Player Matchup

Guan Yu
Guan Yu
Gold IV
DE BLOB 007
Guan Yu
Gold IV
Level 117
God Stats
1W - 1L
1,559 SR
Queue Stats
253W - 238L
1,465 MMR
Solo
Ymir
Ymir
Bronze III
Deatok
Ymir
Bronze III
Level 61
God Stats
0W - 2L
1,229 SR
Queue Stats
1W - 6L
1,466 MMR
Solo
Merlin
Merlin
Gold I
LiI j11
Merlin
Gold I
Level 108
God Stats
32W - 34L
1,315 SR
Queue Stats
366W - 364L
1,620 MMR
Party 2
Neith
Neith
Gold II
NoAimShame
Neith
Gold II
Level 127
God Stats
5W - 10L
1,551 SR
Queue Stats
339W - 347L
1,380 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
Vargas23x
Erlang Shen
Gold V
Level 100
God Stats
9W - 4L
1,770 SR
Queue Stats
177W - 173L
1,453 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,485 SR
1,477 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,503 SR
1,481 MMR
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
BOSS THE HAAS
Anhur
Gold V
Level 136
God Stats
1W - 1L
1,322 SR
Queue Stats
47W - 51L
1,428 MMR
Solo
Hera
Hera
Bronze III
P-TownWrath
Hera
Bronze III
Level 126
God Stats
1W - 0L
1,446 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
P-TownWrathsGF
Khepri
Bronze III
Level 129
God Stats
11W - 10L
1,594 SR
Queue Stats
14W - 12L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
YungDeadShot
Sun Wukong
Gold IV
Level 107
God Stats
13W - 11L
1,654 SR
Queue Stats
249W - 250L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DE BLOB 007
Guan Yu
12
0 / 5 / 1
6,800
486
3,946
9,210
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Deatok
Ymir
11
0 / 0 / 0
6,424
459
2,466
4,980
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
LiI j11
Merlin
13
0 / 4 / 1
7,204
515
1,754
5,922
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
0 / 1 / 0
6,955
497
5,200
5,851
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Vargas23x
Erlang Shen
13
3 / 0 / 0
7,603
543
5,041
8,965
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatGilgameshDanzaburouCu ChulainnAthena

VS

Bans
BacchusTsukuyomiApolloThorHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 2 / 1
7,613
544
4,158
7,992
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 0 / 1
6,290
449
2,778
6,498
1,690
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 5
7,413
530
4,494
3,900
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 0 / 1
6,887
492
2,021
6,408
2,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
YungDeadShot
Sun Wukong
13
5 / 1 / 0
8,241
589
7,452
11,928
5,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
10
10
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
1
2.25
W
0
0
1
0.5
L
Guan Yu
DE BLOB 007
Guan Yu
0
5
1
0.1
L
Ymir
Deatok
Ymir
0
0
0
0
L
Merlin
LiI j11
Merlin
0
4
1
0.13
L
Neith
0
1
0
0
W
1
0
5
3.5
W
0
0
1
0.5
L
Erlang Shen
Vargas23x
Erlang Shen
3
0
0
3
W
Sun Wukong
YungDeadShot
Sun Wukong
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,407
Damage
20,903
34,928
Taken
36,726
17,806
Mitigated
13,615
10,585
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,158
1,671
342
1,873
7,992
2,499
0
460
7,462
0
45,996
W
2,778
1,706
0
2,936
6,498
1,690
0
703
5,795
0
43,758
L
Guan Yu
DE BLOB 007
Guan Yu
3,946
614
46
2,411
9,210
7,826
0
34
9,176
0
35,934
L
Ymir
Deatok
Ymir
2,466
162
0
1,571
4,980
2,761
408
1,253
3,727
21,074
0
L
Merlin
LiI j11
Merlin
1,754
72
0
1,216
5,922
1,785
0
2,605
3,317
42,724
0
L
Neith
5,200
2,151
0
3,263
5,851
1,553
0
1,343
4,508
0
53,573
W
4,494
1,060
0
0
3,900
1,211
478
1,424
2,314
48,927
0
W
2,021
64
405
3,779
6,408
2,878
0
1,431
4,977
24,271
0
L
Erlang Shen
Vargas23x
Erlang Shen
5,041
3,143
0
2,078
8,965
3,881
0
1,280
7,685
0
53,373
W
Sun Wukong
YungDeadShot
Sun Wukong
7,452
1,762
0
5,102
11,928
5,337
441
0
11,328
0
45,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
36,444
417
Minions Killed
435
0
Camps Cleared
0
1,341,704
Distance Traveled
1,321,776
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,613
544
94
7
0
293,486
2
W
Anhur
6,290
449
108
8
0
229,108
2
L
Guan Yu
6,800
486
71
5
0
257,187
2
L
Ymir
6,424
459
31
2
0
277,728
7
L
Merlin
7,204
515
102
7
0
242,986
5
L
Neith
6,955
497
106
8
0
240,354
4
W
Hera
7,413
530
100
7
0
270,223
1
W
Khepri
6,887
492
35
3
0
279,921
3
L
Erlang Shen
7,603
543
107
8
0
323,449
6
W
Sun Wukong
8,241
589
98
7
0
249,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role