Player Matchup

Loki
Loki
CantKeepUp
Loki
Level 7
God Stats
11W - 10L
1,338 SR
Queue Stats
16W - 15L
1,431 Elo+
Party 3
King Arthur
King Arthur
SgtApollo
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,456 Elo+
Party 1
Ra
Ra
Zorlurk
Ra
Level 65
God Stats
1W - 1L
1,225 SR
Queue Stats
36W - 40L
1,453 Elo+
Party 1
Jormungandr
Jormungandr
kClient
Jormungandr
Level 19
God Stats
3W - 2L
1,570 SR
Queue Stats
84W - 98L
1,430 Elo+
Party 1
Neith
Neith
lZXYI
Neith
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 25L
1,148 Elo+
Party 3
Team Averages
Level 35
1,427 SR
1,384 Elo+

VS

Team Averages
Level 25
1,473 SR
1,461 Elo+
Pele
Pele
Bobaslim
Pele
Level 28
God Stats
0W - 1L
1,438 SR
Queue Stats
4W - 5L
1,425 Elo+
Solo
Aphrodite
Aphrodite
CandyyS
Aphrodite
Level 17
God Stats
56W - 49L
1,513 SR
Queue Stats
91W - 76L
1,546 Elo+
Solo
Bellona
Bellona
Olgu44
Bellona
Level 24
God Stats
4W - 4L
1,649 SR
Queue Stats
33W - 39L
1,443 Elo+
Party 2
Eset
Eset
akabdestroyer
Eset
Level 29
God Stats
2W - 3L
1,442 SR
Queue Stats
53W - 67L
1,375 Elo+
Solo
Neith
Neith
ousica1
Neith
Level 28
God Stats
4W - 12L
1,325 SR
Queue Stats
94W - 100L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
13,789
511
14,716
20,911
9,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SgtApollo
King Arthur
20
4 / 3 / 5
14,264
528
14,665
27,852
29,502
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 1 / 11
16,744
620
26,305
20,123
11,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
kClient
Jormungandr
20
9 / 2 / 9
13,449
498
17,538
22,354
22,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
lZXYI
Neith
20
4 / 2 / 9
13,931
516
12,351
13,661
6,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
3 / 8 / 5
11,977
444
13,826
22,832
9,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
CandyyS
Aphrodite
17
1 / 3 / 5
10,065
373
6,401
13,504
9,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Olgu44
Bellona
20
3 / 6 / 2
14,410
534
29,190
33,335
37,519
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 10 / 2
12,714
471
10,007
23,243
9,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
ousica1
Neith
17
1 / 5 / 5
10,378
384
10,760
18,976
7,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
31
Kills
10
11
Deaths
32
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
3
8
5
0.69
L
Aphrodite
CandyyS
Aphrodite
1
3
5
1.17
W
4
3
10
3
L
Bellona
Olgu44
Bellona
3
6
2
0.67
W
King Arthur
SgtApollo
King Arthur
4
3
5
2.17
W
10
1
11
15.5
L
2
10
2
0.3
W
Jormungandr
kClient
Jormungandr
9
2
9
6.75
W
Neith
lZXYI
Neith
4
2
9
4.25
L
Neith
ousica1
Neith
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,575
Damage
70,184
104,901
Taken
111,890
79,578
Mitigated
73,782
42,300
Healing
31,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
13,826
3,316
0
3,936
22,832
9,430
372
9,026
13,660
0
72,341
L
Aphrodite
CandyyS
Aphrodite
6,401
988
6,865
5,327
13,504
9,823
82
8,759
4,647
28,090
0
W
14,716
4,125
861
5,872
20,911
9,627
2,372
4,849
16,062
0
100,782
L
Bellona
Olgu44
Bellona
29,190
4,869
537
6,727
33,335
37,519
547
8,224
24,943
22,108
81,534
W
King Arthur
SgtApollo
King Arthur
14,665
1,658
0
7,322
27,852
29,502
1,146
5,492
22,360
199
83,568
W
26,305
2,979
5,406
11,237
20,123
11,379
1,820
6,982
13,141
168,252
0
L
10,007
1,057
0
3,385
23,243
9,557
0
10,301
12,526
89,181
0
W
Jormungandr
kClient
Jormungandr
17,538
2,500
635
4,026
22,354
22,497
1,002
4,325
18,029
64,688
0
W
Neith
lZXYI
Neith
12,351
5,083
1,326
5,615
13,661
6,573
5,586
3,441
10,220
0
107,966
L
Neith
ousica1
Neith
10,760
3,470
0
4,701
18,976
7,453
0
6,822
12,072
0
73,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,177
Gold Earned
59,544
822
Minions Killed
611
0
Camps Cleared
0
2,654,922
Distance Traveled
2,377,792
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,977
444
128
5
0
475,112
1
L
Aphrodite
10,065
373
41
2
0
491,096
7
W
Loki
13,789
511
156
6
0
542,307
2
L
Bellona
14,410
534
171
6
0
501,884
6
W
King Arthur
14,264
528
156
6
0
499,582
3
W
Ra
16,744
620
242
9
0
594,187
10
L
Eset
12,714
471
153
6
0
413,209
4
W
Jormungandr
13,449
498
87
3
0
521,820
3
W
Neith
13,931
516
181
7
0
497,026
1
L
Neith
10,378
384
118
4
0
496,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role