Player Matchup

Sol
Sol
Diamond I
Astrày
Sol
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond I
MrZhainy
Anhur
Diamond I
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 25L
2,424 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
Shiorí
Gilgamesh
Diamond I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Diamond I
eldelaCRUZ
Raijin
Diamond I
Level 108
God Stats
15W - 20L
1,502 SR
Queue Stats
688W - 664L
2,438 MMR
Solo
Ymir
Ymir
Diamond I
xnxxproduct
Ymir
Diamond I
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 97
1,500 SR
1,872 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,520 SR
1,689 MMR
Cu Chulainn
Cu Chulainn
Diamond I
FAKOUZO
Cu Chulainn
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond I
Lorenzo560
King Arthur
Diamond I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond I
Okeanossssss
Ullr
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
SharkyBoy
Janus
Diamond I
Level 149
God Stats
22W - 23L
1,598 SR
Queue Stats
326W - 316L
2,447 MMR
Solo
Kali
Kali
Diamond I
WorstTurttle
Kali
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 4 / 2
7,421
495
5,549
9,195
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
MrZhainy
Anhur
13
3 / 4 / 3
8,163
544
5,751
8,854
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Gilgamesh
Shiorí
Gilgamesh
13
1 / 3 / 2
7,700
513
4,617
11,520
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
eldelaCRUZ
Raijin
11
3 / 6 / 4
6,715
448
5,517
11,577
4,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 1 / 0
9,801
653
11,045
11,760
10,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
TiamatSetSobekAthenaAo Kuang

VS

Bans
ApolloThe MorriganCerberusTsukuyomiXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FAKOUZO
Cu Chulainn
14
5 / 2 / 8
9,462
631
8,439
10,730
7,422
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Lorenzo560
King Arthur
16
1 / 1 / 2
9,485
632
9,170
16,165
9,532
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 5
8,617
574
2,741
10,442
3,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
SharkyBoy
Janus
15
4 / 2 / 8
9,180
612
7,860
6,335
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 0 / 3
10,126
675
6,446
11,940
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
18
18
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
1
4
2
0.5
W
Cu Chulainn
FAKOUZO
Cu Chulainn
5
2
8
4.5
W
King Arthur
Lorenzo560
King Arthur
1
1
2
2
L
Anhur
MrZhainy
Anhur
3
4
3
1.13
W
1
5
5
0.7
W
Janus
SharkyBoy
Janus
4
2
8
4
L
Gilgamesh
Shiorí
Gilgamesh
1
3
2
0.67
W
7
0
3
8.5
L
Raijin
eldelaCRUZ
Raijin
3
6
4
0.83
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,479
Damage
34,656
52,906
Taken
55,612
25,059
Mitigated
28,878
12,952
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
5,549
2,489
0
2,592
9,195
2,266
838
49
9,146
46,129
0
W
Cu Chulainn
FAKOUZO
Cu Chulainn
8,439
1,562
0
942
10,730
7,422
0
4,085
6,645
0
30,237
W
King Arthur
Lorenzo560
King Arthur
9,170
1,734
0
6,178
16,165
9,532
0
10,504
5,661
0
69,693
L
Anhur
MrZhainy
Anhur
5,751
2,495
0
1,574
8,854
3,127
0
2,572
6,154
0
50,627
W
2,741
1,137
0
262
10,442
3,525
2,122
4,993
5,449
0
57,002
W
Janus
SharkyBoy
Janus
7,860
1,212
0
1,110
6,335
1,742
164
572
5,763
53,890
0
L
Gilgamesh
Shiorí
Gilgamesh
4,617
763
0
901
11,520
5,311
0
1,891
9,467
0
57,043
W
6,446
3,575
0
5,429
11,940
6,657
88
1,957
9,983
0
83,108
L
Raijin
eldelaCRUZ
Raijin
5,517
874
0
2,425
11,577
4,340
0
2,353
9,112
17,461
0
L
11,045
3,167
0
5,460
11,760
10,015
0
593
11,167
80,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,800
Gold Earned
46,870
496
Minions Killed
562
0
Camps Cleared
0
1,415,192
Distance Traveled
1,554,891
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,421
495
86
6
0
278,854
4
W
Cu Chulainn
9,462
631
39
3
0
339,780
3
W
King Arthur
9,485
632
157
10
0
308,253
6
L
Anhur
8,163
544
103
7
0
267,322
3
W
Ullr
8,617
574
105
7
0
249,127
6
W
Janus
9,180
612
131
9
0
320,155
7
L
Gilgamesh
7,700
513
109
7
0
326,444
0
W
Kali
10,126
675
130
9
0
337,576
2
L
Raijin
6,715
448
24
2
0
259,619
4
L
Ymir
9,801
653
174
12
0
282,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role