Player Matchup

Neith
Neith
AstraNova23
Neith
Level 11
God Stats
4W - 6L
1,356 SR
Queue Stats
19W - 15L
1,483 Elo+
Party 1
Kali
Kali
DEADLYKRAKEN
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,569 Elo+
Solo
Nu Wa
Nu Wa
TankEngine96
Nu Wa
Level 28
God Stats
1W - 1L
1,705 SR
Queue Stats
25W - 21L
1,512 Elo+
Party 1
Chaac
Chaac
hamiltoncarl6
Chaac
Level 16
God Stats
8W - 3L
1,622 SR
Queue Stats
52W - 64L
1,403 Elo+
Solo
Izanami
Izanami
nutterbutter454
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,244 Elo+
Solo
Team Averages
Level 15
1,537 SR
1,442 Elo+

VS

Team Averages
Level 24
1,469 SR
1,497 Elo+
The Morrigan
The Morrigan
XueMei3
The Morrigan
Level 23
God Stats
19W - 18L
1,482 SR
Queue Stats
82W - 93L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
YourMoM_In_dacut
Gilgamesh
Level 17
God Stats
8W - 1L
1,695 SR
Queue Stats
44W - 30L
1,466 Elo+
Solo
Agni
Agni
morgoth19969
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ronin2435
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
tenientegnar23
Guan Yu
Level 27
God Stats
1W - 2L
1,168 SR
Queue Stats
77W - 70L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
11,583
965
15,544
14,997
4,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 16 / 4
11,147
929
7,042
25,814
9,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 5 / 3
12,707
1,059
25,477
14,423
4,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 13 / 6
11,112
926
21,239
29,475
27,709
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

13
0 / 0 / 0
7,490
624
0
163
59
Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
XueMei3
The Morrigan
19
3 / 2 / 23
12,498
1,042
10,731
11,174
4,923
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilgamesh
18
10 / 4 / 12
13,738
1,145
13,490
17,737
7,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 1 / 17
12,864
1,072
14,621
12,087
4,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
20
11 / 2 / 23
13,006
1,084
26,096
14,526
5,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 1 / 29
12,836
1,070
15,681
18,322
23,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
143
10
Kills
39
39
Deaths
10
15
Assists
104
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
1
16
4
0.19
L
6
5
3
1.5
W
The Morrigan
XueMei3
The Morrigan
3
2
23
7.25
W
Gilgamesh
10
4
12
4
L
0
13
6
0.23
W
9
1
17
17.5
L
0
0
0
0
W
Ullr
11
2
23
11.25
W
6
1
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,302
Damage
80,619
84,872
Taken
73,846
46,166
Mitigated
45,272
9,945
Healing
21,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,544
6,710
0
2,109
14,997
4,959
0
6,128
8,869
0
41,115
L
7,042
4,058
0
1,546
25,814
9,106
0
8,919
16,895
0
19,692
L
25,477
5,181
86
2,121
14,423
4,333
0
4,463
9,960
60,530
0
W
The Morrigan
XueMei3
The Morrigan
10,731
1,579
0
678
11,174
4,923
0
3,997
7,177
34,742
698
W
Gilgamesh
13,490
5,357
836
1,392
17,737
7,624
0
5,654
12,083
0
30,811
L
21,239
3,654
0
4,083
29,475
27,709
0
5,679
23,796
0
46,816
W
14,621
1,415
543
1,997
12,087
4,069
0
3,577
8,510
42,684
0
L
0
0
0
0
163
59
0
163
0
0
0
W
Ullr
26,096
12,347
693
3,234
14,526
5,505
0
6,596
7,930
0
50,798
W
15,681
4,222
6,244
5,676
18,322
23,151
0
5,653
12,669
0
30,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,039
Gold Earned
64,942
197
Minions Killed
247
6
Camps Cleared
9
835,784
Distance Traveled
1,091,753
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,583
965
49
4
0
225,951
0
L
Kali
11,147
929
17
1
0
194,975
0
L
Nu Wa
12,707
1,059
72
6
2
217,153
2
W
The Morrigan
12,498
1,042
57
5
6
218,215
0
W
Gilgamesh
13,738
1,145
37
3
0
187,881
1
L
Chaac
11,112
926
59
5
4
197,705
1
W
Agni
12,864
1,072
78
7
1
231,098
1
L
Izanami
7,490
624
0
0
0
0
0
W
Ullr
13,006
1,084
55
5
1
219,068
0
W
Guan Yu
12,836
1,070
20
2
1
235,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role