Player Matchup

Ares
Ares
Castle_Crasher77
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
ShottySerg
Gilgamesh
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SilentSinSpain
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SkarseId
Tsukuyomi
Level 25
God Stats
50W - 58L
1,548 SR
Queue Stats
382W - 422L
1,525 Elo+
Solo
Scylla
Scylla
burgboiii17
Scylla
Level 19
God Stats
6W - 7L
1,566 SR
Queue Stats
44W - 31L
1,691 Elo+
Party 1
Team Averages
Level 17
1,523 SR
1,564 Elo+

VS

Team Averages
Level 17
1,483 SR
1,599 Elo+
Achilles
Achilles
BLatanT3
Achilles
Level 21
God Stats
4W - 3L
1,153 SR
Queue Stats
97W - 80L
1,594 Elo+
Solo
Danzaburou
Danzaburou
CaptnXavi
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,413 Elo+
Solo
Nemesis
Nemesis
Joking8712
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,656 Elo+
Solo
Tsukuyomi
Tsukuyomi
LostWyndblade
Tsukuyomi
Level 16
God Stats
6W - 5L
1,537 SR
Queue Stats
18W - 29L
1,684 Elo+
Solo
Baron Samedi
Baron Samedi
l am sad
Baron Samedi
Level 26
God Stats
2W - 0L
1,727 SR
Queue Stats
68W - 39L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,314
431
4,030
6,731
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ShottySerg
Gilgamesh
4
0 / 3 / 1
3,817
382
704
3,134
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
SilentSinSpain
Ah Muzen Cab
9
3 / 2 / 0
5,272
527
3,755
4,611
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
SkarseId
Tsukuyomi
8
1 / 1 / 0
4,995
500
950
4,494
1,105
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
10
0 / 1 / 0
5,627
563
2,764
4,386
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BLatanT3
Achilles
9
0 / 0 / 2
5,504
550
3,885
6,806
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
CaptnXavi
Danzaburou
9
1 / 3 / 2
5,375
538
2,849
4,243
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Joking8712
Nemesis
10
7 / 0 / 0
5,976
598
4,152
5,583
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
LostWyndblade
Tsukuyomi
9
1 / 1 / 0
5,395
540
751
3,928
1,159
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
l am sad
Baron Samedi
9
0 / 0 / 1
5,228
523
2,345
5,365
2,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
10
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
BLatanT3
Achilles
0
0
2
1
W
Danzaburou
CaptnXavi
Danzaburou
1
3
2
0.67
L
0
3
2
0.33
W
Nemesis
Joking8712
Nemesis
7
0
0
7
W
Tsukuyomi
LostWyndblade
Tsukuyomi
1
1
0
1
L
Gilgamesh
ShottySerg
Gilgamesh
0
3
1
0.17
L
Ah Muzen Cab
SilentSinSpain
Ah Muzen Cab
3
2
0
1.5
L
Tsukuyomi
SkarseId
Tsukuyomi
1
1
0
1
L
Scylla
0
1
0
0
W
Baron Samedi
l am sad
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,203
Damage
13,982
23,356
Taken
25,925
7,372
Mitigated
9,862
6,523
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BLatanT3
Achilles
3,885
1,191
0
3,357
6,806
3,732
0
2,274
4,518
0
21,937
W
Danzaburou
CaptnXavi
Danzaburou
2,849
1,816
0
773
4,243
1,175
1,130
799
3,444
0
19,109
L
4,030
231
0
364
6,731
2,646
49
133
6,598
11,517
0
W
Nemesis
Joking8712
Nemesis
4,152
2,224
0
1,019
5,583
1,726
0
1,663
3,864
0
28,503
W
Tsukuyomi
LostWyndblade
Tsukuyomi
751
94
0
1,284
3,928
1,159
448
0
3,928
0
23,945
L
Gilgamesh
ShottySerg
Gilgamesh
704
161
0
735
3,134
1,108
0
337
2,797
0
4,450
L
Ah Muzen Cab
SilentSinSpain
Ah Muzen Cab
3,755
1,819
0
2,351
4,611
1,140
561
0
4,611
0
25,769
L
Tsukuyomi
SkarseId
Tsukuyomi
950
246
0
1,318
4,494
1,105
0
351
4,143
0
22,497
L
Scylla
2,764
350
0
1,755
4,386
1,373
0
1,524
2,862
35,630
0
W
Baron Samedi
l am sad
Baron Samedi
2,345
101
184
2,759
5,365
2,070
0
1,756
3,377
33,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,025
Gold Earned
27,478
214
Minions Killed
257
0
Camps Cleared
0
775,127
Distance Traveled
907,803
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,504
550
44
4
0
204,161
0
W
Danzaburou
5,375
538
44
4
0
153,110
2
L
Ares
4,314
431
14
1
0
174,436
0
W
Nemesis
5,976
598
61
6
0
213,364
4
W
Tsukuyomi
5,395
540
45
5
0
159,860
1
L
Gilgamesh
3,817
382
6
1
0
61,421
1
L
Ah Muzen Cab
5,272
527
45
5
0
157,907
2
L
Tsukuyomi
4,995
500
63
6
0
205,390
1
L
Scylla
5,627
563
86
9
0
175,973
3
W
Baron Samedi
5,228
523
63
6
0
177,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role