325
16,780
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
16,511
4,216
0
4,438
13,192
6,207
129
1,648
11,544
0
103,930
W
Baron Samedi
DiamondBoy362
Baron Samedi
9,301
856
97
1,217
13,331
5,727
367
10,906
2,425
41,748
0
W
16,060
8,279
0
6,433
8,845
3,935
8,565
3,766
5,079
0
77,580
L
Yemoja
Joestar444
Yemoja
3,922
997
2,872
1,089
13,408
11,076
120
3,870
9,530
17,504
0
L
Eset
MAW2001
Eset
6,797
1,687
617
2,847
15,975
6,928
652
4,173
11,689
38,211
0
L
Amaterasu
Shiroe189
Amaterasu
3,979
1,403
0
1,494
16,843
9,977
36
120
16,723
0
33,929
W
King Arthur
TanksteR28
King Arthur
12,087
2,583
0
3,551
14,731
13,086
1,158
3,964
10,767
0
53,644
W
Khepri
7,004
1,379
438
606
11,585
14,047
1,750
5,267
6,318
32,197
0
L
2,934
514
0
2,932
17,258
4,835
57
2,228
14,955
0
47,849
L
Baron Samedi
zViNi7z
Baron Samedi
14,832
1,324
999
5,741
19,607
8,509
364
5,212
13,889
53,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,097
Gold Earned
44,424
474
Minions Killed
312
0
Camps Cleared
0
1,738,569
Distance Traveled
1,599,102
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,549
645
168
8
0
395,304
1
W
Baron Samedi
9,856
469
61
3
0
275,481
0
W
Artemis
11,735
559
103
5
0
309,810
0
L
Yemoja
9,300
443
25
1
0
312,272
5
L
Eset
8,203
391
75
4
0
275,896
5
L
Amaterasu
8,196
390
61
3
0
400,055
1
W
King Arthur
11,440
545
93
4
0
408,018
1
W
Khepri
10,517
501
49
2
0
349,956
1
L
Pele
8,630
411
74
4
0
334,997
1
L
Baron Samedi
10,095
481
77
4
0
275,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role