Player Matchup

Anhur
Anhur
FartTaster
Anhur
Level 69
God Stats
4W - 4L
1,605 SR
Queue Stats
236W - 127L
1,623 Elo+
Party 2
Susano
Susano
Hagor11
Susano
Level 60
God Stats
5W - 5L
1,436 SR
Queue Stats
324W - 251L
1,550 Elo+
Party 2
Scylla
Scylla
OgArtful
Scylla
Level 25
God Stats
20W - 16L
1,559 SR
Queue Stats
86W - 57L
1,524 Elo+
Party 2
Horus
Horus
THANSTER
Horus
Level 28
God Stats
2W - 1L
1,732 SR
Queue Stats
52W - 34L
1,445 Elo+
Party 2
Ymir
Ymir
Xavieater
Ymir
Level 64
God Stats
21W - 20L
1,514 SR
Queue Stats
318W - 199L
1,622 Elo+
Party 2
Team Averages
Level 49
1,569 SR
1,553 Elo+

VS

Team Averages
Level 81
1,462 SR
1,528 Elo+
Pele
Pele
DarkenedAngelz
Pele
Level 125
God Stats
1W - 5L
1,307 SR
Queue Stats
371W - 342L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
Drewmoon
Danzaburou
Level 46
God Stats
55W - 31L
1,648 SR
Queue Stats
292W - 286L
1,527 Elo+
Party 3
Athena
Athena
Glebusis
Athena
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
276W - 199L
1,506 Elo+
Party 1
Ne Zha
Ne Zha
LastOfTheOutcast
Ne Zha
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Sol
Sol
Remember2Soar
Sol
Level 46
God Stats
41W - 29L
1,353 SR
Queue Stats
247W - 173L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
7 / 3 / 0
7,336
611
10,107
9,292
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Hagor11
Susano
10
0 / 2 / 1
6,078
507
2,861
8,207
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
OgArtful
Scylla
10
1 / 4 / 2
5,958
497
5,598
7,818
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
THANSTER
Horus
12
1 / 3 / 1
6,839
570
2,878
10,393
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
8
1 / 4 / 3
5,801
483
3,253
10,725
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
7,550
629
4,807
9,436
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Drewmoon
Danzaburou
10
2 / 3 / 0
6,691
558
3,459
7,352
1,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Glebusis
Athena
14
6 / 0 / 3
8,091
674
10,085
6,212
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 4 / 2
5,612
468
3,844
7,620
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
4 / 1 / 6
7,105
592
10,189
7,691
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
16
16
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
Danzaburou
Drewmoon
Danzaburou
2
3
0
0.67
L
Anhur
7
3
0
2.33
W
Athena
Glebusis
Athena
6
0
3
7.5
L
Susano
Hagor11
Susano
0
2
1
0.25
W
0
4
2
0.25
L
Scylla
OgArtful
Scylla
1
4
2
0.5
W
4
1
6
7
L
Horus
THANSTER
Horus
1
3
1
0.5
L
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
32,384
46,435
Taken
38,311
15,809
Mitigated
14,383
12,967
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,807
733
0
2,868
9,436
3,045
0
2,065
7,291
0
33,964
W
Danzaburou
Drewmoon
Danzaburou
3,459
1,368
0
2,537
7,352
1,539
624
41
7,311
0
35,496
L
Anhur
10,107
4,690
0
2,089
9,292
2,418
0
2,791
6,501
0
35,570
W
Athena
Glebusis
Athena
10,085
3,398
0
2,398
6,212
4,611
0
1,097
5,047
40,825
3,554
L
Susano
Hagor11
Susano
2,861
355
0
3,721
8,207
2,633
0
2,643
5,564
0
29,706
W
3,844
1,427
0
1,850
7,620
3,366
0
3,131
4,361
0
15,399
L
Scylla
OgArtful
Scylla
5,598
303
0
1,996
7,818
2,376
0
3,609
4,209
28,537
0
W
10,189
2,493
0
3,853
7,691
1,822
954
2,031
5,450
35,164
0
L
Horus
THANSTER
Horus
2,878
1,595
0
3,522
10,393
3,683
648
5,771
4,622
0
34,648
L
Ymir
3,253
983
0
1,639
10,725
4,699
0
5,015
5,710
15,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
35,049
303
Minions Killed
303
0
Camps Cleared
0
1,131,581
Distance Traveled
1,196,763
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,550
629
74
6
0
254,144
3
W
Danzaburou
6,691
558
61
5
0
222,683
2
L
Anhur
7,336
611
69
6
0
232,128
3
W
Athena
8,091
674
85
7
0
255,967
2
L
Susano
6,078
507
65
5
0
244,498
4
W
Ne Zha
5,612
468
19
2
0
232,080
3
L
Scylla
5,958
497
56
5
0
211,160
2
W
Sol
7,105
592
64
5
0
231,889
0
L
Horus
6,839
570
89
7
0
231,184
3
L
Ymir
5,801
483
24
2
0
212,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role