Player Matchup

Izanami
Izanami
EpicAlbatrozz
Izanami
Level 66
God Stats
34W - 44L
1,479 SR
Queue Stats
411W - 429L
1,332 Elo+
Solo
Khepri
Khepri
K2WAVYYY
Khepri
Level 104
God Stats
26W - 11L
1,579 SR
Queue Stats
778W - 768L
1,486 Elo+
Solo
Arachne
Arachne
OleNastee
Arachne
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 146L
1,381 Elo+
Solo
Vamana
Vamana
sharkiesha_187
Vamana
Level 100
God Stats
37W - 34L
1,469 SR
Queue Stats
219W - 206L
1,382 Elo+
Solo
Apollo
Apollo
zoldlovag
Apollo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 103L
1,393 Elo+
Solo
Team Averages
Level 87
1,505 SR
1,395 Elo+

VS

Team Averages
Level 114
1,426 SR
1,370 Elo+
Gilgamesh
Gilgamesh
Almighty_Yaire7
Gilgamesh
Level 93
God Stats
9W - 9L
1,341 SR
Queue Stats
20W - 23L
1,356 Elo+
Solo
Merlin
Merlin
BornaganAtheist
Merlin
Level 146
God Stats
21W - 17L
1,437 SR
Queue Stats
313W - 358L
1,387 Elo+
Solo
Anhur
Anhur
SmokedChuleta11
Anhur
Level 97
God Stats
1W - 2L
1,424 SR
Queue Stats
86W - 78L
1,382 Elo+
Solo
Bellona
Bellona
THE LIQUIDGATOR
Bellona
Level 126
God Stats
28W - 30L
1,417 SR
Queue Stats
968W - 1,077L
1,367 Elo+
Solo
Pele
Pele
Victimiz25
Pele
Level 106
God Stats
26W - 17L
1,512 SR
Queue Stats
242W - 257L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 3 / 1
6,209
444
3,754
8,780
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
K2WAVYYY
Khepri
10
0 / 4 / 1
6,636
474
3,109
10,908
7,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
OleNastee
Arachne
9
1 / 8 / 4
6,643
475
4,570
9,987
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 0
7,430
531
6,501
11,430
6,994
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
zoldlovag
Apollo
10
2 / 5 / 0
6,252
447
5,514
9,820
3,259
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Almighty_Yaire7
Gilgamesh
13
7 / 2 / 3
8,106
579
11,207
9,938
8,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 10
7,946
568
9,411
7,753
2,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 1 / 6
7,593
542
5,902
7,522
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 4
7,541
539
5,532
8,470
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 1 / 6
9,357
668
7,208
9,751
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
22
22
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Almighty_Yaire7
Gilgamesh
7
2
3
4.25
W
2
2
10
3.5
L
Izanami
1
3
1
0.5
L
Khepri
K2WAVYYY
Khepri
0
4
1
0.13
L
Arachne
OleNastee
Arachne
1
8
4
0.38
W
4
1
6
7
W
3
1
4
5
W
6
1
6
9
L
2
2
0
1
L
Apollo
zoldlovag
Apollo
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,448
Damage
39,260
50,925
Taken
43,434
23,677
Mitigated
25,536
9,693
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Almighty_Yaire7
Gilgamesh
11,207
3,189
219
2,534
9,938
8,045
191
478
9,460
0
39,148
W
9,411
658
0
3,331
7,753
2,520
777
714
7,039
47,094
0
L
Izanami
3,754
2,488
257
2,150
8,780
2,158
1,495
1,449
7,331
0
21,674
L
Khepri
K2WAVYYY
Khepri
3,109
56
0
1,720
10,908
7,449
0
2,312
8,506
17,899
0
L
Arachne
OleNastee
Arachne
4,570
3,207
0
929
9,987
3,817
0
1,663
8,264
0
20,527
W
5,902
2,671
0
3,101
7,522
2,442
2,265
871
6,651
0
30,966
W
5,532
1,528
0
1,015
8,470
5,938
0
832
7,638
0
41,962
W
7,208
2,183
0
2,261
9,751
6,591
1,790
214
9,537
0
68,529
L
6,501
3,767
0
2,621
11,430
6,994
616
461
10,590
0
34,654
L
Apollo
zoldlovag
Apollo
5,514
3,131
0
2,016
9,820
3,259
0
3,526
6,204
0
27,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
40,543
224
Minions Killed
418
0
Camps Cleared
0
1,244,869
Distance Traveled
1,302,248
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,106
579
71
5
0
255,928
4
W
Merlin
7,946
568
81
6
0
234,476
4
L
Izanami
6,209
444
49
4
0
252,460
0
L
Khepri
6,636
474
20
1
0
254,861
1
L
Arachne
6,643
475
39
3
0
239,893
0
W
Anhur
7,593
542
59
4
0
233,205
5
W
Bellona
7,541
539
75
5
0
294,004
2
W
Pele
9,357
668
132
9
0
284,635
0
L
Vamana
7,430
531
70
5
0
234,385
3
L
Apollo
6,252
447
46
3
0
263,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role