Player Matchup

Nemesis
Nemesis
FacaEremita
Nemesis
Level 27
God Stats
5W - 8L
1,570 SR
Queue Stats
526W - 458L
1,565 Elo+
Party 1
Sobek
Sobek
Garfovegano
Sobek
Level 25
God Stats
22W - 12L
1,588 SR
Queue Stats
346W - 276L
1,579 Elo+
Party 1
Nike
Nike
IrohBeifong
Nike
Level 18
God Stats
2W - 3L
1,575 SR
Queue Stats
120W - 91L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
NuvemGótica
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,293 Elo+
Solo
Hachiman
Hachiman
benjalokixd
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,516 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,513 Elo+

VS

Team Averages
Level 28
1,426 SR
1,504 Elo+
Geb
Geb
Delrealfa
Geb
Level 28
God Stats
5W - 10L
1,315 SR
Queue Stats
101W - 113L
1,434 Elo+
Party 3
Xbalanque
Xbalanque
S1der4l
Xbalanque
Level 28
God Stats
10W - 4L
1,595 SR
Queue Stats
208W - 205L
1,520 Elo+
Solo
Tyr
Tyr
Ts3Chetomal
Tyr
Level 28
God Stats
18W - 14L
1,405 SR
Queue Stats
109W - 90L
1,563 Elo+
Party 2
Kali
Kali
ezeeeeeTS3
Kali
Level 28
God Stats
1W - 1L
1,303 SR
Queue Stats
179W - 168L
1,568 Elo+
Party 2
Scylla
Scylla
the-_-killua
Scylla
Level 27
God Stats
36W - 32L
1,511 SR
Queue Stats
55W - 55L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FacaEremita
Nemesis
13
3 / 9 / 3
8,473
446
13,916
19,000
7,335
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 7 / 5
7,613
401
8,180
20,211
18,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 2
7,948
418
11,760
24,081
13,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
NuvemGótica
Baron Samedi
11
4 / 13 / 1
7,763
409
7,872
16,316
7,192
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
benjalokixd
Hachiman
15
3 / 9 / 0
9,458
498
9,598
18,447
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 20
11,415
601
9,171
17,459
16,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
S1der4l
Xbalanque
18
12 / 3 / 10
11,953
629
25,233
19,068
8,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 0 / 13
11,353
598
16,081
15,310
14,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 4 / 11
10,643
560
10,578
14,130
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
15
11 / 4 / 14
11,133
586
18,513
13,064
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
110
12
Kills
42
42
Deaths
12
11
Assists
68
Player
Kills
Deaths
Assists
KDA
W
6
1
20
16
L
Nemesis
FacaEremita
Nemesis
3
9
3
0.5
L
0
7
5
0.36
L
2
4
2
0.75
L
Baron Samedi
NuvemGótica
Baron Samedi
4
13
1
0.35
W
Xbalanque
S1der4l
Xbalanque
12
3
10
5.67
W
7
0
13
13.5
L
Hachiman
benjalokixd
Hachiman
3
9
0
0.33
W
6
4
11
2.88
W
Scylla
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,326
Damage
79,576
98,055
Taken
79,031
53,133
Mitigated
49,812
21,874
Healing
25,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,171
1,000
0
1,566
17,459
16,289
146
4,222
12,837
26,717
0
L
Nemesis
FacaEremita
Nemesis
13,916
7,226
0
3,239
19,000
7,335
0
3,105
15,789
0
54,903
L
8,180
1,185
0
3,201
20,211
18,778
0
7,224
12,703
18,295
0
L
11,760
971
0
7,537
24,081
13,963
0
7,967
15,868
0
42,188
L
Baron Samedi
NuvemGótica
Baron Samedi
7,872
2,098
1,132
1,121
16,316
7,192
116
6,642
9,317
22,297
0
W
Xbalanque
S1der4l
Xbalanque
25,233
15,050
0
10,451
19,068
8,761
8,637
2,454
16,552
0
111,463
W
16,081
1,983
0
7,182
15,310
14,194
0
1,796
12,917
0
75,106
L
Hachiman
benjalokixd
Hachiman
9,598
4,997
0
5,644
18,447
5,865
0
1,713
16,694
0
62,231
W
10,578
4,890
0
3,555
14,130
6,037
632
2,334
11,668
0
61,819
W
Scylla
18,513
2,092
0
3,196
13,064
4,531
2,104
5,066
7,780
46,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,255
Gold Earned
56,497
310
Minions Killed
491
0
Camps Cleared
0
1,513,596
Distance Traveled
1,840,976
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,415
601
28
1
0
375,703
7
L
Nemesis
8,473
446
81
4
0
321,764
0
L
Sobek
7,613
401
22
1
0
341,570
0
L
Nike
7,948
418
76
4
0
322,554
4
L
Baron Samedi
7,763
409
31
2
0
234,922
1
W
Xbalanque
11,953
629
158
8
0
336,505
4
W
Tyr
11,353
598
131
7
0
423,507
5
L
Hachiman
9,458
498
100
5
0
292,786
1
W
Kali
10,643
560
99
5
0
409,794
0
W
Scylla
11,133
586
75
4
0
295,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role