Player Matchup

Cerberus
Cerberus
DiddlingDwarf
Cerberus
Level 89
God Stats
7W - 12L
1,457 SR
Queue Stats
100W - 101L
1,500 Elo+
Solo
Artemis
Artemis
Vaelath
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Vanash06
Anubis
Level 64
God Stats
14W - 14L
1,735 SR
Queue Stats
73W - 71L
1,523 Elo+
Party 1
Ravana
Ravana
bluethunder
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 80L
1,553 Elo+
Solo
Hercules
Hercules
brupta
Hercules
Level 123
God Stats
27W - 33L
1,512 SR
Queue Stats
226W - 228L
1,500 Elo+
Solo
Team Averages
Level 101
1,541 SR
1,515 Elo+

VS

Team Averages
Level 109
1,454 SR
1,498 Elo+
Da Ji
Da Ji
Baboonboo
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GiantsMilk13
Chiron
Level 83
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 44L
1,508 Elo+
Party 2
Vamana
Vamana
Roseck
Vamana
Level 117
God Stats
4W - 3L
1,172 SR
Queue Stats
45W - 48L
1,481 Elo+
Solo
Chang'e
Chang'e
XSX-SKRILLEX-BOS
Chang'e
Level 155
God Stats
4W - 1L
1,697 SR
Queue Stats
22W - 24L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
kinky-valk
Baron Samedi
Level 84
God Stats
7W - 7L
1,403 SR
Queue Stats
116W - 91L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiddlingDwarf
Cerberus
17
3 / 5 / 12
11,316
666
13,875
24,193
34,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Vaelath
Artemis
19
3 / 5 / 13
12,151
715
15,627
15,516
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Vanash06
Anubis
19
8 / 9 / 5
13,183
775
15,255
17,576
10,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
17
1 / 4 / 12
10,631
625
9,298
15,093
7,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
brupta
Hercules
18
7 / 3 / 6
12,590
741
12,224
21,650
28,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Baboonboo
Da Ji
19
7 / 6 / 10
13,302
782
11,626
16,244
8,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
20
6 / 4 / 12
13,267
780
19,559
15,332
5,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Roseck
Vamana
19
4 / 4 / 10
12,924
760
14,459
20,258
13,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
6 / 2 / 11
13,600
800
16,360
12,827
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
kinky-valk
Baron Samedi
19
3 / 6 / 14
12,697
747
18,228
15,676
12,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
83
22
Kills
26
26
Deaths
22
48
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Baboonboo
Da Ji
7
6
10
2
L
Cerberus
DiddlingDwarf
Cerberus
3
5
12
1.8
W
Chiron
6
4
12
3
W
Vamana
Roseck
Vamana
4
4
10
2.25
L
Artemis
Vaelath
Artemis
3
5
13
1.9
L
Anubis
Vanash06
Anubis
8
9
5
1.17
W
6
2
11
5.75
L
Ravana
1
4
12
1.75
L
Hercules
brupta
Hercules
7
3
6
3.33
W
Baron Samedi
kinky-valk
Baron Samedi
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,279
Damage
80,232
94,028
Taken
80,337
89,157
Mitigated
44,928
23,432
Healing
29,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Baboonboo
Da Ji
11,626
1,653
0
2,411
16,244
8,673
0
5,245
10,999
0
30,661
L
Cerberus
DiddlingDwarf
Cerberus
13,875
641
0
5,828
24,193
34,522
0
9,590
14,603
34,590
0
W
Chiron
19,559
8,599
1,171
6,341
15,332
5,866
3,943
3,892
11,440
0
52,543
W
Vamana
Roseck
Vamana
14,459
7,253
0
3,099
20,258
13,764
1,072
5,051
15,207
0
46,796
L
Artemis
Vaelath
Artemis
15,627
5,698
0
2,807
15,516
6,999
0
5,488
10,028
0
46,692
L
Anubis
Vanash06
Anubis
15,255
516
0
4,282
17,576
10,982
85
5,140
12,436
45,635
0
W
16,360
253
2,842
6,631
12,827
3,978
808
7,152
5,675
42,678
0
L
Ravana
9,298
2,110
0
3,885
15,093
7,723
0
5,563
9,530
0
34,826
L
Hercules
brupta
Hercules
12,224
2,581
0
6,630
21,650
28,931
51
9,101
12,549
0
32,548
W
Baron Samedi
kinky-valk
Baron Samedi
18,228
1,516
3,266
4,196
15,676
12,647
571
8,346
7,330
50,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,871
Gold Earned
65,790
350
Minions Killed
336
7
Camps Cleared
10
1,444,082
Distance Traveled
1,523,640
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,302
782
51
3
5
307,956
5
L
Cerberus
11,316
666
72
4
1
301,717
6
W
Chiron
13,267
780
69
4
1
293,604
1
W
Vamana
12,924
760
65
4
3
351,214
2
L
Artemis
12,151
715
83
5
2
265,615
2
L
Anubis
13,183
775
80
5
2
232,604
1
W
Chang'e
13,600
800
64
4
0
288,046
0
L
Ravana
10,631
625
72
4
1
321,035
0
L
Hercules
12,590
741
43
3
1
323,111
0
W
Baron Samedi
12,697
747
87
5
1
282,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role