Player Matchup

Nu Wa
Nu Wa
Danøu
Nu Wa
Level 17
God Stats
0W - 2L
1,602 SR
Queue Stats
8W - 10L
1,413 Elo+
Party 2
Awilix
Awilix
LGN1223
Awilix
Level 18
God Stats
2W - 3L
1,647 SR
Queue Stats
35W - 44L
1,417 Elo+
Solo
Medusa
Medusa
Xiian
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
Zalkhyel
King Arthur
Level 17
God Stats
4W - 10L
1,500 SR
Queue Stats
39W - 35L
1,482 Elo+
Party 2
Ymir
Ymir
etschgi96
Ymir
Level 6
God Stats
15W - 13L
1,437 SR
Queue Stats
15W - 19L
1,375 Elo+
Party 4
Team Averages
Level 35
1,537 SR
1,437 Elo+

VS

Team Averages
Level 38
1,628 SR
1,468 Elo+
Cupid
Cupid
Araenugeth
Cupid
Level 25
God Stats
7W - 4L
1,438 SR
Queue Stats
90W - 80L
1,449 Elo+
Party 1
Arachne
Arachne
Grandenko1
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,394 Elo+
Party 1
Pele
Pele
Shmurdy
Pele
Level 104
God Stats
10W - 4L
1,716 SR
Queue Stats
131W - 105L
1,521 Elo+
Party 3
Athena
Athena
Viinyyyy
Athena
Level 18
God Stats
19W - 13L
1,638 SR
Queue Stats
28W - 23L
1,527 Elo+
Party 3
Baron Samedi
Baron Samedi
thunkurspunk
Baron Samedi
Level 23
God Stats
8W - 1L
1,846 SR
Queue Stats
17W - 16L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danøu
Nu Wa
14
2 / 8 / 4
9,054
412
12,223
11,899
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
LGN1223
Awilix
15
2 / 5 / 6
9,355
425
13,109
18,748
8,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Xiian
Medusa
16
0 / 3 / 3
9,515
433
6,267
13,429
5,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Zalkhyel
King Arthur
14
2 / 5 / 3
8,720
396
9,513
17,815
24,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
16
4 / 6 / 1
9,706
441
10,500
16,305
10,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
7 / 2 / 7
11,278
513
10,001
12,643
4,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Grandenko1
Arachne
16
3 / 4 / 9
10,407
473
5,047
14,652
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pele
Shmurdy
Pele
20
10 / 3 / 7
13,018
592
20,500
21,037
15,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Athena
Viinyyyy
Athena
15
2 / 0 / 17
10,330
470
8,787
16,934
19,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
thunkurspunk
Baron Samedi
17
5 / 1 / 15
11,404
518
14,323
12,721
6,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
10
Kills
27
27
Deaths
10
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cupid
7
2
7
5.25
L
Nu Wa
Danøu
Nu Wa
2
8
4
0.5
W
Arachne
Grandenko1
Arachne
3
4
9
1.88
L
Awilix
LGN1223
Awilix
2
5
6
1
W
Pele
Shmurdy
Pele
10
3
7
4.5
W
Athena
Viinyyyy
Athena
2
0
17
10.5
L
Medusa
Xiian
Medusa
0
3
3
0.5
L
King Arthur
Zalkhyel
King Arthur
2
5
3
0.7
L
Ymir
4
6
1
0.75
W
Baron Samedi
thunkurspunk
Baron Samedi
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,612
Damage
58,658
78,196
Taken
77,987
52,920
Mitigated
53,794
11,132
Healing
27,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
10,001
6,743
322
6,925
12,643
4,957
1,976
4,353
8,102
0
70,656
L
Nu Wa
Danøu
Nu Wa
12,223
1,755
0
1,068
11,899
4,609
0
3,137
8,614
52,095
0
W
Arachne
Grandenko1
Arachne
5,047
2,863
0
3,755
14,652
6,986
1,058
4,109
10,265
0
57,210
L
Awilix
LGN1223
Awilix
13,109
5,074
0
396
18,748
8,451
0
7,475
10,998
0
66,838
W
Pele
Shmurdy
Pele
20,500
5,193
0
4,270
21,037
15,261
2,636
5,138
15,264
0
105,226
W
Athena
Viinyyyy
Athena
8,787
3,176
320
3,374
16,934
19,778
275
5,037
11,617
24,666
0
L
Medusa
Xiian
Medusa
6,267
2,022
0
6,215
13,429
5,760
1,688
3,250
10,099
0
75,044
L
King Arthur
Zalkhyel
King Arthur
9,513
1,570
0
607
17,815
24,084
406
2,365
15,358
1,094
43,402
L
Ymir
10,500
2,723
0
2,846
16,305
10,016
0
6,022
10,017
33,360
2,299
W
Baron Samedi
thunkurspunk
Baron Samedi
14,323
1,375
3,458
5,049
12,721
6,812
284
3,982
8,544
76,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
56,437
478
Minions Killed
577
0
Camps Cleared
0
1,951,834
Distance Traveled
2,097,176
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,278
513
139
6
0
386,581
2
L
Nu Wa
9,054
412
96
4
0
360,005
0
W
Arachne
10,407
473
89
4
0
410,114
6
L
Awilix
9,355
425
104
5
0
456,819
4
W
Pele
13,018
592
192
9
0
432,231
3
W
Athena
10,330
470
16
1
0
428,602
7
L
Medusa
9,515
433
125
6
0
377,824
5
L
King Arthur
8,720
396
88
4
0
378,596
2
L
Ymir
9,706
441
65
3
0
378,590
1
W
Baron Samedi
11,404
518
141
6
0
439,648
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role